Index: src/gpu/effects/GrMatrixConvolutionEffect.cpp |
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp |
index 1dd96a4aad611ee7f3184aadf49157095861e2e7..21af5351c7a70330424ea4410987af9b8ec73f7a 100644 |
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp |
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp |
@@ -76,7 +76,7 @@ void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { |
GrGLSLShaderBuilder::ShaderBlock block(fragBuilder); |
int offset = y*kWidth + x; |
- fragBuilder->codeAppendf("float k = %s[%d]%s;", kernel, offset / 4, |
+ fragBuilder->codeAppendf("float k = %s[%d]%s;", kernel, offset / 4, |
kVecSuffix[offset & 0x3]); |
SkString coord; |
coord.printf("coord + vec2(%d, %d) * %s", x, y, imgInc); |