Index: src/gpu/GrBlurUtils.cpp |
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp |
index 865865862bb5a1bab2a280ad9649879f3ee23609..65b18a5edcf7f50f1232e2bcb51cfc2bda54845a 100644 |
--- a/src/gpu/GrBlurUtils.cpp |
+++ b/src/gpu/GrBlurUtils.cpp |
@@ -99,8 +99,8 @@ static GrTexture* create_mask_GPU(GrContext* context, |
const GrStrokeInfo& strokeInfo, |
bool doAA, |
int sampleCnt) { |
- // This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
- // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here |
+ // This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
+ // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here |
// so the mask draws in a reproducible manner. |
*maskRect = SkRect::Make(maskRect->roundOut()); |
@@ -275,7 +275,7 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
strokeInfo, pathPtr, pathIsMutable); |
} |
-void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
+void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
GrDrawContext* drawContext, |
const GrClip& clip, |
const SkPath& origSrcPath, |
@@ -347,4 +347,3 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); |
} |
} |
- |