| Index: build/config/BUILDCONFIG.gn
|
| diff --git a/build/config/BUILDCONFIG.gn b/build/config/BUILDCONFIG.gn
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..214456d3615bafe93135ec44182d5c74a1ca2c94
|
| --- /dev/null
|
| +++ b/build/config/BUILDCONFIG.gn
|
| @@ -0,0 +1,759 @@
|
| +# Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +# Use of this source code is governed by a BSD-style license that can be
|
| +# found in the LICENSE file.
|
| +
|
| +if (target_os == "") {
|
| + target_os = host_os
|
| +}
|
| +
|
| +if (target_cpu == "") {
|
| + if (target_os == "android") {
|
| + # If we're building for Android, we should assume that we want to
|
| + # build for ARM by default, not the host_cpu (which is likely x64).
|
| + # This allows us to not have to specify both target_os and target_cpu
|
| + # on the command line.
|
| + target_cpu = "arm"
|
| + } else {
|
| + target_cpu = host_cpu
|
| + }
|
| +}
|
| +
|
| +if (current_cpu == "") {
|
| + current_cpu = target_cpu
|
| +}
|
| +if (current_os == "") {
|
| + current_os = target_os
|
| +}
|
| +
|
| +# =============================================================================
|
| +# BUILD FLAGS
|
| +# =============================================================================
|
| +#
|
| +# This block lists input arguments to the build, along with their default
|
| +# values.
|
| +#
|
| +# If a value is specified on the command line, it will overwrite the defaults
|
| +# given in a declare_args block, otherwise the default will be used.
|
| +#
|
| +# YOU SHOULD ALMOST NEVER NEED TO ADD FLAGS TO THIS FILE. GN allows any file in
|
| +# the build to declare build flags. If you need a flag for a single component,
|
| +# you can just declare it in the corresponding BUILD.gn file. If you need a
|
| +# flag in multiple components, there are a few options:
|
| +#
|
| +# - If your feature is a single target, say //components/foo, and the targets
|
| +# depending on foo need to have some define set if foo is enabled: (1) Write
|
| +# a declare_args block in foo's BUILD.gn file listing your enable_foo build
|
| +# flag. (2) Write a config in that file listing the define, and list that
|
| +# config in foo's public_configs. This will propagate that define to all the
|
| +# targets depending on foo. (3) When foo is not enabled, just make it expand
|
| +# to an empty group (or whatever's appropriate for the "off" state of your
|
| +# feature.
|
| +#
|
| +# - If a semi-random set of targets need to know about a define: (1) In the
|
| +# lowest level of the build that knows about this feature, add a declare_args
|
| +# block in the build file for your enable flag. (2) Write a config that adds
|
| +# a define conditionally based on that build flags. (3) Manually add that
|
| +# config to the "configs" applying to the targets that need the define.
|
| +#
|
| +# - If a semi-random set of targets need to know about the build flag (to do
|
| +# file inclusion or exclusion, more than just defines): (1) Write a .gni file
|
| +# in the lowest-level directory that knows about the feature. (2) Put the
|
| +# declare_args block with your build flag in that .gni file. (3) Import that
|
| +# .gni file from the BUILD.gn files that need the flag.
|
| +#
|
| +# Other advice:
|
| +#
|
| +# - Use boolean values when possible. If you need a default value that expands
|
| +# to some complex thing in the default case (like the location of the
|
| +# compiler which would be computed by a script), use a default value of -1 or
|
| +# the empty string. Outside of the declare_args block, conditionally expand
|
| +# the default value as necessary.
|
| +#
|
| +# - Use a name like "use_foo" or "is_foo" (whatever is more appropriate for
|
| +# your feature) rather than just "foo".
|
| +#
|
| +# - Write good comments directly above the declaration with no blank line.
|
| +# These comments will appear as documentation in "gn args --list".
|
| +#
|
| +# - Don't call exec_script inside declare_args. This will execute the script
|
| +# even if the value is overridden, which is wasteful. See first bullet.
|
| +
|
| +declare_args() {
|
| + # How many symbols to include in the build. This affects the performance of
|
| + # the build since the symbols are large and dealing with them is slow.
|
| + # 2 means regular build with symbols.
|
| + # 1 means minimal symbols, usually enough for backtraces only.
|
| + # 0 means no symbols.
|
| + # -1 means auto-set (off in release, regular in debug).
|
| + symbol_level = -1
|
| +
|
| + # Component build.
|
| + is_component_build = false
|
| +
|
| + # Debug build.
|
| + is_debug = true
|
| +
|
| + # Whether we're a traditional desktop unix.
|
| + is_desktop_linux = current_os == "linux"
|
| +
|
| + # Set to true when compiling with the Clang compiler. Typically this is used
|
| + # to configure warnings.
|
| + is_clang = current_os == "mac" || current_os == "ios" || current_os == "linux"
|
| +
|
| + # By default, assume a non-PNaCl toolchain.
|
| + is_pnacl = false
|
| +
|
| + # Selects the desired build flavor. Official builds get additional
|
| + # processing to prepare for release. Normally you will want to develop and
|
| + # test with this flag off.
|
| + # TODO(brettw) move to chrome_build.gni when DEPS are updated.
|
| + is_official_build = false
|
| +
|
| + # Select the desired branding flavor. False means normal Chromium branding,
|
| + # true means official Google Chrome branding (requires extra Google-internal
|
| + # resources).
|
| + # TODO(brettw) move to chrome_build.gni when DEPS are updated.
|
| + is_chrome_branded = false
|
| +
|
| + # Compile for Address Sanitizer to find memory bugs.
|
| + is_asan = false
|
| +
|
| + # Compile for Leak Sanitizer to find leaks.
|
| + is_lsan = false
|
| +
|
| + # Compile for Memory Sanitizer to find uninitialized reads.
|
| + is_msan = false
|
| +
|
| + # Compile for Thread Sanitizer to find threading bugs.
|
| + is_tsan = false
|
| +
|
| + # DON'T ADD MORE FLAGS HERE. Read the comment above.
|
| +}
|
| +
|
| +# =============================================================================
|
| +# OS DEFINITIONS
|
| +# =============================================================================
|
| +#
|
| +# We set these various is_FOO booleans for convenience in writing OS-based
|
| +# conditions.
|
| +#
|
| +# - is_android, is_ios, and is_win should be obvious.
|
| +# - is_mac is set only for desktop Mac. It is not set on iOS.
|
| +# - is_posix is true for mac and any Unix-like system (basically everything
|
| +# except Windows).
|
| +# - is_linux is true for desktop Linux, but not Android (which is
|
| +# generally too different despite being based on the Linux kernel).
|
| +#
|
| +# Do not add more is_* variants here for random lesser-used Unix systems like
|
| +# aix or one of the BSDs. If you need to check these, just check the
|
| +# current_os value directly.
|
| +
|
| +if (current_os == "mac") {
|
| + is_android = false
|
| + is_chromeos = false
|
| + is_fnl = false
|
| + is_ios = false
|
| + is_linux = false
|
| + is_mac = true
|
| + is_nacl = false
|
| + is_posix = true
|
| + is_win = false
|
| +} else if (current_os == "android") {
|
| + is_android = true
|
| + is_chromeos = false
|
| + is_fnl = false
|
| + is_ios = false
|
| + is_linux = false
|
| + is_mac = false
|
| + is_nacl = false
|
| + is_posix = true
|
| + is_win = false
|
| +} else if (current_os == "nacl") {
|
| + # current_os == "nacl" will be passed by the nacl toolchain definition.
|
| + # It is not set by default or on the command line. We treat is as a
|
| + # Posix variant.
|
| + is_android = false
|
| + is_chromeos = false
|
| + is_fnl = false
|
| + is_ios = false
|
| + is_linux = false
|
| + is_mac = false
|
| + is_nacl = true
|
| + is_posix = true
|
| + is_win = false
|
| +} else if (current_os == "ios") {
|
| + is_android = false
|
| + is_chromeos = false
|
| + is_fnl = false
|
| + is_ios = true
|
| + is_linux = false
|
| + is_mac = false
|
| + is_nacl = false
|
| + is_posix = true
|
| + is_win = false
|
| +} else if (current_os == "linux") {
|
| + is_android = false
|
| + is_chromeos = false
|
| + is_fnl = false
|
| + is_ios = false
|
| + is_linux = true
|
| + is_mac = false
|
| + is_nacl = false
|
| + is_posix = true
|
| + is_win = false
|
| +} else if (current_os == "fnl") {
|
| + is_android = false
|
| + is_chromeos = false
|
| + is_fnl = true
|
| + is_ios = false
|
| + is_linux = true
|
| + is_mac = false
|
| + is_nacl = false
|
| + is_posix = true
|
| + is_win = false
|
| +} else {
|
| + assert(false, "Unsupported operating system")
|
| +}
|
| +
|
| +# =============================================================================
|
| +# SOURCES FILTERS
|
| +# =============================================================================
|
| +#
|
| +# These patterns filter out platform-specific files when assigning to the
|
| +# sources variable. The magic variable |sources_assignment_filter| is applied
|
| +# to each assignment or appending to the sources variable and matches are
|
| +# automatcally removed.
|
| +#
|
| +# Note that the patterns are NOT regular expressions. Only "*" and "\b" (path
|
| +# boundary = end of string or slash) are supported, and the entire string
|
| +# muct match the pattern (so you need "*.cc" to match all .cc files, for
|
| +# example).
|
| +
|
| +# DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
|
| +# below.
|
| +sources_assignment_filter = []
|
| +if (!is_posix) {
|
| + sources_assignment_filter += [
|
| + "*_posix.h",
|
| + "*_posix.cc",
|
| + "*_posix_unittest.h",
|
| + "*_posix_unittest.cc",
|
| + "*\bposix/*",
|
| + ]
|
| +}
|
| +if (!is_win) {
|
| + sources_assignment_filter += [
|
| + "*_win.cc",
|
| + "*_win.h",
|
| + "*_win_unittest.cc",
|
| + "*\bwin/*",
|
| + "*.def",
|
| + "*.rc",
|
| + ]
|
| +}
|
| +if (!is_mac) {
|
| + sources_assignment_filter += [
|
| + "*_mac.h",
|
| + "*_mac.cc",
|
| + "*_mac.mm",
|
| + "*_mac_unittest.h",
|
| + "*_mac_unittest.cc",
|
| + "*_mac_unittest.mm",
|
| + "*\bmac/*",
|
| + "*_cocoa.h",
|
| + "*_cocoa.cc",
|
| + "*_cocoa.mm",
|
| + "*_cocoa_unittest.h",
|
| + "*_cocoa_unittest.cc",
|
| + "*_cocoa_unittest.mm",
|
| + "*\bcocoa/*",
|
| + ]
|
| +}
|
| +if (!is_ios) {
|
| + sources_assignment_filter += [
|
| + "*_ios.h",
|
| + "*_ios.cc",
|
| + "*_ios.mm",
|
| + "*_ios_unittest.h",
|
| + "*_ios_unittest.cc",
|
| + "*_ios_unittest.mm",
|
| + "*\bios/*",
|
| + ]
|
| +}
|
| +if (!is_mac && !is_ios) {
|
| + sources_assignment_filter += [ "*.mm" ]
|
| +}
|
| +if (!is_linux) {
|
| + sources_assignment_filter += [
|
| + "*_linux.h",
|
| + "*_linux.cc",
|
| + "*_linux_unittest.h",
|
| + "*_linux_unittest.cc",
|
| + "*\blinux/*",
|
| + ]
|
| +}
|
| +if (!is_android) {
|
| + sources_assignment_filter += [
|
| + "*_android.h",
|
| + "*_android.cc",
|
| + "*_android_unittest.h",
|
| + "*_android_unittest.cc",
|
| + "*\bandroid/*",
|
| + ]
|
| +}
|
| +if (!is_chromeos) {
|
| + sources_assignment_filter += [
|
| + "*_chromeos.h",
|
| + "*_chromeos.cc",
|
| + "*_chromeos_unittest.h",
|
| + "*_chromeos_unittest.cc",
|
| + "*\bchromeos/*",
|
| + ]
|
| +}
|
| +
|
| +# DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
|
| +# below.
|
| +
|
| +# Actually save this list.
|
| +#
|
| +# These patterns are executed for every file in the source tree of every run.
|
| +# Therefore, adding more patterns slows down the build for everybody. We should
|
| +# only add automatic patterns for configurations affecting hundreds of files
|
| +# across many projects in the tree.
|
| +#
|
| +# Therefore, we only add rules to this list corresponding to platforms on the
|
| +# Chromium waterfall. This is not for non-officially-supported platforms
|
| +# (FreeBSD, etc.) toolkits, (X11, GTK, etc.), or features. For these cases,
|
| +# write a conditional in the target to remove the file(s) from the list when
|
| +# your platform/toolkit/feature doesn't apply.
|
| +set_sources_assignment_filter(sources_assignment_filter)
|
| +
|
| +# =============================================================================
|
| +# BUILD OPTIONS
|
| +# =============================================================================
|
| +
|
| +# These Sanitizers all imply using the Clang compiler. On Windows they either
|
| +# don't work or work differently.
|
| +if (!is_clang && (is_asan || is_lsan || is_tsan || is_msan)) {
|
| + is_clang = true
|
| +}
|
| +
|
| +# =============================================================================
|
| +# TARGET DEFAULTS
|
| +# =============================================================================
|
| +#
|
| +# Set up the default configuration for every build target of the given type.
|
| +# The values configured here will be automatically set on the scope of the
|
| +# corresponding target. Target definitions can add or remove to the settings
|
| +# here as needed.
|
| +
|
| +# Holds all configs used for making native executables and libraries, to avoid
|
| +# duplication in each target below.
|
| +_native_compiler_configs = [
|
| + "//build/config:feature_flags",
|
| + "//build/config/compiler:compiler",
|
| + "//build/config/compiler:compiler_arm_fpu",
|
| + "//build/config/compiler:chromium_code",
|
| + "//build/config/compiler:default_include_dirs",
|
| + "//build/config/compiler:no_rtti",
|
| + "//build/config/compiler:runtime_library",
|
| +]
|
| +if (is_win) {
|
| + _native_compiler_configs += [
|
| + "//build/config/win:lean_and_mean",
|
| + "//build/config/win:nominmax",
|
| + "//build/config/win:sdk",
|
| + "//build/config/win:unicode",
|
| + "//build/config/win:winver",
|
| + ]
|
| +}
|
| +if (is_posix) {
|
| + _native_compiler_configs += [
|
| + "//build/config/gcc:no_exceptions",
|
| + "//build/config/gcc:symbol_visibility_hidden",
|
| + ]
|
| +}
|
| +
|
| +if (is_fnl) {
|
| + _native_compiler_configs += [ "//build/config/fnl:sdk" ]
|
| +} else if (is_linux) {
|
| + _native_compiler_configs += [ "//build/config/linux:sdk" ]
|
| +} else if (is_mac) {
|
| + _native_compiler_configs += [ "//build/config/mac:sdk" ]
|
| +} else if (is_ios) {
|
| + _native_compiler_configs += [ "//build/config/ios:sdk" ]
|
| +} else if (is_android) {
|
| + _native_compiler_configs += [ "//build/config/android:sdk" ]
|
| +}
|
| +
|
| +if (is_clang) {
|
| + _native_compiler_configs += [
|
| + "//build/config/clang:find_bad_constructs",
|
| + "//build/config/clang:extra_warnings",
|
| + ]
|
| +}
|
| +
|
| +# Optimizations and debug checking.
|
| +if (is_debug) {
|
| + _native_compiler_configs += [ "//build/config:debug" ]
|
| + _default_optimization_config = "//build/config/compiler:no_optimize"
|
| +} else {
|
| + _native_compiler_configs += [ "//build/config:release" ]
|
| + _default_optimization_config = "//build/config/compiler:optimize"
|
| +}
|
| +_native_compiler_configs += [ _default_optimization_config ]
|
| +
|
| +# If it wasn't manually set, set to an appropriate default.
|
| +if (symbol_level == -1) {
|
| + # Linux is slowed by having symbols as part of the target binary, whereas
|
| + # Mac and Windows have them separate, so in Release Linux, default them off.
|
| + if (is_debug || !is_linux) {
|
| + symbol_level = 2
|
| + } else if (is_asan || is_lsan || is_tsan || is_msan) {
|
| + # Sanitizers require symbols for filename suppressions to work.
|
| + symbol_level = 1
|
| + } else {
|
| + symbol_level = 0
|
| + }
|
| +}
|
| +
|
| +# Symbol setup.
|
| +if (symbol_level == 2) {
|
| + _default_symbols_config = "//build/config/compiler:symbols"
|
| +} else if (symbol_level == 1) {
|
| + _default_symbols_config = "//build/config/compiler:minimal_symbols"
|
| +} else if (symbol_level == 0) {
|
| + _default_symbols_config = "//build/config/compiler:no_symbols"
|
| +} else {
|
| + assert(false, "Bad value for symbol_level.")
|
| +}
|
| +_native_compiler_configs += [ _default_symbols_config ]
|
| +
|
| +# Windows linker setup for EXEs and DLLs.
|
| +if (is_win) {
|
| + _windows_linker_configs = [
|
| + "//build/config/win:default_incremental_linking",
|
| + "//build/config/win:sdk_link",
|
| + "//build/config/win:common_linker_setup",
|
| +
|
| + # Default to console-mode apps. Most of our targets are tests and such
|
| + # that shouldn't use the windows subsystem.
|
| + "//build/config/win:console",
|
| + ]
|
| +}
|
| +
|
| +# Executable defaults.
|
| +_executable_configs =
|
| + _native_compiler_configs + [ "//build/config:default_libs" ]
|
| +if (is_win) {
|
| + _executable_configs += _windows_linker_configs
|
| +} else if (is_mac) {
|
| + _executable_configs += [
|
| + "//build/config/mac:mac_dynamic_flags",
|
| + "//build/config/mac:mac_executable_flags",
|
| + ]
|
| +} else if (is_linux || is_android) {
|
| + _executable_configs += [ "//build/config/gcc:executable_ldconfig" ]
|
| + if (is_android) {
|
| + _executable_configs += [ "//build/config/android:executable_config" ]
|
| + }
|
| +}
|
| +set_defaults("executable") {
|
| + configs = _executable_configs
|
| +}
|
| +
|
| +# Static library defaults.
|
| +set_defaults("static_library") {
|
| + configs = _native_compiler_configs
|
| +}
|
| +
|
| +# Shared library defaults (also for components in component mode).
|
| +_shared_library_configs =
|
| + _native_compiler_configs + [ "//build/config:default_libs" ]
|
| +if (is_win) {
|
| + _shared_library_configs += _windows_linker_configs
|
| +} else if (is_mac) {
|
| + _shared_library_configs += [ "//build/config/mac:mac_dynamic_flags" ]
|
| +} else if (is_android) {
|
| + # Strip native JNI exports from shared libraries by default. Binaries that
|
| + # want this can remove this config.
|
| + _shared_library_configs +=
|
| + [ "//build/config/android:hide_native_jni_exports" ]
|
| +}
|
| +set_defaults("shared_library") {
|
| + configs = _shared_library_configs
|
| +}
|
| +if (is_component_build) {
|
| + set_defaults("component") {
|
| + configs = _shared_library_configs
|
| + }
|
| +}
|
| +
|
| +# Source set defaults (also for components in non-component mode).
|
| +set_defaults("source_set") {
|
| + configs = _native_compiler_configs
|
| +}
|
| +if (!is_component_build) {
|
| + set_defaults("component") {
|
| + configs = _native_compiler_configs
|
| + }
|
| +}
|
| +
|
| +# Test defaults.
|
| +set_defaults("test") {
|
| + if (is_android) {
|
| + configs = _shared_library_configs
|
| + } else {
|
| + configs = _executable_configs
|
| + }
|
| +}
|
| +
|
| +# ==============================================================================
|
| +# TOOLCHAIN SETUP
|
| +# ==============================================================================
|
| +#
|
| +# Here we set the default toolchain, as well as the variable host_toolchain
|
| +# which will identify the toolchain corresponding to the local system when
|
| +# doing cross-compiles. When not cross-compiling, this will be the same as the
|
| +# default toolchain.
|
| +
|
| +if (is_android) {
|
| + if (host_os == "linux") {
|
| + # Use clang for the x86/64 Linux host builds.
|
| + if (host_cpu == "x86" || host_cpu == "x64") {
|
| + host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
|
| + } else {
|
| + host_toolchain = "//build/toolchain/linux:$host_cpu"
|
| + }
|
| + } else if (host_os == "mac") {
|
| + host_toolchain = "//build/toolchain/mac:clang_$host_cpu"
|
| + } else {
|
| + assert(false, "Unknown host for android cross compile")
|
| + }
|
| + set_default_toolchain("//build/toolchain/android:$current_cpu")
|
| +} else if (is_linux) {
|
| + if (is_clang) {
|
| + host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
|
| + set_default_toolchain("//build/toolchain/linux:clang_$current_cpu")
|
| + } else {
|
| + host_toolchain = "//build/toolchain/linux:$host_cpu"
|
| + set_default_toolchain("//build/toolchain/linux:$current_cpu")
|
| + }
|
| + if (is_fnl) {
|
| + set_default_toolchain("//build/toolchain/fnl:target")
|
| + }
|
| +} else if (is_mac) {
|
| + host_toolchain = "//build/toolchain/mac:clang_x64"
|
| + set_default_toolchain(host_toolchain)
|
| +} else if (is_ios) {
|
| + host_toolchain = "//build/toolchain/mac:clang_x64"
|
| + set_default_toolchain("//build/toolchain/mac:clang_$current_cpu")
|
| +} else if (is_nacl) {
|
| + # TODO(GYP): This will need to change when we get NaCl working
|
| + # on multiple platforms, but this whole block of code (how we define
|
| + # host_toolchain) needs to be reworked regardless to key off of host_os
|
| + # and host_cpu rather than the is_* variables.
|
| + host_toolchain = "//build/toolchain/linux:clang_x64"
|
| +}
|
| +
|
| +# ==============================================================================
|
| +# COMPONENT SETUP
|
| +# ==============================================================================
|
| +
|
| +# TODO(brettw) erase this once the built-in "component" function is removed.
|
| +if (is_component_build) {
|
| + component_mode = "shared_library"
|
| +} else {
|
| + component_mode = "source_set"
|
| +}
|
| +
|
| +template("component") {
|
| + if (is_component_build) {
|
| + shared_library(target_name) {
|
| + # Configs will always be defined since we set_defaults for a component
|
| + # above. We want to use those rather than whatever came with the nested
|
| + # shared/static library inside the component.
|
| + configs = [] # Prevent list overwriting warning.
|
| + configs = invoker.configs
|
| +
|
| + # The sources assignment filter will have already been applied when the
|
| + # code was originally executed. We don't want to apply it again, since
|
| + # the original target may have override it for some assignments.
|
| + set_sources_assignment_filter([])
|
| +
|
| + if (defined(invoker.all_dependent_configs)) {
|
| + all_dependent_configs = invoker.all_dependent_configs
|
| + }
|
| + if (defined(invoker.allow_circular_includes_from)) {
|
| + allow_circular_includes_from = invoker.allow_circular_includes_from
|
| + }
|
| + if (defined(invoker.cflags)) {
|
| + cflags = invoker.cflags
|
| + }
|
| + if (defined(invoker.cflags_c)) {
|
| + cflags_c = invoker.cflags_c
|
| + }
|
| + if (defined(invoker.cflags_cc)) {
|
| + cflags_cc = invoker.cflags_cc
|
| + }
|
| + if (defined(invoker.cflags_objc)) {
|
| + cflags_objc = invoker.cflags_objc
|
| + }
|
| + if (defined(invoker.cflags_objcc)) {
|
| + cflags_objcc = invoker.cflags_objcc
|
| + }
|
| + if (defined(invoker.check_includes)) {
|
| + check_includes = invoker.check_includes
|
| + }
|
| + if (defined(invoker.data)) {
|
| + data = invoker.data
|
| + }
|
| + if (defined(invoker.data_deps)) {
|
| + data_deps = invoker.data_deps
|
| + }
|
| + if (defined(invoker.datadeps)) {
|
| + datadeps = invoker.datadeps
|
| + }
|
| + if (defined(invoker.defines)) {
|
| + defines = invoker.defines
|
| + }
|
| +
|
| + # All shared libraries must have the sanitizer deps to properly link in
|
| + # asan mode (this target will be empty in other cases).
|
| + if (defined(invoker.deps)) {
|
| + deps = invoker.deps + [ "//build/config/sanitizers:deps" ]
|
| + } else {
|
| + deps = [
|
| + "//build/config/sanitizers:deps",
|
| + ]
|
| + }
|
| + if (defined(invoker.direct_dependent_configs)) {
|
| + direct_dependent_configs = invoker.direct_dependent_configs
|
| + }
|
| + if (defined(invoker.include_dirs)) {
|
| + include_dirs = invoker.include_dirs
|
| + }
|
| + if (defined(invoker.ldflags)) {
|
| + ldflags = invoker.ldflags
|
| + }
|
| + if (defined(invoker.lib_dirs)) {
|
| + lib_dirs = invoker.lib_dirs
|
| + }
|
| + if (defined(invoker.libs)) {
|
| + libs = invoker.libs
|
| + }
|
| + if (defined(invoker.output_extension)) {
|
| + output_extension = invoker.output_extension
|
| + }
|
| + if (defined(invoker.output_name)) {
|
| + output_name = invoker.output_name
|
| + }
|
| + if (defined(invoker.public)) {
|
| + public = invoker.public
|
| + }
|
| + if (defined(invoker.public_configs)) {
|
| + public_configs = invoker.public_configs
|
| + }
|
| + if (defined(invoker.public_deps)) {
|
| + public_deps = invoker.public_deps
|
| + }
|
| + if (defined(invoker.sources)) {
|
| + sources = invoker.sources
|
| + }
|
| + if (defined(invoker.testonly)) {
|
| + testonly = invoker.testonly
|
| + }
|
| + if (defined(invoker.visibility)) {
|
| + visibility = invoker.visibility
|
| + }
|
| + }
|
| + } else {
|
| + source_set(target_name) {
|
| + # See above.
|
| + configs = [] # Prevent list overwriting warning.
|
| + configs = invoker.configs
|
| +
|
| + # See above call.
|
| + set_sources_assignment_filter([])
|
| +
|
| + if (defined(invoker.all_dependent_configs)) {
|
| + all_dependent_configs = invoker.all_dependent_configs
|
| + }
|
| + if (defined(invoker.allow_circular_includes_from)) {
|
| + allow_circular_includes_from = invoker.allow_circular_includes_from
|
| + }
|
| + if (defined(invoker.cflags)) {
|
| + cflags = invoker.cflags
|
| + }
|
| + if (defined(invoker.cflags_c)) {
|
| + cflags_c = invoker.cflags_c
|
| + }
|
| + if (defined(invoker.cflags_cc)) {
|
| + cflags_cc = invoker.cflags_cc
|
| + }
|
| + if (defined(invoker.cflags_objc)) {
|
| + cflags_objc = invoker.cflags_objc
|
| + }
|
| + if (defined(invoker.cflags_objcc)) {
|
| + cflags_objcc = invoker.cflags_objcc
|
| + }
|
| + if (defined(invoker.check_includes)) {
|
| + check_includes = invoker.check_includes
|
| + }
|
| + if (defined(invoker.data)) {
|
| + data = invoker.data
|
| + }
|
| + if (defined(invoker.data_deps)) {
|
| + data_deps = invoker.data_deps
|
| + }
|
| + if (defined(invoker.datadeps)) {
|
| + datadeps = invoker.datadeps
|
| + }
|
| + if (defined(invoker.defines)) {
|
| + defines = invoker.defines
|
| + }
|
| + if (defined(invoker.deps)) {
|
| + deps = invoker.deps
|
| + }
|
| + if (defined(invoker.direct_dependent_configs)) {
|
| + direct_dependent_configs = invoker.direct_dependent_configs
|
| + }
|
| + if (defined(invoker.include_dirs)) {
|
| + include_dirs = invoker.include_dirs
|
| + }
|
| + if (defined(invoker.ldflags)) {
|
| + ldflags = invoker.ldflags
|
| + }
|
| + if (defined(invoker.lib_dirs)) {
|
| + lib_dirs = invoker.lib_dirs
|
| + }
|
| + if (defined(invoker.libs)) {
|
| + libs = invoker.libs
|
| + }
|
| + if (defined(invoker.output_extension)) {
|
| + output_extension = invoker.output_extension
|
| + }
|
| + if (defined(invoker.output_name)) {
|
| + output_name = invoker.output_name
|
| + }
|
| + if (defined(invoker.public)) {
|
| + public = invoker.public
|
| + }
|
| + if (defined(invoker.public_configs)) {
|
| + public_configs = invoker.public_configs
|
| + }
|
| + if (defined(invoker.public_deps)) {
|
| + public_deps = invoker.public_deps
|
| + }
|
| + if (defined(invoker.sources)) {
|
| + sources = invoker.sources
|
| + }
|
| + if (defined(invoker.testonly)) {
|
| + testonly = invoker.testonly
|
| + }
|
| + if (defined(invoker.visibility)) {
|
| + visibility = invoker.visibility
|
| + }
|
| + }
|
| + }
|
| +}
|
|
|