Index: src/utils/SkTextureCompressor_Blitter.h |
diff --git a/src/utils/SkTextureCompressor_Blitter.h b/src/utils/SkTextureCompressor_Blitter.h |
index 0c259d692aa974831cb5118d8e15ba35d34d4709..f488707a372ee7632954397aca9e13d75a9fe38a 100644 |
--- a/src/utils/SkTextureCompressor_Blitter.h |
+++ b/src/utils/SkTextureCompressor_Blitter.h |
@@ -55,7 +55,7 @@ namespace SkTextureCompressor { |
// // most likely be implementation dependent. The mask variable will have |
// // 0xFF in positions where the block should be updated and 0 in positions |
// // where it shouldn't. src contains an uncompressed buffer of pixels. |
-// static void UpdateBlock(uint8_t* dst, const uint8_t* src, int srcRowBytes, |
+// static void UpdateBlock(uint8_t* dst, const uint8_t* src, int srcRowBytes, |
// const uint8_t* mask); |
#endif |
// }; |
@@ -65,7 +65,7 @@ public: |
SkTCompressedAlphaBlitter(int width, int height, void *compressedBuffer) |
// 0x7FFE is one minus the largest positive 16-bit int. We use it for |
// debugging to make sure that we're properly setting the nextX distance |
- // in flushRuns(). |
+ // in flushRuns(). |
#ifdef SK_DEBUG |
: fCalledOnceWithNonzeroY(false) |
, fBlitMaskCalled(false), |
@@ -139,7 +139,7 @@ public: |
this->flushRuns(); |
} |
} |
- |
+ |
// Blit a vertical run of pixels with a constant alpha value. |
void blitV(int x, int y, int height, SkAlpha alpha) override { |
// This function is currently not implemented. It is not explicitly |
@@ -171,7 +171,7 @@ public: |
// Make sure that we're only ever bracketing calls to blitAntiH. |
SkASSERT((0 == y) || (!fCalledOnceWithNonzeroY && (fCalledOnceWithNonzeroY = true))); |
- |
+ |
#if !(PEDANTIC_BLIT_RECT) |
for (int i = 0; i < height; ++i) { |
const SkAlpha kFullAlpha = 0xFF; |
@@ -194,7 +194,7 @@ public: |
const int yoff = y - startBlockY; |
SkASSERT((yoff + height) <= BlockDim); |
- |
+ |
for (int j = 0; j < height; ++j) { |
memset(mask + (j + yoff)*BlockDim + xoff, 0xFF, width); |
} |
@@ -493,7 +493,7 @@ private: |
// ----------------------------------------------------------------------- |
// ... | | | | | ----> fBufferedRuns[3] |
// ----------------------------------------------------------------------- |
- // |
+ // |
// curX -- the macro X value that we've gotten to. |
// c[BlockDim] -- the buffers that represent the columns of the current block |
// that we're operating on |