Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(370)

Side by Side Diff: cc/output/gl_renderer.h

Issue 18432002: Blend TextureLayer background-color at draw time. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: separate shaders for textures with background Created 7 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
(...skipping 241 matching lines...) Expand 10 before | Expand all | Expand 10 after
252 typedef ProgramBinding<VertexShaderPosTex, FragmentShaderCheckerboard> 252 typedef ProgramBinding<VertexShaderPosTex, FragmentShaderCheckerboard>
253 TileCheckerboardProgram; 253 TileCheckerboardProgram;
254 254
255 // Texture shaders. 255 // Texture shaders.
256 typedef ProgramBinding<VertexShaderPosTexTransform, 256 typedef ProgramBinding<VertexShaderPosTexTransform,
257 FragmentShaderRGBATexVaryingAlpha> TextureProgram; 257 FragmentShaderRGBATexVaryingAlpha> TextureProgram;
258 typedef ProgramBinding<VertexShaderPosTexTransform, 258 typedef ProgramBinding<VertexShaderPosTexTransform,
259 FragmentShaderRGBATexPremultiplyAlpha> 259 FragmentShaderRGBATexPremultiplyAlpha>
260 NonPremultipliedTextureProgram; 260 NonPremultipliedTextureProgram;
261 typedef ProgramBinding<VertexShaderPosTexTransform, 261 typedef ProgramBinding<VertexShaderPosTexTransform,
262 FragmentShaderTexBackgroundVaryingAlpha>
263 TextureBackgroundProgram;
264 typedef ProgramBinding<VertexShaderPosTexTransform,
265 FragmentShaderTexBackgroundVaryingAlpha>
266 NonPremultipliedTextureBackgroundProgram;
267 typedef ProgramBinding<VertexShaderPosTexTransform,
262 FragmentShaderRGBATexRectVaryingAlpha> 268 FragmentShaderRGBATexRectVaryingAlpha>
263 TextureIOSurfaceProgram; 269 TextureIOSurfaceProgram;
264 270
265 // Render surface shaders. 271 // Render surface shaders.
266 typedef ProgramBinding<VertexShaderPosTexTransform, 272 typedef ProgramBinding<VertexShaderPosTexTransform,
267 FragmentShaderRGBATexAlpha> RenderPassProgram; 273 FragmentShaderRGBATexAlpha> RenderPassProgram;
268 typedef ProgramBinding<VertexShaderPosTexTransform, 274 typedef ProgramBinding<VertexShaderPosTexTransform,
269 FragmentShaderRGBATexAlphaMask> RenderPassMaskProgram; 275 FragmentShaderRGBATexAlphaMask> RenderPassMaskProgram;
270 typedef ProgramBinding<VertexShaderQuadTexTransform, 276 typedef ProgramBinding<VertexShaderQuadTexTransform,
271 FragmentShaderRGBATexAlphaAA> RenderPassProgramAA; 277 FragmentShaderRGBATexAlphaAA> RenderPassProgramAA;
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
326 TexCoordPrecision precision); 332 TexCoordPrecision precision);
327 const RenderPassMaskColorMatrixProgram* GetRenderPassMaskColorMatrixProgram( 333 const RenderPassMaskColorMatrixProgram* GetRenderPassMaskColorMatrixProgram(
328 TexCoordPrecision precision); 334 TexCoordPrecision precision);
329 const RenderPassMaskColorMatrixProgramAA* 335 const RenderPassMaskColorMatrixProgramAA*
330 GetRenderPassMaskColorMatrixProgramAA(TexCoordPrecision precision); 336 GetRenderPassMaskColorMatrixProgramAA(TexCoordPrecision precision);
331 337
332 const TextureProgram* GetTextureProgram( 338 const TextureProgram* GetTextureProgram(
333 TexCoordPrecision precision); 339 TexCoordPrecision precision);
334 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram( 340 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram(
335 TexCoordPrecision precision); 341 TexCoordPrecision precision);
342 const TextureBackgroundProgram* GetTextureBackgroundProgram(
343 TexCoordPrecision precision);
344 const NonPremultipliedTextureBackgroundProgram*
345 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision);
336 const TextureIOSurfaceProgram* GetTextureIOSurfaceProgram( 346 const TextureIOSurfaceProgram* GetTextureIOSurfaceProgram(
337 TexCoordPrecision precision); 347 TexCoordPrecision precision);
338 348
339 const VideoYUVProgram* GetVideoYUVProgram( 349 const VideoYUVProgram* GetVideoYUVProgram(
340 TexCoordPrecision precision); 350 TexCoordPrecision precision);
341 const VideoYUVAProgram* GetVideoYUVAProgram( 351 const VideoYUVAProgram* GetVideoYUVAProgram(
342 TexCoordPrecision precision); 352 TexCoordPrecision precision);
343 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 353 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
344 TexCoordPrecision precision); 354 TexCoordPrecision precision);
345 355
(...skipping 11 matching lines...) Expand all
357 367
358 scoped_ptr<TileProgram> tile_program_highp_; 368 scoped_ptr<TileProgram> tile_program_highp_;
359 scoped_ptr<TileProgramOpaque> tile_program_opaque_highp_; 369 scoped_ptr<TileProgramOpaque> tile_program_opaque_highp_;
360 scoped_ptr<TileProgramAA> tile_program_aa_highp_; 370 scoped_ptr<TileProgramAA> tile_program_aa_highp_;
361 scoped_ptr<TileProgramSwizzle> tile_program_swizzle_highp_; 371 scoped_ptr<TileProgramSwizzle> tile_program_swizzle_highp_;
362 scoped_ptr<TileProgramSwizzleOpaque> tile_program_swizzle_opaque_highp_; 372 scoped_ptr<TileProgramSwizzleOpaque> tile_program_swizzle_opaque_highp_;
363 scoped_ptr<TileProgramSwizzleAA> tile_program_swizzle_aa_highp_; 373 scoped_ptr<TileProgramSwizzleAA> tile_program_swizzle_aa_highp_;
364 374
365 scoped_ptr<TextureProgram> texture_program_; 375 scoped_ptr<TextureProgram> texture_program_;
366 scoped_ptr<NonPremultipliedTextureProgram> nonpremultiplied_texture_program_; 376 scoped_ptr<NonPremultipliedTextureProgram> nonpremultiplied_texture_program_;
377 scoped_ptr<TextureBackgroundProgram> texture_background_program_;
378 scoped_ptr<NonPremultipliedTextureBackgroundProgram>
379 nonpremultiplied_texture_background_program_;
367 scoped_ptr<TextureIOSurfaceProgram> texture_io_surface_program_; 380 scoped_ptr<TextureIOSurfaceProgram> texture_io_surface_program_;
368 381
369 scoped_ptr<TextureProgram> texture_program_highp_; 382 scoped_ptr<TextureProgram> texture_program_highp_;
370 scoped_ptr<NonPremultipliedTextureProgram> 383 scoped_ptr<NonPremultipliedTextureProgram>
371 nonpremultiplied_texture_program_highp_; 384 nonpremultiplied_texture_program_highp_;
385 scoped_ptr<TextureBackgroundProgram> texture_background_program_highp_;
386 scoped_ptr<NonPremultipliedTextureBackgroundProgram>
387 nonpremultiplied_texture_background_program_highp_;
372 scoped_ptr<TextureIOSurfaceProgram> texture_io_surface_program_highp_; 388 scoped_ptr<TextureIOSurfaceProgram> texture_io_surface_program_highp_;
373 389
374 scoped_ptr<RenderPassProgram> render_pass_program_; 390 scoped_ptr<RenderPassProgram> render_pass_program_;
375 scoped_ptr<RenderPassProgramAA> render_pass_program_aa_; 391 scoped_ptr<RenderPassProgramAA> render_pass_program_aa_;
376 scoped_ptr<RenderPassMaskProgram> render_pass_mask_program_; 392 scoped_ptr<RenderPassMaskProgram> render_pass_mask_program_;
377 scoped_ptr<RenderPassMaskProgramAA> render_pass_mask_program_aa_; 393 scoped_ptr<RenderPassMaskProgramAA> render_pass_mask_program_aa_;
378 scoped_ptr<RenderPassColorMatrixProgram> render_pass_color_matrix_program_; 394 scoped_ptr<RenderPassColorMatrixProgram> render_pass_color_matrix_program_;
379 scoped_ptr<RenderPassColorMatrixProgramAA> 395 scoped_ptr<RenderPassColorMatrixProgramAA>
380 render_pass_color_matrix_program_aa_; 396 render_pass_color_matrix_program_aa_;
381 scoped_ptr<RenderPassMaskColorMatrixProgram> 397 scoped_ptr<RenderPassMaskColorMatrixProgram>
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
450 #if DEBUG_GL_CALLS && !defined(NDEBUG) 466 #if DEBUG_GL_CALLS && !defined(NDEBUG)
451 #define GLC(context, x) \ 467 #define GLC(context, x) \
452 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 468 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
453 #else 469 #else
454 #define GLC(context, x) (x) 470 #define GLC(context, x) (x)
455 #endif 471 #endif
456 472
457 } // namespace cc 473 } // namespace cc
458 474
459 #endif // CC_OUTPUT_GL_RENDERER_H_ 475 #endif // CC_OUTPUT_GL_RENDERER_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698