OLD | NEW |
---|---|
1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
89 gfx::PointF uv0 = quad->uv_top_left; | 89 gfx::PointF uv0 = quad->uv_top_left; |
90 gfx::PointF uv1 = quad->uv_bottom_right; | 90 gfx::PointF uv1 = quad->uv_bottom_right; |
91 Float4 xform = { { uv0.x(), uv0.y(), uv1.x() - uv0.x(), uv1.y() - uv0.y() } }; | 91 Float4 xform = { { uv0.x(), uv0.y(), uv1.x() - uv0.x(), uv1.y() - uv0.y() } }; |
92 if (quad->flipped) { | 92 if (quad->flipped) { |
93 xform.data[1] = 1.0f - xform.data[1]; | 93 xform.data[1] = 1.0f - xform.data[1]; |
94 xform.data[3] = -xform.data[3]; | 94 xform.data[3] = -xform.data[3]; |
95 } | 95 } |
96 return xform; | 96 return xform; |
97 } | 97 } |
98 | 98 |
99 Float4 PremultipliedColor(SkColor color) { | |
100 const float factor = 1.0f / 255.0f; | |
101 const float alpha = SkColorGetA(color) * factor; | |
102 | |
103 Float4 result = { { | |
104 SkColorGetR(color) * factor * alpha, | |
105 SkColorGetG(color) * factor * alpha, | |
106 SkColorGetB(color) * factor * alpha, | |
107 alpha | |
108 } }; | |
109 return result; | |
110 } | |
111 | |
99 // Smallest unit that impact anti-aliasing output. We use this to | 112 // Smallest unit that impact anti-aliasing output. We use this to |
100 // determine when anti-aliasing is unnecessary. | 113 // determine when anti-aliasing is unnecessary. |
101 const float kAntiAliasingEpsilon = 1.0f / 1024.0f; | 114 const float kAntiAliasingEpsilon = 1.0f / 1024.0f; |
102 | 115 |
103 } // anonymous namespace | 116 } // anonymous namespace |
104 | 117 |
105 struct GLRenderer::PendingAsyncReadPixels { | 118 struct GLRenderer::PendingAsyncReadPixels { |
106 PendingAsyncReadPixels() : buffer(0) {} | 119 PendingAsyncReadPixels() : buffer(0) {} |
107 | 120 |
108 scoped_ptr<CopyOutputRequest> copy_request; | 121 scoped_ptr<CopyOutputRequest> copy_request; |
(...skipping 1569 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1678 DrawContentQuad(frame, quad, on_demand_tile_raster_resource_id_); | 1691 DrawContentQuad(frame, quad, on_demand_tile_raster_resource_id_); |
1679 } | 1692 } |
1680 | 1693 |
1681 struct TextureProgramBinding { | 1694 struct TextureProgramBinding { |
1682 template <class Program> | 1695 template <class Program> |
1683 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { | 1696 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { |
1684 DCHECK(program && (program->initialized() || context->isContextLost())); | 1697 DCHECK(program && (program->initialized() || context->isContextLost())); |
1685 program_id = program->program(); | 1698 program_id = program->program(); |
1686 sampler_location = program->fragment_shader().sampler_location(); | 1699 sampler_location = program->fragment_shader().sampler_location(); |
1687 matrix_location = program->vertex_shader().matrix_location(); | 1700 matrix_location = program->vertex_shader().matrix_location(); |
1688 alpha_location = program->fragment_shader().alpha_location(); | 1701 background_color_location = |
1702 program->fragment_shader().background_color_location(); | |
1689 } | 1703 } |
1690 int program_id; | 1704 int program_id; |
1691 int sampler_location; | 1705 int sampler_location; |
1692 int matrix_location; | 1706 int matrix_location; |
1693 int alpha_location; | 1707 int background_color_location; |
1694 }; | 1708 }; |
1695 | 1709 |
1696 struct TexTransformTextureProgramBinding : TextureProgramBinding { | 1710 struct TexTransformTextureProgramBinding : TextureProgramBinding { |
1697 template <class Program> | 1711 template <class Program> |
1698 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { | 1712 void Set(Program* program, WebKit::WebGraphicsContext3D* context) { |
1699 TextureProgramBinding::Set(program, context); | 1713 TextureProgramBinding::Set(program, context); |
1700 tex_transform_location = program->vertex_shader().tex_transform_location(); | 1714 tex_transform_location = program->vertex_shader().tex_transform_location(); |
1701 vertex_opacity_location = | 1715 vertex_opacity_location = |
1702 program->vertex_shader().vertex_opacity_location(); | 1716 program->vertex_shader().vertex_opacity_location(); |
1703 } | 1717 } |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1737 context_->uniformMatrix4fv( | 1751 context_->uniformMatrix4fv( |
1738 static_cast<int>(draw_cache_.matrix_location), | 1752 static_cast<int>(draw_cache_.matrix_location), |
1739 static_cast<int>(draw_cache_.matrix_data.size()), | 1753 static_cast<int>(draw_cache_.matrix_data.size()), |
1740 false, | 1754 false, |
1741 reinterpret_cast<float*>(&draw_cache_.matrix_data.front()))); | 1755 reinterpret_cast<float*>(&draw_cache_.matrix_data.front()))); |
1742 GLC(context_, | 1756 GLC(context_, |
1743 context_->uniform4fv( | 1757 context_->uniform4fv( |
1744 static_cast<int>(draw_cache_.uv_xform_location), | 1758 static_cast<int>(draw_cache_.uv_xform_location), |
1745 static_cast<int>(draw_cache_.uv_xform_data.size()), | 1759 static_cast<int>(draw_cache_.uv_xform_data.size()), |
1746 reinterpret_cast<float*>(&draw_cache_.uv_xform_data.front()))); | 1760 reinterpret_cast<float*>(&draw_cache_.uv_xform_data.front()))); |
1761 | |
1762 if (draw_cache_.background_color != SK_ColorTRANSPARENT) { | |
1763 Float4 background_color = PremultipliedColor(draw_cache_.background_color); | |
1764 GLC(context_, | |
1765 context_->uniform4fv( | |
1766 draw_cache_.background_color_location, 1, background_color.data)); | |
1767 } | |
1768 | |
1747 GLC(context_, | 1769 GLC(context_, |
1748 context_->uniform1fv( | 1770 context_->uniform1fv( |
1749 static_cast<int>(draw_cache_.vertex_opacity_location), | 1771 static_cast<int>(draw_cache_.vertex_opacity_location), |
1750 static_cast<int>(draw_cache_.vertex_opacity_data.size()), | 1772 static_cast<int>(draw_cache_.vertex_opacity_data.size()), |
1751 static_cast<float*>(&draw_cache_.vertex_opacity_data.front()))); | 1773 static_cast<float*>(&draw_cache_.vertex_opacity_data.front()))); |
1752 | 1774 |
1753 // Draw the quads! | 1775 // Draw the quads! |
1754 GLC(context_, | 1776 GLC(context_, |
1755 context_->drawElements(GL_TRIANGLES, | 1777 context_->drawElements(GL_TRIANGLES, |
1756 6 * draw_cache_.matrix_data.size(), | 1778 6 * draw_cache_.matrix_data.size(), |
1757 GL_UNSIGNED_SHORT, | 1779 GL_UNSIGNED_SHORT, |
1758 0)); | 1780 0)); |
1759 | 1781 |
1760 // Clear the cache. | 1782 // Clear the cache. |
1761 draw_cache_.program_id = 0; | 1783 draw_cache_.program_id = 0; |
1762 draw_cache_.uv_xform_data.resize(0); | 1784 draw_cache_.uv_xform_data.resize(0); |
1763 draw_cache_.vertex_opacity_data.resize(0); | 1785 draw_cache_.vertex_opacity_data.resize(0); |
1764 draw_cache_.matrix_data.resize(0); | 1786 draw_cache_.matrix_data.resize(0); |
1765 } | 1787 } |
1766 | 1788 |
1767 void GLRenderer::EnqueueTextureQuad(const DrawingFrame* frame, | 1789 void GLRenderer::EnqueueTextureQuad(const DrawingFrame* frame, |
1768 const TextureDrawQuad* quad) { | 1790 const TextureDrawQuad* quad) { |
1769 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired( | 1791 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired( |
1770 context_, &highp_threshold_cache_, highp_threshold_min_, | 1792 context_, &highp_threshold_cache_, highp_threshold_min_, |
1771 quad->shared_quad_state->visible_content_rect.bottom_right()); | 1793 quad->shared_quad_state->visible_content_rect.bottom_right()); |
1772 | 1794 |
1773 // Choose the correct texture program binding | 1795 // Choose the correct texture program binding |
1774 TexTransformTextureProgramBinding binding; | 1796 TexTransformTextureProgramBinding binding; |
1775 if (quad->premultiplied_alpha) { | 1797 if (quad->premultiplied_alpha) { |
1776 binding.Set(GetTextureProgram(tex_coord_precision), Context()); | 1798 if (quad->background_color == SK_ColorTRANSPARENT) { |
1799 binding.Set(GetTextureProgram(tex_coord_precision), Context()); | |
1800 } else { | |
1801 binding.Set(GetTextureBackgroundProgram(tex_coord_precision), Context()); | |
1802 } | |
1777 } else { | 1803 } else { |
1778 binding.Set(GetNonPremultipliedTextureProgram(tex_coord_precision), | 1804 if (quad->background_color == SK_ColorTRANSPARENT) { |
1779 Context()); | 1805 binding.Set(GetNonPremultipliedTextureProgram(tex_coord_precision), |
1806 Context()); | |
1807 } else { | |
1808 binding.Set( | |
1809 GetNonPremultipliedTextureBackgroundProgram(tex_coord_precision), | |
1810 Context()); | |
1811 } | |
1780 } | 1812 } |
1781 | 1813 |
1782 int resource_id = quad->resource_id; | 1814 int resource_id = quad->resource_id; |
1783 | 1815 |
1784 if (draw_cache_.program_id != binding.program_id || | 1816 if (draw_cache_.program_id != binding.program_id || |
1785 draw_cache_.resource_id != resource_id || | 1817 draw_cache_.resource_id != resource_id || |
1786 draw_cache_.needs_blending != quad->ShouldDrawWithBlending() || | 1818 draw_cache_.needs_blending != quad->ShouldDrawWithBlending() || |
1819 draw_cache_.background_color != quad->background_color || | |
1787 draw_cache_.matrix_data.size() >= 8) { | 1820 draw_cache_.matrix_data.size() >= 8) { |
1788 FlushTextureQuadCache(); | 1821 FlushTextureQuadCache(); |
1789 draw_cache_.program_id = binding.program_id; | 1822 draw_cache_.program_id = binding.program_id; |
1790 draw_cache_.resource_id = resource_id; | 1823 draw_cache_.resource_id = resource_id; |
1791 draw_cache_.needs_blending = quad->ShouldDrawWithBlending(); | 1824 draw_cache_.needs_blending = quad->ShouldDrawWithBlending(); |
1825 draw_cache_.background_color = quad->background_color; | |
1792 | 1826 |
1793 draw_cache_.uv_xform_location = binding.tex_transform_location; | 1827 draw_cache_.uv_xform_location = binding.tex_transform_location; |
1828 draw_cache_.background_color_location = binding.background_color_location; | |
1794 draw_cache_.vertex_opacity_location = binding.vertex_opacity_location; | 1829 draw_cache_.vertex_opacity_location = binding.vertex_opacity_location; |
1795 draw_cache_.matrix_location = binding.matrix_location; | 1830 draw_cache_.matrix_location = binding.matrix_location; |
1796 draw_cache_.sampler_location = binding.sampler_location; | 1831 draw_cache_.sampler_location = binding.sampler_location; |
1797 } | 1832 } |
1798 | 1833 |
1799 // Generate the uv-transform | 1834 // Generate the uv-transform |
1800 draw_cache_.uv_xform_data.push_back(UVTransform(quad)); | 1835 draw_cache_.uv_xform_data.push_back(UVTransform(quad)); |
1801 | 1836 |
1802 // Generate the vertex opacity | 1837 // Generate the vertex opacity |
1803 const float opacity = quad->opacity(); | 1838 const float opacity = quad->opacity(); |
(...skipping 987 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2791 new NonPremultipliedTextureProgram(context_, precision)); | 2826 new NonPremultipliedTextureProgram(context_, precision)); |
2792 } | 2827 } |
2793 if (!program->initialized()) { | 2828 if (!program->initialized()) { |
2794 TRACE_EVENT0("cc", | 2829 TRACE_EVENT0("cc", |
2795 "GLRenderer::NonPremultipliedTextureProgram::Initialize"); | 2830 "GLRenderer::NonPremultipliedTextureProgram::Initialize"); |
2796 program->Initialize(context_, is_using_bind_uniform_); | 2831 program->Initialize(context_, is_using_bind_uniform_); |
2797 } | 2832 } |
2798 return program.get(); | 2833 return program.get(); |
2799 } | 2834 } |
2800 | 2835 |
2836 const GLRenderer::TextureBackgroundProgram* | |
2837 GLRenderer::GetTextureBackgroundProgram(TexCoordPrecision precision) { | |
2838 scoped_ptr<TextureBackgroundProgram>& program = | |
2839 (precision == TexCoordPrecisionHigh) ? texture_background_program_highp_ | |
2840 : texture_background_program_; | |
2841 if (!program) | |
enne (OOO)
2013/07/10 17:52:13
style nit: {}
alokp
2013/07/10 19:06:20
Done.
| |
2842 program = make_scoped_ptr( | |
2843 new TextureBackgroundProgram(context_, precision)); | |
2844 if (!program->initialized()) { | |
2845 TRACE_EVENT0("cc", "GLRenderer::textureProgram::initialize"); | |
2846 program->Initialize(context_, is_using_bind_uniform_); | |
2847 } | |
2848 return program.get(); | |
2849 } | |
2850 | |
2851 const GLRenderer::NonPremultipliedTextureBackgroundProgram* | |
2852 GLRenderer::GetNonPremultipliedTextureBackgroundProgram( | |
2853 TexCoordPrecision precision) { | |
2854 scoped_ptr<NonPremultipliedTextureBackgroundProgram>& program = | |
2855 (precision == TexCoordPrecisionHigh) ? | |
2856 nonpremultiplied_texture_background_program_highp_ : | |
2857 nonpremultiplied_texture_background_program_; | |
2858 if (!program) { | |
2859 program = make_scoped_ptr( | |
2860 new NonPremultipliedTextureBackgroundProgram(context_, precision)); | |
2861 } | |
2862 if (!program->initialized()) { | |
2863 TRACE_EVENT0("cc", | |
2864 "GLRenderer::NonPremultipliedTextureProgram::Initialize"); | |
2865 program->Initialize(context_, is_using_bind_uniform_); | |
2866 } | |
2867 return program.get(); | |
2868 } | |
2869 | |
2801 const GLRenderer::TextureIOSurfaceProgram* | 2870 const GLRenderer::TextureIOSurfaceProgram* |
2802 GLRenderer::GetTextureIOSurfaceProgram(TexCoordPrecision precision) { | 2871 GLRenderer::GetTextureIOSurfaceProgram(TexCoordPrecision precision) { |
2803 scoped_ptr<TextureIOSurfaceProgram>& program = | 2872 scoped_ptr<TextureIOSurfaceProgram>& program = |
2804 (precision == TexCoordPrecisionHigh) ? texture_io_surface_program_highp_ | 2873 (precision == TexCoordPrecisionHigh) ? texture_io_surface_program_highp_ |
2805 : texture_io_surface_program_; | 2874 : texture_io_surface_program_; |
2806 if (!program) | 2875 if (!program) |
2807 program = | 2876 program = |
2808 make_scoped_ptr(new TextureIOSurfaceProgram(context_, precision)); | 2877 make_scoped_ptr(new TextureIOSurfaceProgram(context_, precision)); |
2809 if (!program->initialized()) { | 2878 if (!program->initialized()) { |
2810 TRACE_EVENT0("cc", "GLRenderer::textureIOSurfaceProgram::initialize"); | 2879 TRACE_EVENT0("cc", "GLRenderer::textureIOSurfaceProgram::initialize"); |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2922 render_pass_mask_color_matrix_program_aa_highp_->Cleanup(context_); | 2991 render_pass_mask_color_matrix_program_aa_highp_->Cleanup(context_); |
2923 if (render_pass_color_matrix_program_aa_highp_) | 2992 if (render_pass_color_matrix_program_aa_highp_) |
2924 render_pass_color_matrix_program_aa_highp_->Cleanup(context_); | 2993 render_pass_color_matrix_program_aa_highp_->Cleanup(context_); |
2925 if (render_pass_mask_color_matrix_program_highp_) | 2994 if (render_pass_mask_color_matrix_program_highp_) |
2926 render_pass_mask_color_matrix_program_highp_->Cleanup(context_); | 2995 render_pass_mask_color_matrix_program_highp_->Cleanup(context_); |
2927 | 2996 |
2928 if (texture_program_) | 2997 if (texture_program_) |
2929 texture_program_->Cleanup(context_); | 2998 texture_program_->Cleanup(context_); |
2930 if (nonpremultiplied_texture_program_) | 2999 if (nonpremultiplied_texture_program_) |
2931 nonpremultiplied_texture_program_->Cleanup(context_); | 3000 nonpremultiplied_texture_program_->Cleanup(context_); |
3001 if (texture_background_program_) | |
3002 texture_background_program_->Cleanup(context_); | |
3003 if (nonpremultiplied_texture_background_program_) | |
3004 nonpremultiplied_texture_background_program_->Cleanup(context_); | |
2932 if (texture_io_surface_program_) | 3005 if (texture_io_surface_program_) |
2933 texture_io_surface_program_->Cleanup(context_); | 3006 texture_io_surface_program_->Cleanup(context_); |
2934 | 3007 |
2935 if (texture_program_highp_) | 3008 if (texture_program_highp_) |
2936 texture_program_highp_->Cleanup(context_); | 3009 texture_program_highp_->Cleanup(context_); |
2937 if (nonpremultiplied_texture_program_highp_) | 3010 if (nonpremultiplied_texture_program_highp_) |
2938 nonpremultiplied_texture_program_highp_->Cleanup(context_); | 3011 nonpremultiplied_texture_program_highp_->Cleanup(context_); |
3012 if (texture_background_program_highp_) | |
3013 texture_background_program_highp_->Cleanup(context_); | |
3014 if (nonpremultiplied_texture_background_program_highp_) | |
3015 nonpremultiplied_texture_background_program_highp_->Cleanup(context_); | |
2939 if (texture_io_surface_program_highp_) | 3016 if (texture_io_surface_program_highp_) |
2940 texture_io_surface_program_highp_->Cleanup(context_); | 3017 texture_io_surface_program_highp_->Cleanup(context_); |
2941 | 3018 |
2942 if (video_yuv_program_) | 3019 if (video_yuv_program_) |
2943 video_yuv_program_->Cleanup(context_); | 3020 video_yuv_program_->Cleanup(context_); |
2944 if (video_yuva_program_) | 3021 if (video_yuva_program_) |
2945 video_yuva_program_->Cleanup(context_); | 3022 video_yuva_program_->Cleanup(context_); |
2946 if (video_stream_texture_program_) | 3023 if (video_stream_texture_program_) |
2947 video_stream_texture_program_->Cleanup(context_); | 3024 video_stream_texture_program_->Cleanup(context_); |
2948 | 3025 |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
3025 std::string unique_context_name = base::StringPrintf( | 3102 std::string unique_context_name = base::StringPrintf( |
3026 "%s-Offscreen-%p", | 3103 "%s-Offscreen-%p", |
3027 Settings().compositor_name.c_str(), | 3104 Settings().compositor_name.c_str(), |
3028 context_); | 3105 context_); |
3029 resource_provider()->offscreen_context_provider()->Context3d()-> | 3106 resource_provider()->offscreen_context_provider()->Context3d()-> |
3030 pushGroupMarkerEXT(unique_context_name.c_str()); | 3107 pushGroupMarkerEXT(unique_context_name.c_str()); |
3031 } | 3108 } |
3032 | 3109 |
3033 | 3110 |
3034 } // namespace cc | 3111 } // namespace cc |
OLD | NEW |