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Side by Side Diff: src/gpu/GrBlurUtils.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBlurUtils.h" 8 #include "GrBlurUtils.h"
9 #include "GrDrawContext.h" 9 #include "GrDrawContext.h"
10 #include "GrCaps.h" 10 #include "GrCaps.h"
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92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture); 92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture);
93 } 93 }
94 94
95 // Create a mask of 'devPath' and place the result in 'mask'. 95 // Create a mask of 'devPath' and place the result in 'mask'.
96 static GrTexture* create_mask_GPU(GrContext* context, 96 static GrTexture* create_mask_GPU(GrContext* context,
97 SkRect* maskRect, 97 SkRect* maskRect,
98 const SkPath& devPath, 98 const SkPath& devPath,
99 const GrStrokeInfo& strokeInfo, 99 const GrStrokeInfo& strokeInfo,
100 bool doAA, 100 bool doAA,
101 int sampleCnt) { 101 int sampleCnt) {
102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). 102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask).
103 // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here 103 // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here
104 // so the mask draws in a reproducible manner. 104 // so the mask draws in a reproducible manner.
105 *maskRect = SkRect::Make(maskRect->roundOut()); 105 *maskRect = SkRect::Make(maskRect->roundOut());
106 106
107 GrSurfaceDesc desc; 107 GrSurfaceDesc desc;
108 desc.fFlags = kRenderTarget_GrSurfaceFlag; 108 desc.fFlags = kRenderTarget_GrSurfaceFlag;
109 desc.fWidth = SkScalarCeilToInt(maskRect->width()); 109 desc.fWidth = SkScalarCeilToInt(maskRect->width());
110 desc.fHeight = SkScalarCeilToInt(maskRect->height()); 110 desc.fHeight = SkScalarCeilToInt(maskRect->height());
111 desc.fSampleCnt = doAA ? sampleCnt : 0; 111 desc.fSampleCnt = doAA ? sampleCnt : 0;
112 // We actually only need A8, but it often isn't supported as a 112 // We actually only need A8, but it often isn't supported as a
113 // render target so default to RGBA_8888 113 // render target so default to RGBA_8888
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268 pathPtr = tmpPath.get(); 268 pathPtr = tmpPath.get();
269 pathPtr->setIsVolatile(true); 269 pathPtr->setIsVolatile(true);
270 pathIsMutable = true; 270 pathIsMutable = true;
271 pathEffect = nullptr; 271 pathEffect = nullptr;
272 } 272 }
273 273
274 draw_path_with_mask_filter(context, drawContext, clip, paint, viewMatrix, mf , pathEffect, 274 draw_path_with_mask_filter(context, drawContext, clip, paint, viewMatrix, mf , pathEffect,
275 strokeInfo, pathPtr, pathIsMutable); 275 strokeInfo, pathPtr, pathIsMutable);
276 } 276 }
277 277
278 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, 278 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
279 GrDrawContext* drawContext, 279 GrDrawContext* drawContext,
280 const GrClip& clip, 280 const GrClip& clip,
281 const SkPath& origSrcPath, 281 const SkPath& origSrcPath,
282 const SkPaint& paint, 282 const SkPaint& paint,
283 const SkMatrix& origViewMatrix, 283 const SkMatrix& origViewMatrix,
284 const SkMatrix* prePathMatrix, 284 const SkMatrix* prePathMatrix,
285 const SkIRect& clipBounds, 285 const SkIRect& clipBounds,
286 bool pathIsMutable) { 286 bool pathIsMutable) {
287 SkASSERT(!pathIsMutable || origSrcPath.isVolatile()); 287 SkASSERT(!pathIsMutable || origSrcPath.isVolatile());
288 288
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340 } 340 }
341 341
342 if (paint.getMaskFilter()) { 342 if (paint.getMaskFilter()) {
343 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat rix, 343 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat rix,
344 paint.getMaskFilter(), pathEffect, strokeInfo , 344 paint.getMaskFilter(), pathEffect, strokeInfo ,
345 pathPtr, pathIsMutable); 345 pathPtr, pathIsMutable);
346 } else { 346 } else {
347 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); 347 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo);
348 } 348 }
349 } 349 }
350
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