| Index: src/gpu/GrBlurUtils.cpp
|
| diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
|
| index 865865862bb5a1bab2a280ad9649879f3ee23609..65b18a5edcf7f50f1232e2bcb51cfc2bda54845a 100644
|
| --- a/src/gpu/GrBlurUtils.cpp
|
| +++ b/src/gpu/GrBlurUtils.cpp
|
| @@ -99,8 +99,8 @@ static GrTexture* create_mask_GPU(GrContext* context,
|
| const GrStrokeInfo& strokeInfo,
|
| bool doAA,
|
| int sampleCnt) {
|
| - // This mask will ultimately be drawn as a non-AA rect (see draw_mask).
|
| - // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here
|
| + // This mask will ultimately be drawn as a non-AA rect (see draw_mask).
|
| + // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here
|
| // so the mask draws in a reproducible manner.
|
| *maskRect = SkRect::Make(maskRect->roundOut());
|
|
|
| @@ -275,7 +275,7 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
|
| strokeInfo, pathPtr, pathIsMutable);
|
| }
|
|
|
| -void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
|
| +void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
|
| GrDrawContext* drawContext,
|
| const GrClip& clip,
|
| const SkPath& origSrcPath,
|
| @@ -347,4 +347,3 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
|
| drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo);
|
| }
|
| }
|
| -
|
|
|