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Side by Side Diff: src/gpu/glsl/GrGLSLVarying.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "glsl/GrGLSLVarying.h" 8 #include "glsl/GrGLSLVarying.h"
9 9
10 #include "glsl/GrGLSLProgramBuilder.h" 10 #include "glsl/GrGLSLProgramBuilder.h"
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 this->appendDecls(fGeomOutputs, outputDecls); 150 this->appendDecls(fGeomOutputs, outputDecls);
151 } 151 }
152 152
153 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDe cls) const { 153 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDe cls) const {
154 // We should not have any outputs in the fragment shader when using version 1.10 154 // We should not have any outputs in the fragment shader when using version 1.10
155 SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->glslCaps()->generation() || 155 SkASSERT(k110_GrGLSLGeneration != fProgramBuilder->glslCaps()->generation() ||
156 fFragOutputs.empty()); 156 fFragOutputs.empty());
157 this->appendDecls(fFragInputs, inputDecls); 157 this->appendDecls(fFragInputs, inputDecls);
158 this->appendDecls(fFragOutputs, outputDecls); 158 this->appendDecls(fFragOutputs, outputDecls);
159 } 159 }
160
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