Index: src/utils/SkPatchGrid.h |
diff --git a/src/utils/SkPatchGrid.h b/src/utils/SkPatchGrid.h |
index 5bc2e65df0112eff43f615a64173e85e11774cb6..ca2a35b912e0f2420f90a16375c7fbecbb04dcab 100644 |
--- a/src/utils/SkPatchGrid.h |
+++ b/src/utils/SkPatchGrid.h |
@@ -13,12 +13,12 @@ |
#include "SkXfermode.h" |
/** |
- * Class that represents a grid of patches. Adjacent patches share their corners and a color is |
+ * Class that represents a grid of patches. Adjacent patches share their corners and a color is |
* specified at each one of them. The colors are bilinearly interpolated across the patch. |
* |
- * This implementation defines a bidimensional array of patches. There are 3 arrays to store the |
+ * This implementation defines a bidimensional array of patches. There are 3 arrays to store the |
* control points of the patches to avoid storing repeated data since there are several points |
- * shared between adjacent patches. |
+ * shared between adjacent patches. |
* |
* The array fCornerPts stores the corner control points of the patches. |
* The array fHrzPts holds the intermidiate control points of the top and bottom curves of a patch. |
@@ -54,11 +54,11 @@ |
* \ / \ / |
* H8 H9 H10 H11 |
* |
- * When trying to get a patch at a certain position it justs builds it with the corresponding |
+ * When trying to get a patch at a certain position it justs builds it with the corresponding |
* points. |
* When adding a patch it tries to add the points at their corresponding position trying to comply |
* with the adjacent points or overwriting them. |
- * |
+ * |
* Based the idea on the SVG2 spec for mesh gradients in which a grid of patches is build as in the |
* the following example: |
* <meshGradient x="100" y="100"> |
@@ -77,58 +77,58 @@ |
* </meshGradient> |
*/ |
class SkPatchGrid { |
- |
+ |
public: |
- |
+ |
enum VertexType { |
kNone_VertexType = 0X00, |
kColors_VertexType = 0x01, |
kTexs_VertexType = 0x02, |
kColorsAndTexs_VertexType = 0x03 |
}; |
- |
+ |
SkPatchGrid(int rows = 0, int cols = 0, VertexType flags = kNone_VertexType, |
SkXfermode* xfer = nullptr); |
- |
+ |
~SkPatchGrid(); |
- |
+ |
/** |
- * Add a patch at location (x,y) overwriting the previous patch and shared points so they |
+ * Add a patch at location (x,y) overwriting the previous patch and shared points so they |
* mantain C0 connectivity. |
* The control points must be passed in a clockwise order starting at the top left corner. |
- * The colors and texCoords are the values at the corners of the patch which will be bilerp |
+ * The colors and texCoords are the values at the corners of the patch which will be bilerp |
* across it, they must also be in counterclockwise order starting at the top left corner. |
*/ |
bool setPatch(int x, int y, const SkPoint cubics[12], const SkColor colors[4], |
const SkPoint texCoords[4]); |
- |
+ |
/** |
* Get patch at location (x,y). If cubics, colors or texCoords is not nullptr it sets patch's |
* array with its corresponding values. |
- * The function returns false if the cubics parameter is nullptr or if the (x,y) coordinates are |
+ * The function returns false if the cubics parameter is nullptr or if the (x,y) coordinates are |
* not within the range of the grid. |
*/ |
bool getPatch(int x, int y, SkPoint cubics[12], SkColor colors[4], SkPoint texCoords[4]) const; |
- |
+ |
/** |
* Resets the grid of patches to contain rows and cols of patches. |
*/ |
void reset(int rows, int cols, VertexType flags, SkXfermode* xMode); |
- |
+ |
/** |
- * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so |
- * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order follows the order |
+ * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so |
+ * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order follows the order |
* of the parametric coordinates of the coons patch. |
*/ |
void draw(SkCanvas* canvas, SkPaint& paint); |
- |
+ |
/** |
* Get the dimensions of the grid of patches. |
*/ |
SkISize getDimensions() const { |
return SkISize::Make(fCols, fRows); |
} |
- |
+ |
private: |
int fRows, fCols; |
VertexType fModeFlags; |