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1 | |
2 /* | 1 /* |
3 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
4 * | 3 * |
5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
7 */ | 6 */ |
8 | 7 |
9 #include "SkWriteBuffer.h" | 8 #include "SkWriteBuffer.h" |
10 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
11 #include "SkBitmapHeap.h" | 10 #include "SkBitmapHeap.h" |
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331 // make room for the size of the flattened object | 330 // make room for the size of the flattened object |
332 (void)fWriter.reserve(sizeof(uint32_t)); | 331 (void)fWriter.reserve(sizeof(uint32_t)); |
333 // record the current size, so we can subtract after the object writes. | 332 // record the current size, so we can subtract after the object writes. |
334 size_t offset = fWriter.bytesWritten(); | 333 size_t offset = fWriter.bytesWritten(); |
335 // now flatten the object | 334 // now flatten the object |
336 flattenable->flatten(*this); | 335 flattenable->flatten(*this); |
337 size_t objSize = fWriter.bytesWritten() - offset; | 336 size_t objSize = fWriter.bytesWritten() - offset; |
338 // record the obj's size | 337 // record the obj's size |
339 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 338 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
340 } | 339 } |
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