Index: src/gpu/effects/GrTextureDomain.cpp |
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp |
index 77ce39e7a93abe3e035312c8ea22fee421a02e75..d3850a31c24041021c02f8770dc926bad2ecb6d9 100644 |
--- a/src/gpu/effects/GrTextureDomain.cpp |
+++ b/src/gpu/effects/GrTextureDomain.cpp |
@@ -102,7 +102,7 @@ void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, |
builder->appendTextureLookupAndModulate(inModulateColor, sampler, |
inCoords.c_str()); |
builder->codeAppend(";"); |
- |
+ |
builder->codeAppend(GrGLSLShaderVar::PrecisionString(glslCaps, |
kHigh_GrSLPrecision)); |
builder->codeAppendf("float x = (%s).x;", inCoords.c_str()); |