| Index: third_party/protobuf/cmake/README.md
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| +This directory contains *CMake* files that can be used to build protobuf
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| +with *MSVC* on *Windows*. You can build the project from *Command Prompt*
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| +and using an *Visual Studio* IDE.
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| +
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| +You need to have [CMake](http://www.cmake.org), [Visual Studio](https://www.visualstudio.com)
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| +and optionally [Git](http://git-scm.com) installed on your computer before proceeding.
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| +
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| +Most of the instructions will be given to the *Сommand Prompt*, but the same
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| +actions can be performed using appropriate GUI tools.
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| +
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| +Environment Setup
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| +=================
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| +
|
| +Open the appropriate *Command Prompt* from the *Start* menu.
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| +
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| +For example *VS2013 x64 Native Tools Command Prompt*:
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| +
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| + C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>
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| +
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| +Change to your working directory:
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| +
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| + C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>cd C:\Path\to
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| + C:\Path\to>
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| +
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| +Where *C:\Path\to* is path to your real working directory.
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| +
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| +Create a folder where protobuf headers/libraries/binaries will be installed after built:
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| +
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| + C:\Path\to>mkdir install
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| +
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| +If *cmake* command is not avaliable from *Command Prompt*, add it to system *PATH* variable:
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| +
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| + C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin
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| +
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| +If *git* command is not avaliable from *Command Prompt*, add it to system *PATH* variable:
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| +
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| + C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd
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| +
|
| +Good. Now you are ready to continue.
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| +
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| +Getting Sources
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| +===============
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| +
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| +You can get the latest stable source packages from the
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| +[releases](https://github.com/google/protobuf/releases) page.
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| +Or you can type:
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| +
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| + C:\Path\to> git clone -b [release_tag] https://github.com/google/protobuf.git
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| +
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| +Where *[release_tag]* is a git tag like *v3.0.0-beta-1* or a branch name like *master*
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| +if you want to get the latest code.
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| +
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| +Go to the project folder:
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| +
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| + C:\Path\to>cd protobuf
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| + C:\Path\to\protobuf>
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| +
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| +Protobuf unit-tests require gmock to build. If you download protobuf source code
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| +from the *releases* page, the *gmock* directory should already be there. If you checkout
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| +the code via `git clone`, this *gmock* directory won't exist and you will have to
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| +download it manually or skip building protobuf unit-tests.
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| +
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| +You can download gmock as follows:
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| +
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| + C:\Path\to\protobuf>git clone -b release-1.7.0 https://github.com/google/googlemock.git gmock
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| +
|
| +Then go to *gmock* folder and download gtest:
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| +
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| + C:\Path\to\protobuf>cd gmock
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| + C:\Path\to\protobuf\gmock>git clone -b release-1.7.0 https://github.com/google/googletest.git gtest
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| +
|
| +If you absolutely don't want to build and run protobuf unit-tests, skip
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| +this steps and use protobuf at your own risk.
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| +
|
| +Now go to *cmake* folder in protobuf sources:
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| +
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| + C:\Path\to\protobuf\gmock>cd ..\cmake
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| + C:\Path\to\protobuf\cmake>
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| +
|
| +Good. Now you are ready to *CMake* configuration.
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| +
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| +CMake Configuration
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| +===================
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| +
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| +*CMake* supports a lot of different
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| +[generators](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html)
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| +for various native build systems.
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| +We are only interested in
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| +[Makefile](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#makefile-generators)
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| +and
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| +[Visual Studio](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators)
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| +generators.
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| +
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| +We will use shadow building to separate the temporary files from the protobuf source code.
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| +
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| +Create a temporary *build* folder and change your working directory to it:
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| +
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| + C:\Path\to\protobuf\cmake>mkdir build & cd build
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| + C:\Path\to\protobuf\cmake\build>
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| +
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| +The *Makefile* generator can build the project in only one configuration, so you need to build
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| +a separate folder for each configuration.
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| +
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| +To start using a *Release* configuration:
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| +
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| + C:\Path\to\protobuf\cmake\build>mkdir release & cd release
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| + C:\Path\to\protobuf\cmake\build\release>cmake -G "NMake Makefiles" ^
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| + -DCMAKE_BUILD_TYPE=Release ^
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| + -DCMAKE_INSTALL_PREFIX=../../../../install ^
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| + ../..
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| +
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| +It will generate *nmake* *Makefile* in current directory.
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| +
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| +To use *Debug* configuration:
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| +
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| + C:\Path\to\protobuf\cmake\build>mkdir debug & cd debug
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| + C:\Path\to\protobuf\cmake\build\debug>cmake -G "NMake Makefiles" ^
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| + -DCMAKE_BUILD_TYPE=Debug ^
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| + -DCMAKE_INSTALL_PREFIX=../../../../install ^
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| + ../..
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| +
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| +It will generate *nmake* *Makefile* in current directory.
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| +
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| +To create *Visual Studio* solution file:
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| +
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| + C:\Path\to\protobuf\cmake\build>mkdir solution & cd solution
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| + C:\Path\to\protobuf\cmake\build\solution>cmake -G "Visual Studio 12 2013 Win64" ^
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| + -DCMAKE_INSTALL_PREFIX=../../../../install ^
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| + ../..
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| +
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| +It will generate *Visual Studio* solution file *protobuf.sln* in current directory.
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| +
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| +If the *gmock* directory does not exist, and you do not want to build protobuf unit tests,
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| +you need to add *cmake* command argument `-Dprotobuf_BUILD_TESTS=OFF` to disable testing.
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| +
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| +Compiling
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| +=========
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| +
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| +To compile protobuf:
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| +
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| + C:\Path\to\protobuf\cmake\build\release>nmake
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| +
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| +or
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| +
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| + C:\Path\to\protobuf\cmake\build\debug>nmake
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| +
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| +And wait for the compilation to finish.
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| +
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| +If you prefer to use the IDE:
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| +
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| + * Open the generated protobuf.sln file in Microsoft Visual Studio.
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| + * Choose "Debug" or "Release" configuration as desired.
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| + * From the Build menu, choose "Build Solution".
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| +
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| +And wait for the compilation to finish.
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| +
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| +Testing
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| +=======
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| +
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| +To run unit-tests:
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| +
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| + C:\Path\to\protobuf\cmake\build\release>nmake check
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| +
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| +or
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| +
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| + C:\Path\to\protobuf\cmake\build\debug>nmake check
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| +
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| +You can also build project *check* from Visual Studio solution.
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| +Yes, it may sound strange, but it works.
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| +
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| +You should see output similar to:
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| +
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| + Running main() from gmock_main.cc
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| + [==========] Running 1546 tests from 165 test cases.
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| +
|
| + ...
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| +
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| + [==========] 1546 tests from 165 test cases ran. (2529 ms total)
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| + [ PASSED ] 1546 tests.
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| +
|
| +To run specific tests:
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| +
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| + C:\Path\to\protobuf>cmake\build\release\tests.exe --gtest_filter=AnyTest*
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| + Running main() from gmock_main.cc
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| + Note: Google Test filter = AnyTest*
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| + [==========] Running 3 tests from 1 test case.
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| + [----------] Global test environment set-up.
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| + [----------] 3 tests from AnyTest
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| + [ RUN ] AnyTest.TestPackAndUnpack
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| + [ OK ] AnyTest.TestPackAndUnpack (0 ms)
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| + [ RUN ] AnyTest.TestPackAndUnpackAny
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| + [ OK ] AnyTest.TestPackAndUnpackAny (0 ms)
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| + [ RUN ] AnyTest.TestIs
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| + [ OK ] AnyTest.TestIs (0 ms)
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| + [----------] 3 tests from AnyTest (1 ms total)
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| +
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| + [----------] Global test environment tear-down
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| + [==========] 3 tests from 1 test case ran. (2 ms total)
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| + [ PASSED ] 3 tests.
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| +
|
| +Note that the tests must be run from the source folder.
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| +
|
| +If all tests are passed, safely continue.
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| +
|
| +Installing
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| +==========
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| +
|
| +To install protobuf to the specified *install* folder:
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| +
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| + C:\Path\to\protobuf\cmake\build\release>nmake install
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| +
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| +or
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| +
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| + C:\Path\to\protobuf\cmake\build\debug>nmake install
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| +
|
| +You can also build project *INSTALL* from Visual Studio solution.
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| +It sounds not so strange and it works.
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| +
|
| +This will create the following folders under the *install* location:
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| + * bin - that contains protobuf *protoc.exe* compiler;
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| + * inclue - that contains C++ headers and protobuf *.proto files;
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| + * lib - that contains linking libraries and *CMake* configuration files for *protobuf* package.
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| +
|
| +Now you can if needed:
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| + * Copy the contents of the include directory to wherever you want to put headers.
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| + * Copy protoc.exe wherever you put build tools (probably somewhere in your PATH).
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| + * Copy linking libraries libprotobuf[d].lib, libprotobuf-lite[d].lib, and libprotoc[d].lib wherever you put libraries.
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| +
|
| +To avoid conflicts between the MSVC debug and release runtime libraries, when
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| +compiling a debug build of your application, you may need to link against a
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| +debug build of libprotobufd.lib with "d" postfix. Similarly, release builds should link against
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| +release libprotobuf.lib library.
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| +
|
| +DLLs vs. static linking
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| +=======================
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| +
|
| +Static linking is now the default for the Protocol Buffer libraries. Due to
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| +issues with Win32's use of a separate heap for each DLL, as well as binary
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| +compatibility issues between different versions of MSVC's STL library, it is
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| +recommended that you use static linkage only. However, it is possible to
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| +build libprotobuf and libprotoc as DLLs if you really want. To do this,
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| +do the following:
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| +
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| + * Add an additional flag `-Dprotobuf_BUILD_SHARED_LIBS=ON` when invoking cmake
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| + * Follow the same steps as described in the above section.
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| + * When compiling your project, make sure to `#define PROTOBUF_USE_DLLS`.
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| +
|
| +When distributing your software to end users, we strongly recommend that you
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| +do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
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| +Instead, keep these libraries next to your binaries, in your application's
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| +own install directory. C++ makes it very difficult to maintain binary
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| +compatibility between releases, so it is likely that future versions of these
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| +libraries will *not* be usable as drop-in replacements.
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| +
|
| +If your project is itself a DLL intended for use by third-party software, we
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| +recommend that you do NOT expose protocol buffer objects in your library's
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| +public interface, and that you statically link protocol buffers into your
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| +library.
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| +
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| +ZLib support
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| +============
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| +
|
| +If you want to include GzipInputStream and GzipOutputStream
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| +(google/protobuf/io/gzip_stream.h) in libprotobuf, you will need to do a few
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| +additional steps.
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| +
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| +Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works.
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| +You need prepare it:
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| +
|
| + * Make sure zlib's two headers are in your `C:\Path\to\install\include` path
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| + * Make sure zlib's linking libraries (*.lib file) is in your
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| + `C:\Path\to\install\lib` library path.
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| +
|
| +You can also compile it from source by yourself.
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| +
|
| +Getting sources:
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| +
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| + C:\Path\to>git clone -b v1.2.8 https://github.com/madler/zlib.git
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| + C:\Path\to>cd zlib
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| +
|
| +Compiling and Installing:
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| +
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| + C:\Path\to\zlib>mkdir build & cd build
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| + C:\Path\to\zlib\build>mkdir release & cd release
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| + C:\Path\to\zlib\build\release>cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ^
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| + -DCMAKE_INSTALL_PREFIX=../../../install ../..
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| + C:\Path\to\zlib\build\release>nmake & nmake install
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| +
|
| +You can make *debug* version or use *Visual Studio* generator also as before for the
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| +protobuf project.
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| +
|
| +Now add *bin* folder from *install* to system *PATH*:
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| +
|
| + C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin
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| +
|
| +You need reconfigure protobuf with flag `-Dprotobuf_WITH_ZLIB=ON` when invoking cmake.
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| +
|
| +Note that if you have compiled ZLIB yourself, as stated above,
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| +further disable the option `-Dprotobuf_MSVC_STATIC_RUNTIME=OFF`.
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| +
|
| +If it reports NOTFOUND for zlib_include or zlib_lib, you might haven't put
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| +the headers or the .lib file in the right directory.
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| +
|
| +Build and testing protobuf as usual.
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| +
|
| +Notes on Compiler Warnings
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| +==========================
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| +
|
| +The following warnings have been disabled while building the protobuf libraries
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| +and compiler. You may have to disable some of them in your own project as
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| +well, or live with them.
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| +
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| +* C4018 - 'expression' : signed/unsigned mismatch
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| +* C4146 - unary minus operator applied to unsigned type, result still unsigned
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| +* C4244 - Conversion from 'type1' to 'type2', possible loss of data.
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| +* C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by
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| + clients of class 'type2'
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| +* C4267 - Conversion from 'size_t' to 'type', possible loss of data.
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| +* C4305 - 'identifier' : truncation from 'type1' to 'type2'
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| +* C4355 - 'this' : used in base member initializer list
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| +* C4800 - 'type' : forcing value to bool 'true' or 'false' (performance warning)
|
| +* C4996 - 'function': was declared deprecated
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| +
|
| +C4251 is of particular note, if you are compiling the Protocol Buffer library
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| +as a DLL (see previous section). The protocol buffer library uses templates in
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| +its public interfaces. MSVC does not provide any reasonable way to export
|
| +template classes from a DLL. However, in practice, it appears that exporting
|
| +templates is not necessary anyway. Since the complete definition of any
|
| +template is available in the header files, anyone importing the DLL will just
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| +end up compiling instances of the templates into their own binary. The
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| +Protocol Buffer implementation does not rely on static template members being
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| +unique, so there should be no problem with this, but MSVC prints warning
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| +nevertheless. So, we disable it. Unfortunately, this warning will also be
|
| +produced when compiling code which merely uses protocol buffers, meaning you
|
| +may have to disable it in your code too.
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|
|