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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/display_manager.h" | 5 #include "ash/display/display_manager.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/display/display_layout_store.h" |
8 #include "ash/screen_ash.h" | 9 #include "ash/screen_ash.h" |
9 #include "ash/shell.h" | 10 #include "ash/shell.h" |
10 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
11 #include "ash/test/display_manager_test_api.h" | 12 #include "ash/test/display_manager_test_api.h" |
12 #include "ash/test/mirror_window_test_api.h" | 13 #include "ash/test/mirror_window_test_api.h" |
13 #include "base/format_macros.h" | 14 #include "base/format_macros.h" |
14 #include "base/strings/string_number_conversions.h" | 15 #include "base/strings/string_number_conversions.h" |
15 #include "base/strings/stringprintf.h" | 16 #include "base/strings/stringprintf.h" |
16 #include "ui/aura/env.h" | 17 #include "ui/aura/env.h" |
17 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
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640 // The mouse pointer is outside and closest display is 1st one. | 641 // The mouse pointer is outside and closest display is 1st one. |
641 UpdateDisplay("300x280,200x200"); | 642 UpdateDisplay("300x280,200x200"); |
642 EXPECT_EQ("150,140", env->last_mouse_location().ToString()); | 643 EXPECT_EQ("150,140", env->last_mouse_location().ToString()); |
643 } | 644 } |
644 | 645 |
645 TEST_F(DisplayManagerTest, EnsurePointerInDisplays_2ndOnLeft) { | 646 TEST_F(DisplayManagerTest, EnsurePointerInDisplays_2ndOnLeft) { |
646 if (!SupportsMultipleDisplays()) | 647 if (!SupportsMultipleDisplays()) |
647 return; | 648 return; |
648 | 649 |
649 // Set the 2nd display on the left. | 650 // Set the 2nd display on the left. |
650 DisplayController* display_controller = | 651 DisplayLayoutStore* layout_store = |
651 Shell::GetInstance()->display_controller(); | 652 Shell::GetInstance()->display_manager()->layout_store(); |
652 DisplayLayout layout = display_controller->default_display_layout(); | 653 DisplayLayout layout = layout_store->default_display_layout(); |
653 layout.position = DisplayLayout::LEFT; | 654 layout.position = DisplayLayout::LEFT; |
654 display_controller->SetDefaultDisplayLayout(layout); | 655 layout_store->SetDefaultDisplayLayout(layout); |
655 | 656 |
656 UpdateDisplay("200x200,300x300"); | 657 UpdateDisplay("200x200,300x300"); |
657 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); | 658 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); |
658 | 659 |
659 EXPECT_EQ("-300,0 300x300", | 660 EXPECT_EQ("-300,0 300x300", |
660 ScreenAsh::GetSecondaryDisplay().bounds().ToString()); | 661 ScreenAsh::GetSecondaryDisplay().bounds().ToString()); |
661 | 662 |
662 aura::Env* env = aura::Env::GetInstance(); | 663 aura::Env* env = aura::Env::GetInstance(); |
663 | 664 |
664 // Set the initial position. | 665 // Set the initial position. |
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974 UpdateDisplay("400x600/o,600x800/o"); | 975 UpdateDisplay("400x600/o,600x800/o"); |
975 EXPECT_FALSE(display_observer.changed_and_reset()); | 976 EXPECT_FALSE(display_observer.changed_and_reset()); |
976 EXPECT_EQ("400x600", test_api.GetRootWindow()->bounds().size().ToString()); | 977 EXPECT_EQ("400x600", test_api.GetRootWindow()->bounds().size().ToString()); |
977 EXPECT_EQ("600x800", GetMirroredDisplay().size().ToString()); | 978 EXPECT_EQ("600x800", GetMirroredDisplay().size().ToString()); |
978 | 979 |
979 Shell::GetScreen()->RemoveObserver(&display_observer); | 980 Shell::GetScreen()->RemoveObserver(&display_observer); |
980 } | 981 } |
981 | 982 |
982 } // namespace internal | 983 } // namespace internal |
983 } // namespace ash | 984 } // namespace ash |
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