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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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221 return texture->asRenderTarget(); | 221 return texture->asRenderTarget(); |
222 } | 222 } |
223 | 223 |
224 // This method ensures that we always have a texture-backed "bitmap" when we fin
ally | 224 // This method ensures that we always have a texture-backed "bitmap" when we fin
ally |
225 // call through to the base impl so that the image filtering code will take the | 225 // call through to the base impl so that the image filtering code will take the |
226 // gpu-specific paths. This mirrors SkCanvas::internalDrawDevice (the other | 226 // gpu-specific paths. This mirrors SkCanvas::internalDrawDevice (the other |
227 // use of SkImageFilter::filterImage) in that the source and dest will have | 227 // use of SkImageFilter::filterImage) in that the source and dest will have |
228 // homogenous backing (e.g., raster or gpu). | 228 // homogenous backing (e.g., raster or gpu). |
229 void SkGpuDevice::drawSpriteWithFilter(const SkDraw& draw, const SkBitmap& bitma
p, | 229 void SkGpuDevice::drawSpriteWithFilter(const SkDraw& draw, const SkBitmap& bitma
p, |
230 int x, int y, const SkPaint& paint) { | 230 int x, int y, const SkPaint& paint) { |
| 231 ASSERT_SINGLE_OWNER |
| 232 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice", "drawSpriteWithFilter", fConte
xt); |
| 233 |
| 234 if (fContext->abandoned()) { |
| 235 return; |
| 236 } |
| 237 |
231 if (bitmap.getTexture()) { | 238 if (bitmap.getTexture()) { |
232 INHERITED::drawSpriteWithFilter(draw, bitmap, x, y, paint); | 239 INHERITED::drawSpriteWithFilter(draw, bitmap, x, y, paint); |
233 return; | 240 return; |
234 } | 241 } |
235 | 242 |
236 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); | 243 SkAutoLockPixels alp(bitmap, !bitmap.getTexture()); |
237 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { | 244 if (!bitmap.getTexture() && !bitmap.readyToDraw()) { |
238 return; | 245 return; |
239 } | 246 } |
240 | 247 |
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1915 } | 1922 } |
1916 | 1923 |
1917 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1924 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1918 ASSERT_SINGLE_OWNER | 1925 ASSERT_SINGLE_OWNER |
1919 // We always return a transient cache, so it is freed after each | 1926 // We always return a transient cache, so it is freed after each |
1920 // filter traversal. | 1927 // filter traversal. |
1921 return SkGpuDevice::NewImageFilterCache(); | 1928 return SkGpuDevice::NewImageFilterCache(); |
1922 } | 1929 } |
1923 | 1930 |
1924 #endif | 1931 #endif |
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