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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLSLUniformHandler_DEFINED | 8 #ifndef GrGLSLUniformHandler_DEFINED |
9 #define GrGLSLUniformHandler_DEFINED | 9 #define GrGLSLUniformHandler_DEFINED |
10 | 10 |
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63 bool mangleName, | 63 bool mangleName, |
64 int arrayCount, | 64 int arrayCount, |
65 const char** outName) = 0; | 65 const char** outName) = 0; |
66 | 66 |
67 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const =
0; | 67 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const =
0; |
68 | 68 |
69 friend class GrGLSLProgramBuilder; | 69 friend class GrGLSLProgramBuilder; |
70 }; | 70 }; |
71 | 71 |
72 #endif | 72 #endif |
73 | |
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