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Side by Side Diff: src/gpu/vk/GrVkUniformHandler.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkUniformHandler.h" 8 #include "GrVkUniformHandler.h"
9 #include "glsl/GrGLSLProgramBuilder.h" 9 #include "glsl/GrGLSLProgramBuilder.h"
10 10
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194 } 194 }
195 } 195 }
196 } 196 }
197 if (!uniformsString.isEmpty()) { 197 if (!uniformsString.isEmpty()) {
198 const char* stage = (visibility == kVertex_GrShaderFlag) ? "vertex" : "f ragment"; 198 const char* stage = (visibility == kVertex_GrShaderFlag) ? "vertex" : "f ragment";
199 out->appendf("layout (set=%d, binding=%d) uniform %sUniformBuffer\n{\n", 199 out->appendf("layout (set=%d, binding=%d) uniform %sUniformBuffer\n{\n",
200 kUniformBufferDescSet, uniformBinding, stage); 200 kUniformBufferDescSet, uniformBinding, stage);
201 out->appendf("%s\n};\n", uniformsString.c_str()); 201 out->appendf("%s\n};\n", uniformsString.c_str());
202 } 202 }
203 } 203 }
204
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