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Side by Side Diff: src/utils/SkPatchGrid.h

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPatchGrid_DEFINED 8 #ifndef SkPatchGrid_DEFINED
9 #define SkPatchGrid_DEFINED 9 #define SkPatchGrid_DEFINED
10 10
11 #include "SkCanvas.h" 11 #include "SkCanvas.h"
12 #include "SkPatchUtils.h" 12 #include "SkPatchUtils.h"
13 #include "SkXfermode.h" 13 #include "SkXfermode.h"
14 14
15 /** 15 /**
16 * Class that represents a grid of patches. Adjacent patches share their corners and a color is 16 * Class that represents a grid of patches. Adjacent patches share their corners and a color is
17 * specified at each one of them. The colors are bilinearly interpolated across the patch. 17 * specified at each one of them. The colors are bilinearly interpolated across the patch.
18 * 18 *
19 * This implementation defines a bidimensional array of patches. There are 3 arr ays to store the 19 * This implementation defines a bidimensional array of patches. There are 3 arr ays to store the
20 * control points of the patches to avoid storing repeated data since there are several points 20 * control points of the patches to avoid storing repeated data since there are several points
21 * shared between adjacent patches. 21 * shared between adjacent patches.
22 * 22 *
23 * The array fCornerPts stores the corner control points of the patches. 23 * The array fCornerPts stores the corner control points of the patches.
24 * The array fHrzPts holds the intermidiate control points of the top and bottom curves of a patch. 24 * The array fHrzPts holds the intermidiate control points of the top and bottom curves of a patch.
25 * The array fVrtPts holds the intermidiate control points of the left and right curves of a patch. 25 * The array fVrtPts holds the intermidiate control points of the left and right curves of a patch.
26 * The array fCornerColors holds the corner colors in the same format as fCorner Pts. 26 * The array fCornerColors holds the corner colors in the same format as fCorner Pts.
27 * The array fTexCoords holds the texture coordinates in the same format as fCor nerpts. 27 * The array fTexCoords holds the texture coordinates in the same format as fCor nerpts.
28 * 28 *
29 * fCornerPts fHrzPts fVrtPts 29 * fCornerPts fHrzPts fVrtPts
30 * -------------- ------------------- -------------- 30 * -------------- ------------------- --------------
31 * | C0 | C1 | C2 | | H0 | H1 | H2 | H3 | | V0 | V1 | V2 | 31 * | C0 | C1 | C2 | | H0 | H1 | H2 | H3 | | V0 | V1 | V2 |
(...skipping 15 matching lines...) Expand all
47 * \| | |/ 47 * \| | |/
48 * C3-H4-H5-C4-H6-H7-C5 48 * C3-H4-H5-C4-H6-H7-C5
49 * /| | |\ 49 * /| | |\
50 * v6 | v7 | v8 50 * v6 | v7 | v8
51 * v9 | v10 | v11 51 * v9 | v10 | v11
52 * \| | |/ 52 * \| | |/
53 * C6-------C7-------C8 53 * C6-------C7-------C8
54 * \ / \ / 54 * \ / \ /
55 * H8 H9 H10 H11 55 * H8 H9 H10 H11
56 * 56 *
57 * When trying to get a patch at a certain position it justs builds it with the corresponding 57 * When trying to get a patch at a certain position it justs builds it with the corresponding
58 * points. 58 * points.
59 * When adding a patch it tries to add the points at their corresponding positio n trying to comply 59 * When adding a patch it tries to add the points at their corresponding positio n trying to comply
60 * with the adjacent points or overwriting them. 60 * with the adjacent points or overwriting them.
61 * 61 *
62 * Based the idea on the SVG2 spec for mesh gradients in which a grid of patches is build as in the 62 * Based the idea on the SVG2 spec for mesh gradients in which a grid of patches is build as in the
63 * the following example: 63 * the following example:
64 * <meshGradient x="100" y="100"> 64 * <meshGradient x="100" y="100">
65 * <meshRow> 65 * <meshRow>
66 * <meshPatch> 66 * <meshPatch>
67 * <stop .../> 67 * <stop .../>
68 * Up to four stops in first patch. See details below. 68 * Up to four stops in first patch. See details below.
69 * </meshPatch> 69 * </meshPatch>
70 * <meshPatch> 70 * <meshPatch>
71 * Any number of meshPatches in row. 71 * Any number of meshPatches in row.
72 * </meshPatch> 72 * </meshPatch>
73 * </meshRow> 73 * </meshRow>
74 * <meshRow> 74 * <meshRow>
75 * Any number of meshRows, each with the same number of meshPatches as in the first row. 75 * Any number of meshRows, each with the same number of meshPatches as in the first row.
76 * </meshRow> 76 * </meshRow>
77 * </meshGradient> 77 * </meshGradient>
78 */ 78 */
79 class SkPatchGrid { 79 class SkPatchGrid {
80 80
81 public: 81 public:
82 82
83 enum VertexType { 83 enum VertexType {
84 kNone_VertexType = 0X00, 84 kNone_VertexType = 0X00,
85 kColors_VertexType = 0x01, 85 kColors_VertexType = 0x01,
86 kTexs_VertexType = 0x02, 86 kTexs_VertexType = 0x02,
87 kColorsAndTexs_VertexType = 0x03 87 kColorsAndTexs_VertexType = 0x03
88 }; 88 };
89 89
90 SkPatchGrid(int rows = 0, int cols = 0, VertexType flags = kNone_VertexType, 90 SkPatchGrid(int rows = 0, int cols = 0, VertexType flags = kNone_VertexType,
91 SkXfermode* xfer = nullptr); 91 SkXfermode* xfer = nullptr);
92 92
93 ~SkPatchGrid(); 93 ~SkPatchGrid();
94 94
95 /** 95 /**
96 * Add a patch at location (x,y) overwriting the previous patch and shared p oints so they 96 * Add a patch at location (x,y) overwriting the previous patch and shared p oints so they
97 * mantain C0 connectivity. 97 * mantain C0 connectivity.
98 * The control points must be passed in a clockwise order starting at the to p left corner. 98 * The control points must be passed in a clockwise order starting at the to p left corner.
99 * The colors and texCoords are the values at the corners of the patch which will be bilerp 99 * The colors and texCoords are the values at the corners of the patch which will be bilerp
100 * across it, they must also be in counterclockwise order starting at the to p left corner. 100 * across it, they must also be in counterclockwise order starting at the to p left corner.
101 */ 101 */
102 bool setPatch(int x, int y, const SkPoint cubics[12], const SkColor colors[4 ], 102 bool setPatch(int x, int y, const SkPoint cubics[12], const SkColor colors[4 ],
103 const SkPoint texCoords[4]); 103 const SkPoint texCoords[4]);
104 104
105 /** 105 /**
106 * Get patch at location (x,y). If cubics, colors or texCoords is not nullpt r it sets patch's 106 * Get patch at location (x,y). If cubics, colors or texCoords is not nullpt r it sets patch's
107 * array with its corresponding values. 107 * array with its corresponding values.
108 * The function returns false if the cubics parameter is nullptr or if the ( x,y) coordinates are 108 * The function returns false if the cubics parameter is nullptr or if the ( x,y) coordinates are
109 * not within the range of the grid. 109 * not within the range of the grid.
110 */ 110 */
111 bool getPatch(int x, int y, SkPoint cubics[12], SkColor colors[4], SkPoint t exCoords[4]) const; 111 bool getPatch(int x, int y, SkPoint cubics[12], SkColor colors[4], SkPoint t exCoords[4]) const;
112 112
113 /** 113 /**
114 * Resets the grid of patches to contain rows and cols of patches. 114 * Resets the grid of patches to contain rows and cols of patches.
115 */ 115 */
116 void reset(int rows, int cols, VertexType flags, SkXfermode* xMode); 116 void reset(int rows, int cols, VertexType flags, SkXfermode* xMode);
117 117
118 /** 118 /**
119 * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so 119 * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so
120 * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order f ollows the order 120 * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order f ollows the order
121 * of the parametric coordinates of the coons patch. 121 * of the parametric coordinates of the coons patch.
122 */ 122 */
123 void draw(SkCanvas* canvas, SkPaint& paint); 123 void draw(SkCanvas* canvas, SkPaint& paint);
124 124
125 /** 125 /**
126 * Get the dimensions of the grid of patches. 126 * Get the dimensions of the grid of patches.
127 */ 127 */
128 SkISize getDimensions() const { 128 SkISize getDimensions() const {
129 return SkISize::Make(fCols, fRows); 129 return SkISize::Make(fCols, fRows);
130 } 130 }
131 131
132 private: 132 private:
133 int fRows, fCols; 133 int fRows, fCols;
134 VertexType fModeFlags; 134 VertexType fModeFlags;
135 SkPoint* fCornerPts; 135 SkPoint* fCornerPts;
136 SkColor* fCornerColors; 136 SkColor* fCornerColors;
137 SkPoint* fTexCoords; 137 SkPoint* fTexCoords;
138 SkPoint* fHrzCtrlPts; 138 SkPoint* fHrzCtrlPts;
139 SkPoint* fVrtCtrlPts; 139 SkPoint* fVrtCtrlPts;
140 SkXfermode* fXferMode; 140 SkXfermode* fXferMode;
141 }; 141 };
142 142
143 143
144 #endif 144 #endif
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