Index: ui/ozone/platform/wayland/wayland_keyboard.cc |
diff --git a/ui/ozone/platform/wayland/wayland_keyboard.cc b/ui/ozone/platform/wayland/wayland_keyboard.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..522259a05352de8c622a1104beb47ca43829cbf8 |
--- /dev/null |
+++ b/ui/ozone/platform/wayland/wayland_keyboard.cc |
@@ -0,0 +1,91 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/ozone/platform/wayland/wayland_keyboard.h" |
+ |
+#include <wayland-client.h> |
+ |
+#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" |
+#include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
+#include "ui/ozone/platform/wayland/wayland_window.h" |
+ |
+namespace ui { |
+ |
+WaylandKeyboard::WaylandKeyboard(wl_keyboard* keyboard, |
+ const EventDispatchCallback& callback) |
+ : obj_(keyboard), |
+ evdev_(&modifiers_, |
+ KeyboardLayoutEngineManager::GetKeyboardLayoutEngine(), |
+ callback) { |
+ static const wl_keyboard_listener listener = { |
+ &WaylandKeyboard::Keymap, &WaylandKeyboard::Enter, |
+ &WaylandKeyboard::Leave, &WaylandKeyboard::Key, |
+ &WaylandKeyboard::Modifiers, &WaylandKeyboard::RepeatInfo, |
+ }; |
+ |
+ wl_keyboard_add_listener(obj_.get(), &listener, this); |
+ evdev_.SetAutoRepeatEnabled(true); |
+} |
+ |
+WaylandKeyboard::~WaylandKeyboard() {} |
+ |
+void WaylandKeyboard::Keymap(void* data, |
+ wl_keyboard* obj, |
+ uint32_t format, |
+ int32_t fd, |
+ uint32_t size) { |
+ // TODO(forney): Implement proper keymap handling. |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void WaylandKeyboard::Enter(void* data, |
+ wl_keyboard* obj, |
+ uint32_t serial, |
+ wl_surface* surface, |
+ wl_array* keys) { |
+ WaylandWindow::FromSurface(surface)->set_keyboard_focus(true); |
+ // TODO(forney): The KeyboardEvdev object should update its state using the |
+ // passed key array. |
+} |
+ |
+void WaylandKeyboard::Leave(void* data, |
+ wl_keyboard* obj, |
+ uint32_t serial, |
+ wl_surface* surface) { |
+ WaylandWindow::FromSurface(surface)->set_keyboard_focus(false); |
+} |
+ |
+void WaylandKeyboard::Key(void* data, |
+ wl_keyboard* obj, |
+ uint32_t serial, |
+ uint32_t time, |
+ uint32_t key, |
+ uint32_t state) { |
+ WaylandKeyboard* keyboard = static_cast<WaylandKeyboard*>(data); |
+ keyboard->evdev_.OnKeyChange(key, state == WL_KEYBOARD_KEY_STATE_PRESSED, |
+ false, base::TimeDelta::FromMilliseconds(time), |
+ keyboard->obj_.id()); |
+} |
+ |
+void WaylandKeyboard::Modifiers(void* data, |
+ wl_keyboard* obj, |
+ uint32_t serial, |
+ uint32_t mods_depressed, |
+ uint32_t mods_latched, |
+ uint32_t mods_locked, |
+ uint32_t group) { |
+ // TODO(forney): Implement proper modifier handling. |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void WaylandKeyboard::RepeatInfo(void* data, |
+ wl_keyboard* obj, |
+ int32_t rate, |
+ int32_t delay) { |
+ WaylandKeyboard* keyboard = static_cast<WaylandKeyboard*>(data); |
+ keyboard->evdev_.SetAutoRepeatRate(base::TimeDelta::FromMilliseconds(delay), |
+ base::TimeDelta::FromSeconds(1) / rate); |
+} |
+ |
+} // namespace ui |