OLD | NEW |
1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
90 V(Word32Sar) \ | 90 V(Word32Sar) \ |
91 V(Word32Ror) \ | 91 V(Word32Ror) \ |
92 V(Word64Or) \ | 92 V(Word64Or) \ |
93 V(Word64And) \ | 93 V(Word64And) \ |
94 V(Word64Xor) \ | 94 V(Word64Xor) \ |
95 V(Word64Shr) \ | 95 V(Word64Shr) \ |
96 V(Word64Sar) \ | 96 V(Word64Sar) \ |
97 V(Word64Ror) | 97 V(Word64Ror) |
98 | 98 |
99 #define CODE_STUB_ASSEMBLER_UNARY_OP_LIST(V) \ | 99 #define CODE_STUB_ASSEMBLER_UNARY_OP_LIST(V) \ |
| 100 V(Float64Neg) \ |
100 V(Float64Sqrt) \ | 101 V(Float64Sqrt) \ |
101 V(ChangeFloat64ToUint32) \ | 102 V(ChangeFloat64ToUint32) \ |
102 V(ChangeInt32ToFloat64) \ | 103 V(ChangeInt32ToFloat64) \ |
103 V(ChangeInt32ToInt64) \ | 104 V(ChangeInt32ToInt64) \ |
104 V(ChangeUint32ToFloat64) \ | 105 V(ChangeUint32ToFloat64) \ |
105 V(ChangeUint32ToUint64) | 106 V(ChangeUint32ToUint64) |
106 | 107 |
107 class CodeStubAssembler { | 108 class CodeStubAssembler { |
108 public: | 109 public: |
109 // Create with CallStub linkage. | 110 // Create with CallStub linkage. |
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
161 Node* BooleanMapConstant(); | 162 Node* BooleanMapConstant(); |
162 Node* HeapNumberMapConstant(); | 163 Node* HeapNumberMapConstant(); |
163 Node* NullConstant(); | 164 Node* NullConstant(); |
164 Node* UndefinedConstant(); | 165 Node* UndefinedConstant(); |
165 | 166 |
166 Node* Parameter(int value); | 167 Node* Parameter(int value); |
167 void Return(Node* value); | 168 void Return(Node* value); |
168 | 169 |
169 void Bind(Label* label); | 170 void Bind(Label* label); |
170 void Goto(Label* label); | 171 void Goto(Label* label); |
| 172 void GotoIf(Node* condition, Label* true_label); |
| 173 void GotoUnless(Node* condition, Label* false_label); |
171 void Branch(Node* condition, Label* true_label, Label* false_label); | 174 void Branch(Node* condition, Label* true_label, Label* false_label); |
172 | 175 |
173 void Switch(Node* index, Label* default_label, int32_t* case_values, | 176 void Switch(Node* index, Label* default_label, int32_t* case_values, |
174 Label** case_labels, size_t case_count); | 177 Label** case_labels, size_t case_count); |
175 | 178 |
176 // Access to the frame pointer | 179 // Access to the frame pointer |
177 Node* LoadFramePointer(); | 180 Node* LoadFramePointer(); |
178 Node* LoadParentFramePointer(); | 181 Node* LoadParentFramePointer(); |
179 | 182 |
180 // Access to the stack pointer | 183 // Access to the stack pointer |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
253 size_t result_size = 1); | 256 size_t result_size = 1); |
254 | 257 |
255 Node* TailCall(const CallInterfaceDescriptor& descriptor, Node* target, | 258 Node* TailCall(const CallInterfaceDescriptor& descriptor, Node* target, |
256 Node** args, size_t result_size = 1); | 259 Node** args, size_t result_size = 1); |
257 | 260 |
258 // =========================================================================== | 261 // =========================================================================== |
259 // Macros | 262 // Macros |
260 // =========================================================================== | 263 // =========================================================================== |
261 | 264 |
262 // Float64 operations. | 265 // Float64 operations. |
| 266 Node* Float64Ceil(Node* x); |
263 Node* Float64Floor(Node* x); | 267 Node* Float64Floor(Node* x); |
| 268 Node* Float64Round(Node* x); |
| 269 Node* Float64Trunc(Node* x); |
264 | 270 |
265 // Tag a Word as a Smi value. | 271 // Tag a Word as a Smi value. |
266 Node* SmiTag(Node* value); | 272 Node* SmiTag(Node* value); |
267 // Untag a Smi value as a Word. | 273 // Untag a Smi value as a Word. |
268 Node* SmiUntag(Node* value); | 274 Node* SmiUntag(Node* value); |
269 | 275 |
270 // Smi conversions. | 276 // Smi conversions. |
271 Node* SmiToFloat64(Node* value); | 277 Node* SmiToFloat64(Node* value); |
272 Node* SmiToWord32(Node* value); | 278 Node* SmiToWord32(Node* value); |
273 | 279 |
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
443 // Map of variables to the list of value nodes that have been added from each | 449 // Map of variables to the list of value nodes that have been added from each |
444 // merge path in their order of merging. | 450 // merge path in their order of merging. |
445 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 451 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
446 }; | 452 }; |
447 | 453 |
448 } // namespace compiler | 454 } // namespace compiler |
449 } // namespace internal | 455 } // namespace internal |
450 } // namespace v8 | 456 } // namespace v8 |
451 | 457 |
452 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 458 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
OLD | NEW |