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Unified Diff: third_party/protobuf/csharp/src/Google.Protobuf/CodedOutputStream.cs

Issue 1842653006: Update //third_party/protobuf to version 3. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: merge Created 4 years, 8 months ago
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Index: third_party/protobuf/csharp/src/Google.Protobuf/CodedOutputStream.cs
diff --git a/third_party/protobuf/csharp/src/Google.Protobuf/CodedOutputStream.cs b/third_party/protobuf/csharp/src/Google.Protobuf/CodedOutputStream.cs
new file mode 100644
index 0000000000000000000000000000000000000000..d6355f03741f613885a36c19ef1403f904d7c530
--- /dev/null
+++ b/third_party/protobuf/csharp/src/Google.Protobuf/CodedOutputStream.cs
@@ -0,0 +1,708 @@
+#region Copyright notice and license
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#endregion
+
+using Google.Protobuf.Collections;
+using System;
+using System.IO;
+using System.Text;
+
+namespace Google.Protobuf
+{
+ /// <summary>
+ /// Encodes and writes protocol message fields.
+ /// </summary>
+ /// <remarks>
+ /// <para>
+ /// This class is generally used by generated code to write appropriate
+ /// primitives to the stream. It effectively encapsulates the lowest
+ /// levels of protocol buffer format. Unlike some other implementations,
+ /// this does not include combined "write tag and value" methods. Generated
+ /// code knows the exact byte representations of the tags they're going to write,
+ /// so there's no need to re-encode them each time. Manually-written code calling
+ /// this class should just call one of the <c>WriteTag</c> overloads before each value.
+ /// </para>
+ /// <para>
+ /// Repeated fields and map fields are not handled by this class; use <c>RepeatedField&lt;T&gt;</c>
+ /// and <c>MapField&lt;TKey, TValue&gt;</c> to serialize such fields.
+ /// </para>
+ /// </remarks>
+ public sealed partial class CodedOutputStream
+ {
+ // "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.)
+ internal static readonly Encoding Utf8Encoding = Encoding.UTF8;
+
+ /// <summary>
+ /// The buffer size used by CreateInstance(Stream).
+ /// </summary>
+ public static readonly int DefaultBufferSize = 4096;
+
+ private readonly byte[] buffer;
+ private readonly int limit;
+ private int position;
+ private readonly Stream output;
+
+ #region Construction
+ /// <summary>
+ /// Creates a new CodedOutputStream that writes directly to the given
+ /// byte array. If more bytes are written than fit in the array,
+ /// OutOfSpaceException will be thrown.
+ /// </summary>
+ public CodedOutputStream(byte[] flatArray) : this(flatArray, 0, flatArray.Length)
+ {
+ }
+
+ /// <summary>
+ /// Creates a new CodedOutputStream that writes directly to the given
+ /// byte array slice. If more bytes are written than fit in the array,
+ /// OutOfSpaceException will be thrown.
+ /// </summary>
+ private CodedOutputStream(byte[] buffer, int offset, int length)
+ {
+ this.output = null;
+ this.buffer = buffer;
+ this.position = offset;
+ this.limit = offset + length;
+ }
+
+ private CodedOutputStream(Stream output, byte[] buffer)
+ {
+ this.output = output;
+ this.buffer = buffer;
+ this.position = 0;
+ this.limit = buffer.Length;
+ }
+
+ /// <summary>
+ /// Creates a new CodedOutputStream which write to the given stream.
+ /// </summary>
+ public CodedOutputStream(Stream output) : this(output, DefaultBufferSize)
+ {
+ }
+
+ /// <summary>
+ /// Creates a new CodedOutputStream which write to the given stream and uses
+ /// the specified buffer size.
+ /// </summary>
+ public CodedOutputStream(Stream output, int bufferSize) : this(output, new byte[bufferSize])
+ {
+ }
+ #endregion
+
+ /// <summary>
+ /// Returns the current position in the stream, or the position in the output buffer
+ /// </summary>
+ public long Position
+ {
+ get
+ {
+ if (output != null)
+ {
+ return output.Position + position;
+ }
+ return position;
+ }
+ }
+
+ #region Writing of values (not including tags)
+
+ /// <summary>
+ /// Writes a double field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteDouble(double value)
+ {
+ WriteRawLittleEndian64((ulong)BitConverter.DoubleToInt64Bits(value));
+ }
+
+ /// <summary>
+ /// Writes a float field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteFloat(float value)
+ {
+ byte[] rawBytes = BitConverter.GetBytes(value);
+ if (!BitConverter.IsLittleEndian)
+ {
+ ByteArray.Reverse(rawBytes);
+ }
+
+ if (limit - position >= 4)
+ {
+ buffer[position++] = rawBytes[0];
+ buffer[position++] = rawBytes[1];
+ buffer[position++] = rawBytes[2];
+ buffer[position++] = rawBytes[3];
+ }
+ else
+ {
+ WriteRawBytes(rawBytes, 0, 4);
+ }
+ }
+
+ /// <summary>
+ /// Writes a uint64 field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteUInt64(ulong value)
+ {
+ WriteRawVarint64(value);
+ }
+
+ /// <summary>
+ /// Writes an int64 field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteInt64(long value)
+ {
+ WriteRawVarint64((ulong) value);
+ }
+
+ /// <summary>
+ /// Writes an int32 field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteInt32(int value)
+ {
+ if (value >= 0)
+ {
+ WriteRawVarint32((uint) value);
+ }
+ else
+ {
+ // Must sign-extend.
+ WriteRawVarint64((ulong) value);
+ }
+ }
+
+ /// <summary>
+ /// Writes a fixed64 field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteFixed64(ulong value)
+ {
+ WriteRawLittleEndian64(value);
+ }
+
+ /// <summary>
+ /// Writes a fixed32 field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteFixed32(uint value)
+ {
+ WriteRawLittleEndian32(value);
+ }
+
+ /// <summary>
+ /// Writes a bool field value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteBool(bool value)
+ {
+ WriteRawByte(value ? (byte) 1 : (byte) 0);
+ }
+
+ /// <summary>
+ /// Writes a string field value, without a tag, to the stream.
+ /// The data is length-prefixed.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteString(string value)
+ {
+ // Optimise the case where we have enough space to write
+ // the string directly to the buffer, which should be common.
+ int length = Utf8Encoding.GetByteCount(value);
+ WriteLength(length);
+ if (limit - position >= length)
+ {
+ if (length == value.Length) // Must be all ASCII...
+ {
+ for (int i = 0; i < length; i++)
+ {
+ buffer[position + i] = (byte)value[i];
+ }
+ }
+ else
+ {
+ Utf8Encoding.GetBytes(value, 0, value.Length, buffer, position);
+ }
+ position += length;
+ }
+ else
+ {
+ byte[] bytes = Utf8Encoding.GetBytes(value);
+ WriteRawBytes(bytes);
+ }
+ }
+
+ /// <summary>
+ /// Writes a message, without a tag, to the stream.
+ /// The data is length-prefixed.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteMessage(IMessage value)
+ {
+ WriteLength(value.CalculateSize());
+ value.WriteTo(this);
+ }
+
+ /// <summary>
+ /// Write a byte string, without a tag, to the stream.
+ /// The data is length-prefixed.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteBytes(ByteString value)
+ {
+ WriteLength(value.Length);
+ value.WriteRawBytesTo(this);
+ }
+
+ /// <summary>
+ /// Writes a uint32 value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteUInt32(uint value)
+ {
+ WriteRawVarint32(value);
+ }
+
+ /// <summary>
+ /// Writes an enum value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteEnum(int value)
+ {
+ WriteInt32(value);
+ }
+
+ /// <summary>
+ /// Writes an sfixed32 value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write.</param>
+ public void WriteSFixed32(int value)
+ {
+ WriteRawLittleEndian32((uint) value);
+ }
+
+ /// <summary>
+ /// Writes an sfixed64 value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteSFixed64(long value)
+ {
+ WriteRawLittleEndian64((ulong) value);
+ }
+
+ /// <summary>
+ /// Writes an sint32 value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteSInt32(int value)
+ {
+ WriteRawVarint32(EncodeZigZag32(value));
+ }
+
+ /// <summary>
+ /// Writes an sint64 value, without a tag, to the stream.
+ /// </summary>
+ /// <param name="value">The value to write</param>
+ public void WriteSInt64(long value)
+ {
+ WriteRawVarint64(EncodeZigZag64(value));
+ }
+
+ /// <summary>
+ /// Writes a length (in bytes) for length-delimited data.
+ /// </summary>
+ /// <remarks>
+ /// This method simply writes a rawint, but exists for clarity in calling code.
+ /// </remarks>
+ /// <param name="length">Length value, in bytes.</param>
+ public void WriteLength(int length)
+ {
+ WriteRawVarint32((uint) length);
+ }
+
+ #endregion
+
+ #region Raw tag writing
+ /// <summary>
+ /// Encodes and writes a tag.
+ /// </summary>
+ /// <param name="fieldNumber">The number of the field to write the tag for</param>
+ /// <param name="type">The wire format type of the tag to write</param>
+ public void WriteTag(int fieldNumber, WireFormat.WireType type)
+ {
+ WriteRawVarint32(WireFormat.MakeTag(fieldNumber, type));
+ }
+
+ /// <summary>
+ /// Writes an already-encoded tag.
+ /// </summary>
+ /// <param name="tag">The encoded tag</param>
+ public void WriteTag(uint tag)
+ {
+ WriteRawVarint32(tag);
+ }
+
+ /// <summary>
+ /// Writes the given single-byte tag directly to the stream.
+ /// </summary>
+ /// <param name="b1">The encoded tag</param>
+ public void WriteRawTag(byte b1)
+ {
+ WriteRawByte(b1);
+ }
+
+ /// <summary>
+ /// Writes the given two-byte tag directly to the stream.
+ /// </summary>
+ /// <param name="b1">The first byte of the encoded tag</param>
+ /// <param name="b2">The second byte of the encoded tag</param>
+ public void WriteRawTag(byte b1, byte b2)
+ {
+ WriteRawByte(b1);
+ WriteRawByte(b2);
+ }
+
+ /// <summary>
+ /// Writes the given three-byte tag directly to the stream.
+ /// </summary>
+ /// <param name="b1">The first byte of the encoded tag</param>
+ /// <param name="b2">The second byte of the encoded tag</param>
+ /// <param name="b3">The third byte of the encoded tag</param>
+ public void WriteRawTag(byte b1, byte b2, byte b3)
+ {
+ WriteRawByte(b1);
+ WriteRawByte(b2);
+ WriteRawByte(b3);
+ }
+
+ /// <summary>
+ /// Writes the given four-byte tag directly to the stream.
+ /// </summary>
+ /// <param name="b1">The first byte of the encoded tag</param>
+ /// <param name="b2">The second byte of the encoded tag</param>
+ /// <param name="b3">The third byte of the encoded tag</param>
+ /// <param name="b4">The fourth byte of the encoded tag</param>
+ public void WriteRawTag(byte b1, byte b2, byte b3, byte b4)
+ {
+ WriteRawByte(b1);
+ WriteRawByte(b2);
+ WriteRawByte(b3);
+ WriteRawByte(b4);
+ }
+
+ /// <summary>
+ /// Writes the given five-byte tag directly to the stream.
+ /// </summary>
+ /// <param name="b1">The first byte of the encoded tag</param>
+ /// <param name="b2">The second byte of the encoded tag</param>
+ /// <param name="b3">The third byte of the encoded tag</param>
+ /// <param name="b4">The fourth byte of the encoded tag</param>
+ /// <param name="b5">The fifth byte of the encoded tag</param>
+ public void WriteRawTag(byte b1, byte b2, byte b3, byte b4, byte b5)
+ {
+ WriteRawByte(b1);
+ WriteRawByte(b2);
+ WriteRawByte(b3);
+ WriteRawByte(b4);
+ WriteRawByte(b5);
+ }
+ #endregion
+
+ #region Underlying writing primitives
+ /// <summary>
+ /// Writes a 32 bit value as a varint. The fast route is taken when
+ /// there's enough buffer space left to whizz through without checking
+ /// for each byte; otherwise, we resort to calling WriteRawByte each time.
+ /// </summary>
+ internal void WriteRawVarint32(uint value)
+ {
+ // Optimize for the common case of a single byte value
+ if (value < 128 && position < limit)
+ {
+ buffer[position++] = (byte)value;
+ return;
+ }
+
+ while (value > 127 && position < limit)
+ {
+ buffer[position++] = (byte) ((value & 0x7F) | 0x80);
+ value >>= 7;
+ }
+ while (value > 127)
+ {
+ WriteRawByte((byte) ((value & 0x7F) | 0x80));
+ value >>= 7;
+ }
+ if (position < limit)
+ {
+ buffer[position++] = (byte) value;
+ }
+ else
+ {
+ WriteRawByte((byte) value);
+ }
+ }
+
+ internal void WriteRawVarint64(ulong value)
+ {
+ while (value > 127 && position < limit)
+ {
+ buffer[position++] = (byte) ((value & 0x7F) | 0x80);
+ value >>= 7;
+ }
+ while (value > 127)
+ {
+ WriteRawByte((byte) ((value & 0x7F) | 0x80));
+ value >>= 7;
+ }
+ if (position < limit)
+ {
+ buffer[position++] = (byte) value;
+ }
+ else
+ {
+ WriteRawByte((byte) value);
+ }
+ }
+
+ internal void WriteRawLittleEndian32(uint value)
+ {
+ if (position + 4 > limit)
+ {
+ WriteRawByte((byte) value);
+ WriteRawByte((byte) (value >> 8));
+ WriteRawByte((byte) (value >> 16));
+ WriteRawByte((byte) (value >> 24));
+ }
+ else
+ {
+ buffer[position++] = ((byte) value);
+ buffer[position++] = ((byte) (value >> 8));
+ buffer[position++] = ((byte) (value >> 16));
+ buffer[position++] = ((byte) (value >> 24));
+ }
+ }
+
+ internal void WriteRawLittleEndian64(ulong value)
+ {
+ if (position + 8 > limit)
+ {
+ WriteRawByte((byte) value);
+ WriteRawByte((byte) (value >> 8));
+ WriteRawByte((byte) (value >> 16));
+ WriteRawByte((byte) (value >> 24));
+ WriteRawByte((byte) (value >> 32));
+ WriteRawByte((byte) (value >> 40));
+ WriteRawByte((byte) (value >> 48));
+ WriteRawByte((byte) (value >> 56));
+ }
+ else
+ {
+ buffer[position++] = ((byte) value);
+ buffer[position++] = ((byte) (value >> 8));
+ buffer[position++] = ((byte) (value >> 16));
+ buffer[position++] = ((byte) (value >> 24));
+ buffer[position++] = ((byte) (value >> 32));
+ buffer[position++] = ((byte) (value >> 40));
+ buffer[position++] = ((byte) (value >> 48));
+ buffer[position++] = ((byte) (value >> 56));
+ }
+ }
+
+ internal void WriteRawByte(byte value)
+ {
+ if (position == limit)
+ {
+ RefreshBuffer();
+ }
+
+ buffer[position++] = value;
+ }
+
+ internal void WriteRawByte(uint value)
+ {
+ WriteRawByte((byte) value);
+ }
+
+ /// <summary>
+ /// Writes out an array of bytes.
+ /// </summary>
+ internal void WriteRawBytes(byte[] value)
+ {
+ WriteRawBytes(value, 0, value.Length);
+ }
+
+ /// <summary>
+ /// Writes out part of an array of bytes.
+ /// </summary>
+ internal void WriteRawBytes(byte[] value, int offset, int length)
+ {
+ if (limit - position >= length)
+ {
+ ByteArray.Copy(value, offset, buffer, position, length);
+ // We have room in the current buffer.
+ position += length;
+ }
+ else
+ {
+ // Write extends past current buffer. Fill the rest of this buffer and
+ // flush.
+ int bytesWritten = limit - position;
+ ByteArray.Copy(value, offset, buffer, position, bytesWritten);
+ offset += bytesWritten;
+ length -= bytesWritten;
+ position = limit;
+ RefreshBuffer();
+
+ // Now deal with the rest.
+ // Since we have an output stream, this is our buffer
+ // and buffer offset == 0
+ if (length <= limit)
+ {
+ // Fits in new buffer.
+ ByteArray.Copy(value, offset, buffer, 0, length);
+ position = length;
+ }
+ else
+ {
+ // Write is very big. Let's do it all at once.
+ output.Write(value, offset, length);
+ }
+ }
+ }
+
+ #endregion
+
+ /// <summary>
+ /// Encode a 32-bit value with ZigZag encoding.
+ /// </summary>
+ /// <remarks>
+ /// ZigZag encodes signed integers into values that can be efficiently
+ /// encoded with varint. (Otherwise, negative values must be
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
+ /// 10 bytes on the wire.)
+ /// </remarks>
+ internal static uint EncodeZigZag32(int n)
+ {
+ // Note: the right-shift must be arithmetic
+ return (uint) ((n << 1) ^ (n >> 31));
+ }
+
+ /// <summary>
+ /// Encode a 64-bit value with ZigZag encoding.
+ /// </summary>
+ /// <remarks>
+ /// ZigZag encodes signed integers into values that can be efficiently
+ /// encoded with varint. (Otherwise, negative values must be
+ /// sign-extended to 64 bits to be varint encoded, thus always taking
+ /// 10 bytes on the wire.)
+ /// </remarks>
+ internal static ulong EncodeZigZag64(long n)
+ {
+ return (ulong) ((n << 1) ^ (n >> 63));
+ }
+
+ private void RefreshBuffer()
+ {
+ if (output == null)
+ {
+ // We're writing to a single buffer.
+ throw new OutOfSpaceException();
+ }
+
+ // Since we have an output stream, this is our buffer
+ // and buffer offset == 0
+ output.Write(buffer, 0, position);
+ position = 0;
+ }
+
+ /// <summary>
+ /// Indicates that a CodedOutputStream wrapping a flat byte array
+ /// ran out of space.
+ /// </summary>
+ public sealed class OutOfSpaceException : IOException
+ {
+ internal OutOfSpaceException()
+ : base("CodedOutputStream was writing to a flat byte array and ran out of space.")
+ {
+ }
+ }
+
+ /// <summary>
+ /// Flushes any buffered data to the underlying stream (if there is one).
+ /// </summary>
+ public void Flush()
+ {
+ if (output != null)
+ {
+ RefreshBuffer();
+ }
+ }
+
+ /// <summary>
+ /// Verifies that SpaceLeft returns zero. It's common to create a byte array
+ /// that is exactly big enough to hold a message, then write to it with
+ /// a CodedOutputStream. Calling CheckNoSpaceLeft after writing verifies that
+ /// the message was actually as big as expected, which can help bugs.
+ /// </summary>
+ public void CheckNoSpaceLeft()
+ {
+ if (SpaceLeft != 0)
+ {
+ throw new InvalidOperationException("Did not write as much data as expected.");
+ }
+ }
+
+ /// <summary>
+ /// If writing to a flat array, returns the space left in the array. Otherwise,
+ /// throws an InvalidOperationException.
+ /// </summary>
+ public int SpaceLeft
+ {
+ get
+ {
+ if (output == null)
+ {
+ return limit - position;
+ }
+ else
+ {
+ throw new InvalidOperationException(
+ "SpaceLeft can only be called on CodedOutputStreams that are " +
+ "writing to a flat array.");
+ }
+ }
+ }
+ }
+}

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