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|    1  |  | 
|    2 /* |    1 /* | 
|    3  * Copyright 2011 Google Inc. |    2  * Copyright 2011 Google Inc. | 
|    4  * |    3  * | 
|    5  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    6  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    7  */ |    6  */ | 
|    8  |    7  | 
|    9  |    8  | 
|   10 #include "GrRenderTarget.h" |    9 #include "GrRenderTarget.h" | 
|   11  |   10  | 
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|   95 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { |   94 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { | 
|   96     if (!stencil && !fRenderTarget->fStencilAttachment) { |   95     if (!stencil && !fRenderTarget->fStencilAttachment) { | 
|   97         // No need to do any work since we currently don't have a stencil attach
     ment and |   96         // No need to do any work since we currently don't have a stencil attach
     ment and | 
|   98         // we're not acctually adding one. |   97         // we're not acctually adding one. | 
|   99         return true; |   98         return true; | 
|  100     } |   99     } | 
|  101     fRenderTarget->fStencilAttachment = stencil; |  100     fRenderTarget->fStencilAttachment = stencil; | 
|  102     if (!fRenderTarget->completeStencilAttachment()) { |  101     if (!fRenderTarget->completeStencilAttachment()) { | 
|  103         SkSafeSetNull(fRenderTarget->fStencilAttachment); |  102         SkSafeSetNull(fRenderTarget->fStencilAttachment); | 
|  104         return false; |  103         return false; | 
|  105     }  |  104     } | 
|  106     return true; |  105     return true; | 
|  107 } |  106 } | 
|  108  |  107  | 
|  109 const GrGpu::MultisampleSpecs& |  108 const GrGpu::MultisampleSpecs& | 
|  110 GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const 
     { |  109 GrRenderTargetPriv::getMultisampleSpecs(const GrStencilSettings& stencil) const 
     { | 
|  111     return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil); |  110     return fRenderTarget->getGpu()->getMultisampleSpecs(fRenderTarget, stencil); | 
|  112 } |  111 } | 
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