| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index 77ce39e7a93abe3e035312c8ea22fee421a02e75..d3850a31c24041021c02f8770dc926bad2ecb6d9 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -102,7 +102,7 @@ void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder,
|
| builder->appendTextureLookupAndModulate(inModulateColor, sampler,
|
| inCoords.c_str());
|
| builder->codeAppend(";");
|
| -
|
| +
|
| builder->codeAppend(GrGLSLShaderVar::PrecisionString(glslCaps,
|
| kHigh_GrSLPrecision));
|
| builder->codeAppendf("float x = (%s).x;", inCoords.c_str());
|
|
|