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Side by Side Diff: src/gpu/batches/GrTessellatingPathRenderer.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTessellatingPathRenderer.h" 8 #include "GrTessellatingPathRenderer.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
11 #include "GrBatchTest.h" 11 #include "GrBatchTest.h"
12 #include "GrDefaultGeoProcFactory.h" 12 #include "GrDefaultGeoProcFactory.h"
13 #include "GrMesh.h" 13 #include "GrMesh.h"
14 #include "GrPathUtils.h" 14 #include "GrPathUtils.h"
15 #include "GrResourceCache.h" 15 #include "GrResourceCache.h"
16 #include "GrResourceProvider.h" 16 #include "GrResourceProvider.h"
17 #include "GrTessellator.h" 17 #include "GrTessellator.h"
18 #include "SkGeometry.h" 18 #include "SkGeometry.h"
19 19
20 #include "batches/GrVertexBatch.h" 20 #include "batches/GrVertexBatch.h"
21 21
22 #include <stdio.h> 22 #include <stdio.h>
23 23
24 /* 24 /*
25 * This path renderer tessellates the path into triangles using GrTessellator, u ploads the triangles 25 * This path renderer tessellates the path into triangles using GrTessellator, u ploads the triangles
26 * to a vertex buffer, and renders them with a single draw call. It does not cur rently do 26 * to a vertex buffer, and renders them with a single draw call. It does not cur rently do
27 * antialiasing, so it must be used in conjunction with multisampling. 27 * antialiasing, so it must be used in conjunction with multisampling.
28 */ 28 */
29 namespace { 29 namespace {
30 30
31 struct TessInfo { 31 struct TessInfo {
32 SkScalar fTolerance; 32 SkScalar fTolerance;
33 int fCount; 33 int fCount;
34 }; 34 };
35 35
36 // When the SkPathRef genID changes, invalidate a corresponding GrResource descr ibed by key. 36 // When the SkPathRef genID changes, invalidate a corresponding GrResource descr ibed by key.
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 static GrDrawBatch* Create(const GrColor& color, 117 static GrDrawBatch* Create(const GrColor& color,
118 const SkPath& path, 118 const SkPath& path,
119 const GrStrokeInfo& stroke, 119 const GrStrokeInfo& stroke,
120 const SkMatrix& viewMatrix, 120 const SkMatrix& viewMatrix,
121 SkRect clipBounds) { 121 SkRect clipBounds) {
122 return new TessellatingPathBatch(color, path, stroke, viewMatrix, clipBo unds); 122 return new TessellatingPathBatch(color, path, stroke, viewMatrix, clipBo unds);
123 } 123 }
124 124
125 const char* name() const override { return "TessellatingPathBatch"; } 125 const char* name() const override { return "TessellatingPathBatch"; }
126 126
127 void computePipelineOptimizations(GrInitInvariantOutput* color, 127 void computePipelineOptimizations(GrInitInvariantOutput* color,
128 GrInitInvariantOutput* coverage, 128 GrInitInvariantOutput* coverage,
129 GrBatchToXPOverrides* overrides) const ove rride { 129 GrBatchToXPOverrides* overrides) const ove rride {
130 color->setKnownFourComponents(fColor); 130 color->setKnownFourComponents(fColor);
131 coverage->setUnknownSingleComponent(); 131 coverage->setUnknownSingleComponent();
132 } 132 }
133 133
134 private: 134 private:
135 void initBatchTracker(const GrXPOverridesForBatch& overrides) override { 135 void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
136 // Handle any color overrides 136 // Handle any color overrides
137 if (!overrides.readsColor()) { 137 if (!overrides.readsColor()) {
(...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after
321 bool result = viewMatrix.invert(&vmi); 321 bool result = viewMatrix.invert(&vmi);
322 if (!result) { 322 if (!result) {
323 SkFAIL("Cannot invert matrix\n"); 323 SkFAIL("Cannot invert matrix\n");
324 } 324 }
325 vmi.mapRect(&clipBounds); 325 vmi.mapRect(&clipBounds);
326 GrStrokeInfo strokeInfo = GrTest::TestStrokeInfo(random); 326 GrStrokeInfo strokeInfo = GrTest::TestStrokeInfo(random);
327 return TessellatingPathBatch::Create(color, path, strokeInfo, viewMatrix, cl ipBounds); 327 return TessellatingPathBatch::Create(color, path, strokeInfo, viewMatrix, cl ipBounds);
328 } 328 }
329 329
330 #endif 330 #endif
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