Index: third_party/protobuf/js/binary/arith.js |
diff --git a/third_party/protobuf/js/binary/arith.js b/third_party/protobuf/js/binary/arith.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..70257de7169f06311b4f612f55372b62f7054a1b |
--- /dev/null |
+++ b/third_party/protobuf/js/binary/arith.js |
@@ -0,0 +1,413 @@ |
+// Protocol Buffers - Google's data interchange format |
+// Copyright 2008 Google Inc. All rights reserved. |
+// https://developers.google.com/protocol-buffers/ |
+// |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following disclaimer |
+// in the documentation and/or other materials provided with the |
+// distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived from |
+// this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+/** |
+ * @fileoverview This file contains helper code used by jspb.utils to |
+ * handle 64-bit integer conversion to/from strings. |
+ * |
+ * @author cfallin@google.com (Chris Fallin) |
+ * |
+ * TODO(haberman): move this to javascript/closure/math? |
+ */ |
+ |
+goog.provide('jspb.arith.Int64'); |
+goog.provide('jspb.arith.UInt64'); |
+ |
+/** |
+ * UInt64 implements some 64-bit arithmetic routines necessary for properly |
+ * handling 64-bit integer fields. It implements lossless integer arithmetic on |
+ * top of JavaScript's number type, which has only 53 bits of precision, by |
+ * representing 64-bit integers as two 32-bit halves. |
+ * |
+ * @param {number} lo The low 32 bits. |
+ * @param {number} hi The high 32 bits. |
+ * @constructor |
+ */ |
+jspb.arith.UInt64 = function(lo, hi) { |
+ /** |
+ * The low 32 bits. |
+ * @public {number} |
+ */ |
+ this.lo = lo; |
+ /** |
+ * The high 32 bits. |
+ * @public {number} |
+ */ |
+ this.hi = hi; |
+}; |
+ |
+ |
+/** |
+ * Compare two 64-bit numbers. Returns -1 if the first is |
+ * less, +1 if the first is greater, or 0 if both are equal. |
+ * @param {!jspb.arith.UInt64} other |
+ * @return {number} |
+ */ |
+jspb.arith.UInt64.prototype.cmp = function(other) { |
+ if (this.hi < other.hi || (this.hi == other.hi && this.lo < other.lo)) { |
+ return -1; |
+ } else if (this.hi == other.hi && this.lo == other.lo) { |
+ return 0; |
+ } else { |
+ return 1; |
+ } |
+}; |
+ |
+ |
+/** |
+ * Right-shift this number by one bit. |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.rightShift = function() { |
+ var hi = this.hi >>> 1; |
+ var lo = (this.lo >>> 1) | ((this.hi & 1) << 31); |
+ return new jspb.arith.UInt64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Left-shift this number by one bit. |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.leftShift = function() { |
+ var lo = this.lo << 1; |
+ var hi = (this.hi << 1) | (this.lo >>> 31); |
+ return new jspb.arith.UInt64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Test the MSB. |
+ * @return {boolean} |
+ */ |
+jspb.arith.UInt64.prototype.msb = function() { |
+ return !!(this.hi & 0x80000000); |
+}; |
+ |
+ |
+/** |
+ * Test the LSB. |
+ * @return {boolean} |
+ */ |
+jspb.arith.UInt64.prototype.lsb = function() { |
+ return !!(this.lo & 1); |
+}; |
+ |
+ |
+/** |
+ * Test whether this number is zero. |
+ * @return {boolean} |
+ */ |
+jspb.arith.UInt64.prototype.zero = function() { |
+ return this.lo == 0 && this.hi == 0; |
+}; |
+ |
+ |
+/** |
+ * Add two 64-bit numbers to produce a 64-bit number. |
+ * @param {!jspb.arith.UInt64} other |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.add = function(other) { |
+ var lo = ((this.lo + other.lo) & 0xffffffff) >>> 0; |
+ var hi = |
+ (((this.hi + other.hi) & 0xffffffff) >>> 0) + |
+ (((this.lo + other.lo) >= 0x100000000) ? 1 : 0); |
+ return new jspb.arith.UInt64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Subtract two 64-bit numbers to produce a 64-bit number. |
+ * @param {!jspb.arith.UInt64} other |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.sub = function(other) { |
+ var lo = ((this.lo - other.lo) & 0xffffffff) >>> 0; |
+ var hi = |
+ (((this.hi - other.hi) & 0xffffffff) >>> 0) - |
+ (((this.lo - other.lo) < 0) ? 1 : 0); |
+ return new jspb.arith.UInt64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Multiply two 32-bit numbers to produce a 64-bit number. |
+ * @param {number} a The first integer: must be in [0, 2^32-1). |
+ * @param {number} b The second integer: must be in [0, 2^32-1). |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.mul32x32 = function(a, b) { |
+ // Directly multiplying two 32-bit numbers may produce up to 64 bits of |
+ // precision, thus losing precision because of the 53-bit mantissa of |
+ // JavaScript numbers. So we multiply with 16-bit digits (radix 65536) |
+ // instead. |
+ var aLow = (a & 0xffff); |
+ var aHigh = (a >>> 16); |
+ var bLow = (b & 0xffff); |
+ var bHigh = (b >>> 16); |
+ var productLow = |
+ // 32-bit result, result bits 0-31, take all 32 bits |
+ (aLow * bLow) + |
+ // 32-bit result, result bits 16-47, take bottom 16 as our top 16 |
+ ((aLow * bHigh) & 0xffff) * 0x10000 + |
+ // 32-bit result, result bits 16-47, take bottom 16 as our top 16 |
+ ((aHigh * bLow) & 0xffff) * 0x10000; |
+ var productHigh = |
+ // 32-bit result, result bits 32-63, take all 32 bits |
+ (aHigh * bHigh) + |
+ // 32-bit result, result bits 16-47, take top 16 as our bottom 16 |
+ ((aLow * bHigh) >>> 16) + |
+ // 32-bit result, result bits 16-47, take top 16 as our bottom 16 |
+ ((aHigh * bLow) >>> 16); |
+ |
+ // Carry. Note that we actually have up to *two* carries due to addition of |
+ // three terms. |
+ while (productLow >= 0x100000000) { |
+ productLow -= 0x100000000; |
+ productHigh += 1; |
+ } |
+ |
+ return new jspb.arith.UInt64(productLow >>> 0, productHigh >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Multiply this number by a 32-bit number, producing a 96-bit number, then |
+ * truncate the top 32 bits. |
+ * @param {number} a The multiplier. |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.mul = function(a) { |
+ // Produce two parts: at bits 0-63, and 32-95. |
+ var lo = jspb.arith.UInt64.mul32x32(this.lo, a); |
+ var hi = jspb.arith.UInt64.mul32x32(this.hi, a); |
+ // Left-shift hi by 32 bits, truncating its top bits. The parts will then be |
+ // aligned for addition. |
+ hi.hi = hi.lo; |
+ hi.lo = 0; |
+ return lo.add(hi); |
+}; |
+ |
+ |
+/** |
+ * Divide a 64-bit number by a 32-bit number to produce a |
+ * 64-bit quotient and a 32-bit remainder. |
+ * @param {number} _divisor |
+ * @return {Array.<jspb.arith.UInt64>} array of [quotient, remainder], |
+ * unless divisor is 0, in which case an empty array is returned. |
+ */ |
+jspb.arith.UInt64.prototype.div = function(_divisor) { |
+ if (_divisor == 0) { |
+ return []; |
+ } |
+ |
+ // We perform long division using a radix-2 algorithm, for simplicity (i.e., |
+ // one bit at a time). TODO: optimize to a radix-2^32 algorithm, taking care |
+ // to get the variable shifts right. |
+ var quotient = new jspb.arith.UInt64(0, 0); |
+ var remainder = new jspb.arith.UInt64(this.lo, this.hi); |
+ var divisor = new jspb.arith.UInt64(_divisor, 0); |
+ var unit = new jspb.arith.UInt64(1, 0); |
+ |
+ // Left-shift the divisor and unit until the high bit of divisor is set. |
+ while (!divisor.msb()) { |
+ divisor = divisor.leftShift(); |
+ unit = unit.leftShift(); |
+ } |
+ |
+ // Perform long division one bit at a time. |
+ while (!unit.zero()) { |
+ // If divisor < remainder, add unit to quotient and subtract divisor from |
+ // remainder. |
+ if (divisor.cmp(remainder) <= 0) { |
+ quotient = quotient.add(unit); |
+ remainder = remainder.sub(divisor); |
+ } |
+ // Right-shift the divisor and unit. |
+ divisor = divisor.rightShift(); |
+ unit = unit.rightShift(); |
+ } |
+ |
+ return [quotient, remainder]; |
+}; |
+ |
+ |
+/** |
+ * Convert a 64-bit number to a string. |
+ * @return {string} |
+ * @override |
+ */ |
+jspb.arith.UInt64.prototype.toString = function() { |
+ var result = ''; |
+ var num = this; |
+ while (!num.zero()) { |
+ var divResult = num.div(10); |
+ var quotient = divResult[0], remainder = divResult[1]; |
+ result = remainder.lo + result; |
+ num = quotient; |
+ } |
+ if (result == '') { |
+ result = '0'; |
+ } |
+ return result; |
+}; |
+ |
+ |
+/** |
+ * Parse a string into a 64-bit number. Returns `null` on a parse error. |
+ * @param {string} s |
+ * @return {?jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.fromString = function(s) { |
+ var result = new jspb.arith.UInt64(0, 0); |
+ // optimization: reuse this instance for each digit. |
+ var digit64 = new jspb.arith.UInt64(0, 0); |
+ for (var i = 0; i < s.length; i++) { |
+ if (s[i] < '0' || s[i] > '9') { |
+ return null; |
+ } |
+ var digit = parseInt(s[i], 10); |
+ digit64.lo = digit; |
+ result = result.mul(10).add(digit64); |
+ } |
+ return result; |
+}; |
+ |
+ |
+/** |
+ * Make a copy of the uint64. |
+ * @return {!jspb.arith.UInt64} |
+ */ |
+jspb.arith.UInt64.prototype.clone = function() { |
+ return new jspb.arith.UInt64(this.lo, this.hi); |
+}; |
+ |
+ |
+/** |
+ * Int64 is like UInt64, but modifies string conversions to interpret the stored |
+ * 64-bit value as a twos-complement-signed integer. It does *not* support the |
+ * full range of operations that UInt64 does: only add, subtract, and string |
+ * conversions. |
+ * |
+ * N.B. that multiply and divide routines are *NOT* supported. They will throw |
+ * exceptions. (They are not necessary to implement string conversions, which |
+ * are the only operations we really need in jspb.) |
+ * |
+ * @param {number} lo The low 32 bits. |
+ * @param {number} hi The high 32 bits. |
+ * @constructor |
+ */ |
+jspb.arith.Int64 = function(lo, hi) { |
+ /** |
+ * The low 32 bits. |
+ * @public {number} |
+ */ |
+ this.lo = lo; |
+ /** |
+ * The high 32 bits. |
+ * @public {number} |
+ */ |
+ this.hi = hi; |
+}; |
+ |
+ |
+/** |
+ * Add two 64-bit numbers to produce a 64-bit number. |
+ * @param {!jspb.arith.Int64} other |
+ * @return {!jspb.arith.Int64} |
+ */ |
+jspb.arith.Int64.prototype.add = function(other) { |
+ var lo = ((this.lo + other.lo) & 0xffffffff) >>> 0; |
+ var hi = |
+ (((this.hi + other.hi) & 0xffffffff) >>> 0) + |
+ (((this.lo + other.lo) >= 0x100000000) ? 1 : 0); |
+ return new jspb.arith.Int64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Subtract two 64-bit numbers to produce a 64-bit number. |
+ * @param {!jspb.arith.Int64} other |
+ * @return {!jspb.arith.Int64} |
+ */ |
+jspb.arith.Int64.prototype.sub = function(other) { |
+ var lo = ((this.lo - other.lo) & 0xffffffff) >>> 0; |
+ var hi = |
+ (((this.hi - other.hi) & 0xffffffff) >>> 0) - |
+ (((this.lo - other.lo) < 0) ? 1 : 0); |
+ return new jspb.arith.Int64(lo >>> 0, hi >>> 0); |
+}; |
+ |
+ |
+/** |
+ * Make a copy of the int64. |
+ * @return {!jspb.arith.Int64} |
+ */ |
+jspb.arith.Int64.prototype.clone = function() { |
+ return new jspb.arith.Int64(this.lo, this.hi); |
+}; |
+ |
+ |
+/** |
+ * Convert a 64-bit number to a string. |
+ * @return {string} |
+ * @override |
+ */ |
+jspb.arith.Int64.prototype.toString = function() { |
+ // If the number is negative, find its twos-complement inverse. |
+ var sign = (this.hi & 0x80000000) != 0; |
+ var num = new jspb.arith.UInt64(this.lo, this.hi); |
+ if (sign) { |
+ num = new jspb.arith.UInt64(0, 0).sub(num); |
+ } |
+ return (sign ? '-' : '') + num.toString(); |
+}; |
+ |
+ |
+/** |
+ * Parse a string into a 64-bit number. Returns `null` on a parse error. |
+ * @param {string} s |
+ * @return {?jspb.arith.Int64} |
+ */ |
+jspb.arith.Int64.fromString = function(s) { |
+ var hasNegative = (s.length > 0 && s[0] == '-'); |
+ if (hasNegative) { |
+ s = s.substring(1); |
+ } |
+ var num = jspb.arith.UInt64.fromString(s); |
+ if (num === null) { |
+ return null; |
+ } |
+ if (hasNegative) { |
+ num = new jspb.arith.UInt64(0, 0).sub(num); |
+ } |
+ return new jspb.arith.Int64(num.lo, num.hi); |
+}; |