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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSwizzle.h" | 8 #include "GrSwizzle.h" |
| 9 #include "glsl/GrGLSLShaderBuilder.h" | 9 #include "glsl/GrGLSLShaderBuilder.h" |
| 10 #include "glsl/GrGLSLCaps.h" | 10 #include "glsl/GrGLSLCaps.h" |
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| 167 // append the 'footer' to code | 167 // append the 'footer' to code |
| 168 this->code().append("}"); | 168 this->code().append("}"); |
| 169 | 169 |
| 170 for (int i = 0; i <= fCodeIndex; i++) { | 170 for (int i = 0; i <= fCodeIndex; i++) { |
| 171 fCompilerStrings[i] = fShaderStrings[i].c_str(); | 171 fCompilerStrings[i] = fShaderStrings[i].c_str(); |
| 172 fCompilerStringLengths[i] = (int)fShaderStrings[i].size(); | 172 fCompilerStringLengths[i] = (int)fShaderStrings[i].size(); |
| 173 } | 173 } |
| 174 | 174 |
| 175 fFinalized = true; | 175 fFinalized = true; |
| 176 } | 176 } |
| 177 | |
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