| Index: tests/PathUtilsTest.cpp
|
| diff --git a/tests/PathUtilsTest.cpp b/tests/PathUtilsTest.cpp
|
| index 1b497880b2b02c516876def92a03859686f22c16..ebceeabdd6dd40fbaa042c2512b6c83894bdedd1 100644
|
| --- a/tests/PathUtilsTest.cpp
|
| +++ b/tests/PathUtilsTest.cpp
|
| @@ -14,15 +14,11 @@
|
| #include "SkRandom.h"
|
| #include "SkTime.h"
|
|
|
| -#define NUM_IT 1000
|
| -#define ON 0xFF000000 // black pixel
|
| -#define OFF 0x00000000 // transparent pixel
|
| +#define SK_NUM_IT 100
|
|
|
| class SkBitmap;
|
|
|
| -//this function is redefined for sample, test, and bench. is there anywhere
|
| -// I can put it to avoid code duplcation?
|
| -static void fillRandomBits( int chars, char* bits ){
|
| +static void fill_random_bits( int chars, char* bits ){
|
| SkMWCRandom rand(SkTime::GetMSecs());
|
|
|
| for (int i = 0; i < chars; ++i){
|
| @@ -30,30 +26,55 @@ static void fillRandomBits( int chars, char* bits ){
|
| }
|
| }
|
|
|
| -//also defined within PathUtils.cpp, but not in scope here. Anyway to call it
|
| -// without re-defining it?
|
| -static int getBit( const char* buffer, int x ) {
|
| +static int get_bit( const char* buffer, int x ) {
|
| int byte = x >> 3;
|
| int bit = x & 7;
|
|
|
| - return buffer[byte] & (1 << bit);
|
| + return buffer[byte] & (128 >> bit);
|
| }
|
| +/* // useful for debugging errors
|
| + #include <iostream>
|
| +static void print_bits( const char* bits, int w, int h) {
|
| +
|
| + for (int y = 0; y < h; ++y) {
|
| + for (int x = 0; x < w; ++x){
|
| + bool bit = getBit(&bits[y], x)!=0;
|
| + std::cout << bit;
|
| + }
|
| + std::cout << std::endl;
|
| + }
|
| +}
|
| +
|
| +static void print_bmp( SkBitmap* bmp, int w, int h){
|
| +
|
| + for (int y = 0; y < h; ++y) {
|
| + for (int x = 0; x < w; ++x) {
|
| + int d = *bmp->getAddr32(x,y);
|
| + if (d == -1)
|
| + std::cout << 0;
|
| + else
|
| + std::cout << 1;
|
| + }
|
| + std::cout << std::endl;
|
| + }
|
| + }
|
| +*/
|
|
|
| -static void bin2SkBitmap(const char* bin_bmp, SkBitmap* sk_bmp,
|
| - int h, int w, int stride){
|
| +static void binary_to_skbitmap(const char* bin_bmp, SkBitmap* sk_bmp,
|
| + int h, int w, int rowBytes){
|
| //init the SkBitmap
|
| sk_bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
|
| sk_bmp->allocPixels();
|
|
|
| for (int y = 0; y < h; ++y) { // for every row
|
|
|
| - const char* curLine = &bin_bmp[y * stride];
|
| + const char* curLine = &bin_bmp[y * rowBytes];
|
| for (int x = 0; x < w; ++x) {// for every pixel
|
| - if (getBit(curLine, x)) {
|
| - *sk_bmp->getAddr32(x,y) = ON;
|
| + if (get_bit(curLine, x)) {
|
| + *sk_bmp->getAddr32(x,y) = SK_ColorBLACK;
|
| }
|
| else {
|
| - *sk_bmp->getAddr32(x,y) = OFF;
|
| + *sk_bmp->getAddr32(x,y) = SK_ColorWHITE;
|
| }
|
| }
|
| }
|
| @@ -64,14 +85,14 @@ static bool test_bmp(skiatest::Reporter* reporter,
|
| int h, int w) {
|
| for (int y = 0; y < h; ++y) { // loop through all pixels
|
| for (int x = 0; x < w; ++x) {
|
| - REPORTER_ASSERT( reporter, *bmp1->getAddr32(x,y) == *bmp1->getAddr32(x,y) );
|
| + REPORTER_ASSERT( reporter, *bmp1->getAddr32(x,y) == *bmp2->getAddr32(x,y) );
|
| }
|
| }
|
| return true;
|
| }
|
|
|
| static void test_path_eq(skiatest::Reporter* reporter, const SkPath* path,
|
| - const SkBitmap* truth, int h, int w){
|
| + const SkBitmap* truth, int w, int h){
|
| // make paint
|
| SkPaint bmpPaint;
|
| bmpPaint.setAntiAlias(true); // Black paint for bitmap
|
| @@ -82,55 +103,55 @@ static void test_path_eq(skiatest::Reporter* reporter, const SkPath* path,
|
| SkBitmap bmp;
|
| bmp.setConfig(SkBitmap::kARGB_8888_Config, w, h);
|
| bmp.allocPixels();
|
| - SkCanvas(bmp).drawPath(*path, bmpPaint);
|
| + SkCanvas canvas(bmp);
|
| + canvas.clear(SK_ColorWHITE);
|
| + canvas.drawPath(*path, bmpPaint);
|
|
|
| // test bmp
|
| - test_bmp(reporter, &bmp, truth, h, w);
|
| + test_bmp(reporter, truth, &bmp, h, w);
|
| }
|
|
|
| static void test_path(skiatest::Reporter* reporter, const SkBitmap* truth,
|
| - const char* bin_bmp, int h, int w, int stride){
|
| + const char* bin_bmp, int w, int h, int stride){
|
| // make path
|
| SkPath path;
|
| - SkPathUtils::BitsToPath_Path(&path, bin_bmp, h, w, stride);
|
| + SkPathUtils::BitsToPath_Path(&path, bin_bmp, w, h, stride);
|
|
|
| //test for correctness
|
| - test_path_eq(reporter, &path, truth, h, w);
|
| + test_path_eq(reporter, &path, truth, w, h);
|
| }
|
|
|
| static void test_region(skiatest::Reporter* reporter, const SkBitmap* truth,
|
| - const char* bin_bmp, int h, int w, int stride){
|
| + const char* bin_bmp, int w, int h, int stride){
|
| //generate bitmap
|
| SkPath path;
|
| - SkPathUtils::BitsToPath_Region(&path, bin_bmp, h, w, stride);
|
| + SkPathUtils::BitsToPath_Region(&path, bin_bmp, w, h, stride);
|
|
|
| //test for correctness
|
| - test_path_eq(reporter, &path, truth, h, w);
|
| + test_path_eq(reporter, &path, truth, w, h);
|
| }
|
|
|
| -#define W_tests 4
|
| -
|
| static void TestPathUtils(skiatest::Reporter* reporter) {
|
| - const int w[W_tests] = {4, 8, 12, 16};
|
| - const int h = 8, stride = 4;
|
| + const int w[] = {4, 8, 12, 16};
|
| + const int h = 8, rowBytes = 4;
|
|
|
| - char bits[ h * stride ];
|
| + char bits[ h * rowBytes ];
|
| static char* bin_bmp = &bits[0];
|
|
|
| //loop to run randomized test lots of times
|
| - for (int it = 0; it < NUM_IT; ++it)
|
| + for (int it = 0; it < SK_NUM_IT; ++it)
|
| {
|
| // generate a random binary bitmap
|
| - fillRandomBits( h * stride, bin_bmp); // generate random bitmap
|
| + fill_random_bits( h * rowBytes, bin_bmp); // generate random bitmap
|
|
|
| // for each bitmap width, use subset of binary bitmap
|
| - for (int i = 0; i < W_tests; ++i) {
|
| + for (uint i = 0; i < SK_ARRAY_COUNT(w); ++i) {
|
| // generate truth bitmap
|
| SkBitmap bmpTruth;
|
| - bin2SkBitmap(bin_bmp, &bmpTruth, h, w[i], stride);
|
| + binary_to_skbitmap(bin_bmp, &bmpTruth, h, w[i], rowBytes);
|
|
|
| - test_path(reporter, &bmpTruth, bin_bmp, h, w[i], stride);
|
| - test_region(reporter, &bmpTruth, bin_bmp, h, w[i], stride);
|
| + test_path(reporter, &bmpTruth, bin_bmp, w[i], h, rowBytes);
|
| + test_region(reporter, &bmpTruth, bin_bmp, w[i], h, rowBytes);
|
| }
|
| }
|
| }
|
|
|