| Index: src/utils/SkTextureCompressor_LATC.cpp
|
| diff --git a/src/utils/SkTextureCompressor_LATC.cpp b/src/utils/SkTextureCompressor_LATC.cpp
|
| index 3ee6b2787bc8974439be0c759d313570b0267b5e..50aaf0b275caa254d5b6fae12f4636a95ac9695c 100644
|
| --- a/src/utils/SkTextureCompressor_LATC.cpp
|
| +++ b/src/utils/SkTextureCompressor_LATC.cpp
|
| @@ -81,7 +81,7 @@ typedef uint64_t (*A84x4To64BitProc)(const uint8_t block[]);
|
|
|
| // This function is used by both R11 EAC and LATC to compress 4x4 blocks
|
| // of 8-bit alpha into 64-bit values that comprise the compressed data.
|
| -// For both formats, we need to make sure that the dimensions of the
|
| +// For both formats, we need to make sure that the dimensions of the
|
| // src pixels are divisible by 4, and copy 4x4 blocks one at a time
|
| // for compression.
|
| static bool compress_4x4_a8_to_64bit(uint8_t* dst, const uint8_t* src,
|
| @@ -284,7 +284,7 @@ static uint64_t compress_latc_block(const uint8_t pixels[]) {
|
| if (nonExtremalPixels == nUniquePixels) {
|
| // This is really just for correctness, in all of my tests we
|
| // never take this step. We don't lose too much perf here because
|
| - // most of the processing in this function is worth it for the
|
| + // most of the processing in this function is worth it for the
|
| // 1 == nUniquePixels optimization.
|
| return compress_latc_block_bb(pixels);
|
| } else {
|
| @@ -320,7 +320,7 @@ static inline uint32_t pack_index(uint32_t x) {
|
| // Converts each 8-bit byte in the integer into an LATC index, and then packs
|
| // the indices into the low 12 bits of the integer.
|
| static inline uint32_t convert_index(uint32_t x) {
|
| - // Since the palette is
|
| + // Since the palette is
|
| // 255, 0, 219, 182, 146, 109, 73, 36
|
| // we need to map the high three bits of each byte in the integer
|
| // from
|
| @@ -346,7 +346,7 @@ static inline uint32_t convert_index(uint32_t x) {
|
| // Mask out high bits:
|
| // 9 7 6 5 4 3 2 0 --> 1 7 6 5 4 3 2 0
|
| x &= 0x07070707;
|
| -
|
| +
|
| return pack_index(x);
|
| }
|
|
|
|
|