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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
| 9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
| 10 | 10 |
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| 99 bool byRegion, | 99 bool byRegion, |
| 100 VkMemoryBarrier* barrier) const; | 100 VkMemoryBarrier* barrier) const; |
| 101 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, | 101 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 102 VkPipelineStageFlags dstStageMask, | 102 VkPipelineStageFlags dstStageMask, |
| 103 bool byRegion, | 103 bool byRegion, |
| 104 VkBufferMemoryBarrier* barrier) const; | 104 VkBufferMemoryBarrier* barrier) const; |
| 105 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, | 105 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 106 VkPipelineStageFlags dstStageMask, | 106 VkPipelineStageFlags dstStageMask, |
| 107 bool byRegion, | 107 bool byRegion, |
| 108 VkImageMemoryBarrier* barrier) const; | 108 VkImageMemoryBarrier* barrier) const; |
| 109 | 109 |
| 110 shaderc_compiler_t shadercCompiler() const { | 110 shaderc_compiler_t shadercCompiler() const { |
| 111 return fCompiler; | 111 return fCompiler; |
| 112 } | 112 } |
| 113 | 113 |
| 114 void finishDrawTarget() override; | 114 void finishDrawTarget() override; |
| 115 | 115 |
| 116 private: | 116 private: |
| 117 GrVkGpu(GrContext* context, const GrContextOptions& options, | 117 GrVkGpu(GrContext* context, const GrContextOptions& options, |
| 118 const GrVkBackendContext* backendContext); | 118 const GrVkBackendContext* backendContext); |
| 119 | 119 |
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| 162 | 162 |
| 163 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, | 163 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, |
| 164 const GrPrimitiveProcessor&, | 164 const GrPrimitiveProcessor&, |
| 165 GrPrimitiveType, | 165 GrPrimitiveType, |
| 166 const GrVkRenderPass&); | 166 const GrVkRenderPass&); |
| 167 | 167 |
| 168 // Bind vertex and index buffers | 168 // Bind vertex and index buffers |
| 169 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); | 169 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); |
| 170 | 170 |
| 171 // Ends and submits the current command buffer to the queue and then creates
a new command | 171 // Ends and submits the current command buffer to the queue and then creates
a new command |
| 172 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all | 172 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all |
| 173 // work in the queue to finish before returning. | 173 // work in the queue to finish before returning. |
| 174 void submitCommandBuffer(SyncQueue sync); | 174 void submitCommandBuffer(SyncQueue sync); |
| 175 | 175 |
| 176 void copySurfaceAsCopyImage(GrSurface* dst, | 176 void copySurfaceAsCopyImage(GrSurface* dst, |
| 177 GrSurface* src, | 177 GrSurface* src, |
| 178 const SkIRect& srcRect, | 178 const SkIRect& srcRect, |
| 179 const SkIPoint& dstPoint); | 179 const SkIPoint& dstPoint); |
| 180 | 180 |
| 181 void copySurfaceAsDraw(GrSurface* dst, | 181 void copySurfaceAsDraw(GrSurface* dst, |
| 182 GrSurface* src, | 182 GrSurface* src, |
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| 212 | 212 |
| 213 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 213 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
| 214 // since there is significant overhead to the first compile of any compiler. | 214 // since there is significant overhead to the first compile of any compiler. |
| 215 shaderc_compiler_t fCompiler; | 215 shaderc_compiler_t fCompiler; |
| 216 | 216 |
| 217 | 217 |
| 218 typedef GrGpu INHERITED; | 218 typedef GrGpu INHERITED; |
| 219 }; | 219 }; |
| 220 | 220 |
| 221 #endif | 221 #endif |
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