| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index 09f0ae43798ac310aac3fcc7aa59fcf0374889be..4a70fb7acd3c8583e9f58fa30e6bc25072eada14 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -245,7 +245,7 @@ private:
|
| const SkIRect& srcRect,
|
| const SkIPoint& dstPoint);
|
|
|
| - void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint posXformUniform,
|
| + void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint posXformUniform,
|
| GrGLuint arrayBuffer);
|
|
|
| void setupPixelLocalStorage(const GrPipeline&, const GrPrimitiveProcessor&);
|
| @@ -503,7 +503,7 @@ private:
|
| const GrGLBuffer* vbuffer,
|
| const GrGLBuffer* ibuffer);
|
|
|
| - /** Variants of the above that takes GL buffer IDs. Note that 0 does not imply that a
|
| + /** Variants of the above that takes GL buffer IDs. Note that 0 does not imply that a
|
| buffer won't be bound. The "default buffer" will be bound, which is used for client-side
|
| array rendering. */
|
| GrGLAttribArrayState* bindArrayAndBufferToDraw(GrGLGpu* gpu, GrGLuint vbufferID);
|
|
|