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Side by Side Diff: gm/circles.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1
2 /* 1 /*
3 * Copyright 2012 Intel Inc. 2 * Copyright 2012 Intel Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
8 #include "gm.h" 7 #include "gm.h"
9 #include "SkBlurDrawLooper.h" 8 #include "SkBlurDrawLooper.h"
10 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
11 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
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148 // Draw a giant AA circle as the background. 147 // Draw a giant AA circle as the background.
149 SkISize size = this->getISize(); 148 SkISize size = this->getISize();
150 SkScalar giantRadius = SkTMin(SkIntToScalar(size.fWidth), 149 SkScalar giantRadius = SkTMin(SkIntToScalar(size.fWidth),
151 SkIntToScalar(size.fHeight)) / 2.f; 150 SkIntToScalar(size.fHeight)) / 2.f;
152 SkPoint giantCenter = SkPoint::Make(SkIntToScalar(size.fWidth/2), 151 SkPoint giantCenter = SkPoint::Make(SkIntToScalar(size.fWidth/2),
153 SkIntToScalar(size.fHeight/2)); 152 SkIntToScalar(size.fHeight/2));
154 SkPaint giantPaint; 153 SkPaint giantPaint;
155 giantPaint.setAntiAlias(true); 154 giantPaint.setAntiAlias(true);
156 giantPaint.setColor(0x80808080); 155 giantPaint.setColor(0x80808080);
157 canvas->drawCircle(giantCenter.fX, giantCenter.fY, giantRadius, giantPai nt); 156 canvas->drawCircle(giantCenter.fX, giantCenter.fY, giantRadius, giantPai nt);
158 157
159 SkRandom rand; 158 SkRandom rand;
160 canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1); 159 canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
161 int i; 160 int i;
162 for (i = 0; i < fPaints.count(); ++i) { 161 for (i = 0; i < fPaints.count(); ++i) {
163 canvas->save(); 162 canvas->save();
164 // position the path, and make it at off-integer coords. 163 // position the path, and make it at off-integer coords.
165 canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4, 164 canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4,
166 SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4); 165 SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4);
167 SkColor color = rand.nextU(); 166 SkColor color = rand.nextU();
168 color |= 0xff000000; 167 color |= 0xff000000;
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202 SkTArray<SkPaint> fPaints; 201 SkTArray<SkPaint> fPaints;
203 SkTArray<SkMatrix> fMatrices; 202 SkTArray<SkMatrix> fMatrices;
204 }; 203 };
205 204
206 ////////////////////////////////////////////////////////////////////////////// 205 //////////////////////////////////////////////////////////////////////////////
207 206
208 static GM* MyFactory(void*) { return new CircleGM; } 207 static GM* MyFactory(void*) { return new CircleGM; }
209 static GMRegistry reg(MyFactory); 208 static GMRegistry reg(MyFactory);
210 209
211 } 210 }
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