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Unified Diff: src/gpu/glsl/GrGLSLProgramBuilder.h

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: src/gpu/glsl/GrGLSLProgramBuilder.h
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h
index 67d1eb653b4833b9738f10c1a0ea3285b788803d..952db7e09b7be294eca8154fe80d916c98dbd6de 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h
@@ -53,7 +53,7 @@ public:
// Used to add a uniform in the vertex shader for transforming into normalized device space.
void addRTAdjustmentUniform(GrSLPrecision precision, const char* name, const char** outName);
const char* rtAdjustment() const { return "rtAdjustment"; }
-
+
// Used to add a uniform for the RenderTarget height (used for frag position) without mangling
// the name of the uniform inside of a stage.
void addRTHeightUniform(const char* name, const char** outName);
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