| Index: runtime/third_party/double-conversion/src/fast-dtoa.h
|
| ===================================================================
|
| --- runtime/third_party/double-conversion/src/fast-dtoa.h (revision 33139)
|
| +++ runtime/third_party/double-conversion/src/fast-dtoa.h (working copy)
|
| @@ -37,6 +37,8 @@
|
| // result will be the most accurate number of this length. Longer
|
| // representations might be more accurate.
|
| FAST_DTOA_SHORTEST,
|
| + // Same as FAST_DTOA_SHORTEST but for single-precision floats.
|
| + FAST_DTOA_SHORTEST_SINGLE,
|
| // Computes a representation where the precision (number of digits) is
|
| // given as input. The precision is independent of the decimal point.
|
| FAST_DTOA_PRECISION
|
| @@ -45,6 +47,8 @@
|
| // FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not
|
| // include the terminating '\0' character.
|
| static const int kFastDtoaMaximalLength = 17;
|
| +// Same for single-precision numbers.
|
| +static const int kFastDtoaMaximalSingleLength = 9;
|
|
|
| // Provides a decimal representation of v.
|
| // The result should be interpreted as buffer * 10^(point - length).
|
|
|