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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkDescriptorPool_DEFINED | 8 #ifndef GrVkDescriptorPool_DEFINED |
9 #define GrVkDescriptorPool_DEFINED | 9 #define GrVkDescriptorPool_DEFINED |
10 | 10 |
11 #include "GrVkResource.h" | 11 #include "GrVkResource.h" |
12 | 12 |
13 #include "vk/GrVkDefines.h" | 13 #include "vk/GrVkDefines.h" |
14 | 14 |
15 class GrVkGpu; | 15 class GrVkGpu; |
16 | 16 |
17 /** | 17 /** |
18 * We require that all descriptor sets are of a single descriptor type. We also
use a pool to only | 18 * We require that all descriptor sets are of a single descriptor type. We also
use a pool to only |
19 * make one type of descriptor set. Thus a single VkDescriptorPool will only all
ocated space for | 19 * make one type of descriptor set. Thus a single VkDescriptorPool will only all
ocated space for |
20 * for one type of descriptor. | 20 * for one type of descriptor. |
21 */ | 21 */ |
22 class GrVkDescriptorPool : public GrVkResource { | 22 class GrVkDescriptorPool : public GrVkResource { |
23 public: | 23 public: |
24 explicit GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint3
2_t count); | 24 explicit GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint3
2_t count); |
25 | 25 |
26 VkDescriptorPool descPool() const { return fDescPool; } | 26 VkDescriptorPool descPool() const { return fDescPool; } |
27 | 27 |
28 void reset(const GrVkGpu* gpu); | 28 void reset(const GrVkGpu* gpu); |
29 | 29 |
30 // Returns whether or not this descriptor pool could be used, assuming it ge
ts fully reset and | 30 // Returns whether or not this descriptor pool could be used, assuming it ge
ts fully reset and |
31 // not in use by another draw, to support the requested type and count. | 31 // not in use by another draw, to support the requested type and count. |
32 bool isCompatible(VkDescriptorType type, uint32_t count) const; | 32 bool isCompatible(VkDescriptorType type, uint32_t count) const; |
33 | 33 |
34 private: | 34 private: |
35 void freeGPUData(const GrVkGpu* gpu) const override; | 35 void freeGPUData(const GrVkGpu* gpu) const override; |
36 | 36 |
37 VkDescriptorType fType; | 37 VkDescriptorType fType; |
38 uint32_t fCount; | 38 uint32_t fCount; |
39 VkDescriptorPool fDescPool; | 39 VkDescriptorPool fDescPool; |
40 | 40 |
41 typedef GrVkResource INHERITED; | 41 typedef GrVkResource INHERITED; |
42 }; | 42 }; |
43 | 43 |
44 #endif | 44 #endif |
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