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Side by Side Diff: src/gpu/effects/GrPorterDuffXferProcessor.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "effects/GrPorterDuffXferProcessor.h" 8 #include "effects/GrPorterDuffXferProcessor.h"
9 9
10 #include "GrBlend.h" 10 #include "GrBlend.h"
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512 this->initClassID<ShaderPDXferProcessor>(); 512 this->initClassID<ShaderPDXferProcessor>();
513 } 513 }
514 514
515 const char* name() const override { return "Porter Duff Shader"; } 515 const char* name() const override { return "Porter Duff Shader"; }
516 516
517 GrGLSLXferProcessor* createGLSLInstance() const override; 517 GrGLSLXferProcessor* createGLSLInstance() const override;
518 518
519 SkXfermode::Mode getXfermode() const { return fXfermode; } 519 SkXfermode::Mode getXfermode() const { return fXfermode; }
520 520
521 private: 521 private:
522 GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations&, bool, GrColor*, 522 GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations&, bool, GrColor*,
523 const GrCaps&) const override { 523 const GrCaps&) const override {
524 return kNone_OptFlags; 524 return kNone_OptFlags;
525 } 525 }
526 526
527 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; 527 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override;
528 528
529 bool onIsEqual(const GrXferProcessor& xpBase) const override { 529 bool onIsEqual(const GrXferProcessor& xpBase) const override {
530 const ShaderPDXferProcessor& xp = xpBase.cast<ShaderPDXferProcessor>(); 530 const ShaderPDXferProcessor& xp = xpBase.cast<ShaderPDXferProcessor>();
531 return fXfermode == xp.fXfermode; 531 return fXfermode == xp.fXfermode;
532 } 532 }
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748 kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() && 748 kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() &&
749 !caps.shaderCaps()->dualSourceBlendingSupport() && 749 !caps.shaderCaps()->dualSourceBlendingSupport() &&
750 !caps.shaderCaps()->dstReadInShaderSupport()) { 750 !caps.shaderCaps()->dstReadInShaderSupport()) {
751 // If we don't have dual source blending or in shader dst reads, we fall back to this 751 // If we don't have dual source blending or in shader dst reads, we fall back to this
752 // trick for rendering SrcOver LCD text instead of doing a dst copy. 752 // trick for rendering SrcOver LCD text instead of doing a dst copy.
753 SkASSERT(!dstTexture || !dstTexture->texture()); 753 SkASSERT(!dstTexture || !dstTexture->texture());
754 return PDLCDXferProcessor::Create(fXfermode, optimizations.fColorPOI ); 754 return PDLCDXferProcessor::Create(fXfermode, optimizations.fColorPOI );
755 } 755 }
756 blendFormula = get_lcd_blend_formula(optimizations.fCoveragePOI, fXfermo de); 756 blendFormula = get_lcd_blend_formula(optimizations.fCoveragePOI, fXfermo de);
757 } else { 757 } else {
758 blendFormula = get_blend_formula(optimizations.fColorPOI, optimizations. fCoveragePOI, 758 blendFormula = get_blend_formula(optimizations.fColorPOI, optimizations. fCoveragePOI,
759 hasMixedSamples, fXfermode); 759 hasMixedSamples, fXfermode);
760 } 760 }
761 761
762 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlend ingSupport()) { 762 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlend ingSupport()) {
763 return new ShaderPDXferProcessor(dstTexture, hasMixedSamples, fXfermode) ; 763 return new ShaderPDXferProcessor(dstTexture, hasMixedSamples, fXfermode) ;
764 } 764 }
765 765
766 SkASSERT(!dstTexture || !dstTexture->texture()); 766 SkASSERT(!dstTexture || !dstTexture->texture());
767 return new PorterDuffXferProcessor(blendFormula); 767 return new PorterDuffXferProcessor(blendFormula);
768 } 768 }
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797 return; 797 return;
798 } 798 }
799 } 799 }
800 800
801 bool GrPorterDuffXPFactory::onWillReadDstColor(const GrCaps& caps, 801 bool GrPorterDuffXPFactory::onWillReadDstColor(const GrCaps& caps,
802 const GrPipelineOptimizations& op timizations, 802 const GrPipelineOptimizations& op timizations,
803 bool hasMixedSamples) const { 803 bool hasMixedSamples) const {
804 if (caps.shaderCaps()->dualSourceBlendingSupport()) { 804 if (caps.shaderCaps()->dualSourceBlendingSupport()) {
805 return false; 805 return false;
806 } 806 }
807 807
808 // When we have four channel coverage we always need to read the dst in orde r to correctly 808 // When we have four channel coverage we always need to read the dst in orde r to correctly
809 // blend. The one exception is when we are using srcover mode and we know th e input color into 809 // blend. The one exception is when we are using srcover mode and we know th e input color into
810 // the XP. 810 // the XP.
811 if (optimizations.fCoveragePOI.isFourChannelOutput()) { 811 if (optimizations.fCoveragePOI.isFourChannelOutput()) {
812 if (SkXfermode::kSrcOver_Mode == fXfermode && 812 if (SkXfermode::kSrcOver_Mode == fXfermode &&
813 kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() && 813 kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() &&
814 !caps.shaderCaps()->dstReadInShaderSupport()) { 814 !caps.shaderCaps()->dstReadInShaderSupport()) {
815 return false; 815 return false;
816 } 816 }
817 return get_lcd_blend_formula(optimizations.fCoveragePOI, fXfermode).hasS econdaryOutput(); 817 return get_lcd_blend_formula(optimizations.fCoveragePOI, fXfermode).hasS econdaryOutput();
818 } 818 }
819 // We fallback on the shader XP when the blend formula would use dual source blending but we 819 // We fallback on the shader XP when the blend formula would use dual source blending but we
820 // don't have support for it. 820 // don't have support for it.
821 return get_blend_formula(optimizations.fColorPOI, optimizations.fCoveragePOI , hasMixedSamples, 821 return get_blend_formula(optimizations.fColorPOI, optimizations.fCoveragePOI , hasMixedSamples,
822 fXfermode).hasSecondaryOutput(); 822 fXfermode).hasSecondaryOutput();
823 } 823 }
824 824
825 GR_DEFINE_XP_FACTORY_TEST(GrPorterDuffXPFactory); 825 GR_DEFINE_XP_FACTORY_TEST(GrPorterDuffXPFactory);
826 826
827 const GrXPFactory* GrPorterDuffXPFactory::TestCreate(GrProcessorTestData* d) { 827 const GrXPFactory* GrPorterDuffXPFactory::TestCreate(GrProcessorTestData* d) {
828 SkXfermode::Mode mode = SkXfermode::Mode(d->fRandom->nextULessThan(SkXfermod e::kLastCoeffMode)); 828 SkXfermode::Mode mode = SkXfermode::Mode(d->fRandom->nextULessThan(SkXfermod e::kLastCoeffMode));
829 return GrPorterDuffXPFactory::Create(mode); 829 return GrPorterDuffXPFactory::Create(mode);
830 } 830 }
831 831
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877 !caps.shaderCaps()->dualSourceBlendingSupport() && 877 !caps.shaderCaps()->dualSourceBlendingSupport() &&
878 !caps.shaderCaps()->dstReadInShaderSupport()) { 878 !caps.shaderCaps()->dstReadInShaderSupport()) {
879 // If we don't have dual source blending or in shader dst reads, we fall 879 // If we don't have dual source blending or in shader dst reads, we fall
880 // back to this trick for rendering SrcOver LCD text instead of doin g a 880 // back to this trick for rendering SrcOver LCD text instead of doin g a
881 // dst copy. 881 // dst copy.
882 SkASSERT(!dstTexture || !dstTexture->texture()); 882 SkASSERT(!dstTexture || !dstTexture->texture());
883 return PDLCDXferProcessor::Create(SkXfermode::kSrcOver_Mode, optimiz ations.fColorPOI); 883 return PDLCDXferProcessor::Create(SkXfermode::kSrcOver_Mode, optimiz ations.fColorPOI);
884 } 884 }
885 blendFormula = get_lcd_blend_formula(optimizations.fCoveragePOI, SkXferm ode::kSrcOver_Mode); 885 blendFormula = get_lcd_blend_formula(optimizations.fCoveragePOI, SkXferm ode::kSrcOver_Mode);
886 } else { 886 } else {
887 blendFormula = get_blend_formula(optimizations.fColorPOI, optimizations. fCoveragePOI, 887 blendFormula = get_blend_formula(optimizations.fColorPOI, optimizations. fCoveragePOI,
888 hasMixedSamples, SkXfermode::kSrcOver_M ode); 888 hasMixedSamples, SkXfermode::kSrcOver_M ode);
889 } 889 }
890 890
891 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlend ingSupport()) { 891 if (blendFormula.hasSecondaryOutput() && !caps.shaderCaps()->dualSourceBlend ingSupport()) {
892 return new ShaderPDXferProcessor(dstTexture, hasMixedSamples, SkXfermode ::kSrcOver_Mode); 892 return new ShaderPDXferProcessor(dstTexture, hasMixedSamples, SkXfermode ::kSrcOver_Mode);
893 } 893 }
894 894
895 SkASSERT(!dstTexture || !dstTexture->texture()); 895 SkASSERT(!dstTexture || !dstTexture->texture());
896 return new PorterDuffXferProcessor(blendFormula); 896 return new PorterDuffXferProcessor(blendFormula);
897 } 897 }
898 898
899 bool GrPorterDuffXPFactory::SrcOverWillNeedDstTexture(const GrCaps& caps, 899 bool GrPorterDuffXPFactory::SrcOverWillNeedDstTexture(const GrCaps& caps,
900 const GrPipelineOptimizati ons& optimizations, 900 const GrPipelineOptimizati ons& optimizations,
901 bool hasMixedSamples) { 901 bool hasMixedSamples) {
902 if (caps.shaderCaps()->dstReadInShaderSupport() || 902 if (caps.shaderCaps()->dstReadInShaderSupport() ||
903 caps.shaderCaps()->dualSourceBlendingSupport()) { 903 caps.shaderCaps()->dualSourceBlendingSupport()) {
904 return false; 904 return false;
905 } 905 }
906 906
907 // When we have four channel coverage we always need to read the dst in orde r to correctly 907 // When we have four channel coverage we always need to read the dst in orde r to correctly
908 // blend. The one exception is when we are using srcover mode and we know th e input color 908 // blend. The one exception is when we are using srcover mode and we know th e input color
909 // into the XP. 909 // into the XP.
910 if (optimizations.fCoveragePOI.isFourChannelOutput()) { 910 if (optimizations.fCoveragePOI.isFourChannelOutput()) {
911 if (kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() && 911 if (kRGBA_GrColorComponentFlags == optimizations.fColorPOI.validFlags() &&
912 !caps.shaderCaps()->dstReadInShaderSupport()) { 912 !caps.shaderCaps()->dstReadInShaderSupport()) {
913 return false; 913 return false;
914 } 914 }
915 return get_lcd_blend_formula(optimizations.fCoveragePOI, 915 return get_lcd_blend_formula(optimizations.fCoveragePOI,
916 SkXfermode::kSrcOver_Mode).hasSecondaryOutp ut(); 916 SkXfermode::kSrcOver_Mode).hasSecondaryOutp ut();
917 } 917 }
918 // We fallback on the shader XP when the blend formula would use dual source blending but we 918 // We fallback on the shader XP when the blend formula would use dual source blending but we
919 // don't have support for it. 919 // don't have support for it.
920 return get_blend_formula(optimizations.fColorPOI, optimizations.fCoveragePOI , 920 return get_blend_formula(optimizations.fColorPOI, optimizations.fCoveragePOI ,
921 hasMixedSamples, SkXfermode::kSrcOver_Mode).hasSeco ndaryOutput(); 921 hasMixedSamples, SkXfermode::kSrcOver_Mode).hasSeco ndaryOutput();
922 } 922 }
923
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