| Index: src/gpu/vk/GrVkGpu.h
|
| diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
|
| index 91a67b6debc9219efd7f968b12995cdd38b3572d..99c03bd4e866b67c27200f9f6366e13b0fa8e46d 100644
|
| --- a/src/gpu/vk/GrVkGpu.h
|
| +++ b/src/gpu/vk/GrVkGpu.h
|
| @@ -106,7 +106,7 @@ public:
|
| VkPipelineStageFlags dstStageMask,
|
| bool byRegion,
|
| VkImageMemoryBarrier* barrier) const;
|
| -
|
| +
|
| shaderc_compiler_t shadercCompiler() const {
|
| return fCompiler;
|
| }
|
| @@ -169,7 +169,7 @@ private:
|
| void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&);
|
|
|
| // Ends and submits the current command buffer to the queue and then creates a new command
|
| - // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all
|
| + // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all
|
| // work in the queue to finish before returning.
|
| void submitCommandBuffer(SyncQueue sync);
|
|
|
|
|