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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkCoreBlitters_DEFINED | 8 #ifndef SkCoreBlitters_DEFINED |
| 9 #define SkCoreBlitters_DEFINED | 9 #define SkCoreBlitters_DEFINED |
| 10 | 10 |
| (...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 164 class SkARGB32_Shader_Blitter : public SkShaderBlitter { | 164 class SkARGB32_Shader_Blitter : public SkShaderBlitter { |
| 165 public: | 165 public: |
| 166 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, | 166 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
| 167 SkShader::Context* shaderContext); | 167 SkShader::Context* shaderContext); |
| 168 virtual ~SkARGB32_Shader_Blitter(); | 168 virtual ~SkARGB32_Shader_Blitter(); |
| 169 void blitH(int x, int y, int width) override; | 169 void blitH(int x, int y, int width) override; |
| 170 void blitV(int x, int y, int height, SkAlpha alpha) override; | 170 void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 171 void blitRect(int x, int y, int width, int height) override; | 171 void blitRect(int x, int y, int width, int height) override; |
| 172 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | 172 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
| 173 void blitMask(const SkMask&, const SkIRect&) override; | 173 void blitMask(const SkMask&, const SkIRect&) override; |
| 174 | 174 |
| 175 private: | 175 private: |
| 176 SkXfermode* fXfermode; | 176 SkXfermode* fXfermode; |
| 177 SkPMColor* fBuffer; | 177 SkPMColor* fBuffer; |
| 178 SkBlitRow::Proc32 fProc32; | 178 SkBlitRow::Proc32 fProc32; |
| 179 SkBlitRow::Proc32 fProc32Blend; | 179 SkBlitRow::Proc32 fProc32Blend; |
| 180 bool fShadeDirectlyIntoDevice; | 180 bool fShadeDirectlyIntoDevice; |
| 181 | 181 |
| 182 // illegal | 182 // illegal |
| 183 SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); | 183 SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&); |
| 184 | 184 |
| 185 typedef SkShaderBlitter INHERITED; | 185 typedef SkShaderBlitter INHERITED; |
| 186 }; | 186 }; |
| 187 | 187 |
| 188 SkBlitter* SkBlitter_ARGB32_Create(const SkPixmap& device, const SkPaint& paint, | 188 SkBlitter* SkBlitter_ARGB32_Create(const SkPixmap& device, const SkPaint& paint, |
| 189 SkShader::Context* shaderContext, | 189 SkShader::Context* shaderContext, |
| 190 SkTBlitterAllocator* allocator); | 190 SkTBlitterAllocator* allocator); |
| 191 | 191 |
| 192 SkBlitter* SkBlitter_ARGB64_Create(const SkPixmap& device, const SkPaint& paint, | 192 SkBlitter* SkBlitter_ARGB64_Create(const SkPixmap& device, const SkPaint& paint, |
| 193 SkShader::Context* shaderContext, | 193 SkShader::Context* shaderContext, |
| 194 SkTBlitterAllocator* allocator); | 194 SkTBlitterAllocator* allocator); |
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| 206 | 206 |
| 207 These pre-conditions must be handled by the caller, in our case | 207 These pre-conditions must be handled by the caller, in our case |
| 208 SkBlitter::Choose(...) | 208 SkBlitter::Choose(...) |
| 209 */ | 209 */ |
| 210 | 210 |
| 211 SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, | 211 SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, |
| 212 SkShader::Context* shaderContext, | 212 SkShader::Context* shaderContext, |
| 213 SkTBlitterAllocator* allocator); | 213 SkTBlitterAllocator* allocator); |
| 214 | 214 |
| 215 #endif | 215 #endif |
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