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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
9 | 9 |
10 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 10 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
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720 GrGeometryProcessor* gp; | 720 GrGeometryProcessor* gp; |
721 do { | 721 do { |
722 GrPrimitiveEdgeType edgeType = | 722 GrPrimitiveEdgeType edgeType = |
723 static_cast<GrPrimitiveEdgeType>( | 723 static_cast<GrPrimitiveEdgeType>( |
724 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); | 724 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); |
725 gp = GrCubicEffect::Create(GrRandomColor(d->fRandom), | 725 gp = GrCubicEffect::Create(GrRandomColor(d->fRandom), |
726 GrTest::TestMatrix(d->fRandom), edgeType, *d-
>fCaps); | 726 GrTest::TestMatrix(d->fRandom), edgeType, *d-
>fCaps); |
727 } while (nullptr == gp); | 727 } while (nullptr == gp); |
728 return gp; | 728 return gp; |
729 } | 729 } |
730 | |
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