Index: src/gpu/GrTessellator.h |
diff --git a/src/gpu/GrTessellator.h b/src/gpu/GrTessellator.h |
index 9e7d5f0b135254f03d0136cc681ae3cb3e6d895f..7cc4311aa575f1e4df2e818e34a831066033aadb 100644 |
--- a/src/gpu/GrTessellator.h |
+++ b/src/gpu/GrTessellator.h |
@@ -37,10 +37,10 @@ struct WindingVertex { |
// WindingVertex entries, each of which contains the position and winding count (which is the same |
// for all three vertices of a triangle). The 'verts' out parameter is set to point to the resultant |
// vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memory leak! |
-int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
+int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
WindingVertex** verts); |
-int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
+int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
VertexAllocator*, bool *isLinear); |
} |