| Index: src/gpu/GrTessellator.h
|
| diff --git a/src/gpu/GrTessellator.h b/src/gpu/GrTessellator.h
|
| index 9e7d5f0b135254f03d0136cc681ae3cb3e6d895f..7cc4311aa575f1e4df2e818e34a831066033aadb 100644
|
| --- a/src/gpu/GrTessellator.h
|
| +++ b/src/gpu/GrTessellator.h
|
| @@ -37,10 +37,10 @@ struct WindingVertex {
|
| // WindingVertex entries, each of which contains the position and winding count (which is the same
|
| // for all three vertices of a triangle). The 'verts' out parameter is set to point to the resultant
|
| // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memory leak!
|
| -int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
|
| +int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
|
| WindingVertex** verts);
|
|
|
| -int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
|
| +int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
|
| VertexAllocator*, bool *isLinear);
|
| }
|
|
|
|
|