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| 1 /* | 1 /* |
| 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2007-2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 #include "V8DocumentType.h" | 39 #include "V8DocumentType.h" |
| 40 #include "V8Element.h" | 40 #include "V8Element.h" |
| 41 #include "V8Entity.h" | 41 #include "V8Entity.h" |
| 42 #include "V8HTMLElement.h" | 42 #include "V8HTMLElement.h" |
| 43 #include "V8Node.h" | 43 #include "V8Node.h" |
| 44 #include "V8Notation.h" | 44 #include "V8Notation.h" |
| 45 #include "V8ProcessingInstruction.h" | 45 #include "V8ProcessingInstruction.h" |
| 46 #include "V8SVGElement.h" | 46 #include "V8SVGElement.h" |
| 47 #include "V8ShadowRoot.h" | 47 #include "V8ShadowRoot.h" |
| 48 #include "V8Text.h" | 48 #include "V8Text.h" |
| 49 #include "bindings/v8/ExceptionState.h" |
| 49 #include "bindings/v8/V8AbstractEventListener.h" | 50 #include "bindings/v8/V8AbstractEventListener.h" |
| 50 #include "bindings/v8/V8Binding.h" | 51 #include "bindings/v8/V8Binding.h" |
| 51 #include "bindings/v8/V8EventListener.h" | 52 #include "bindings/v8/V8EventListener.h" |
| 52 #include "core/dom/Document.h" | 53 #include "core/dom/Document.h" |
| 53 #include "core/dom/EventListener.h" | 54 #include "core/dom/EventListener.h" |
| 54 #include "core/dom/shadow/ShadowRoot.h" | 55 #include "core/dom/shadow/ShadowRoot.h" |
| 55 #include "wtf/RefPtr.h" | 56 #include "wtf/RefPtr.h" |
| 56 | 57 |
| 57 namespace WebCore { | 58 namespace WebCore { |
| 58 | 59 |
| 59 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior | 60 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior |
| 60 void V8Node::insertBeforeMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) | 61 void V8Node::insertBeforeMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) |
| 61 { | 62 { |
| 62 v8::Handle<v8::Object> holder = args.Holder(); | 63 v8::Handle<v8::Object> holder = args.Holder(); |
| 63 Node* imp = V8Node::toNative(holder); | 64 Node* imp = V8Node::toNative(holder); |
| 64 ExceptionCode ec = 0; | 65 ExceptionState es(args.GetIsolate()); |
| 65 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; | 66 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; |
| 66 Node* refChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0
; | 67 Node* refChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0
; |
| 67 bool success = imp->insertBefore(newChild, refChild, ec, AttachLazily); | 68 bool success = imp->insertBefore(newChild, refChild, es, AttachLazily); |
| 68 if (ec) { | 69 if (es.throwIfNeeded()) |
| 69 setDOMException(ec, args.GetIsolate()); | |
| 70 return; | 70 return; |
| 71 } | |
| 72 if (success) { | 71 if (success) { |
| 73 v8SetReturnValue(args, args[0]); | 72 v8SetReturnValue(args, args[0]); |
| 74 return; | 73 return; |
| 75 } | 74 } |
| 76 v8SetReturnValueNull(args); | 75 v8SetReturnValueNull(args); |
| 77 } | 76 } |
| 78 | 77 |
| 79 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior | 78 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior |
| 80 void V8Node::replaceChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) | 79 void V8Node::replaceChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) |
| 81 { | 80 { |
| 82 v8::Handle<v8::Object> holder = args.Holder(); | 81 v8::Handle<v8::Object> holder = args.Holder(); |
| 83 Node* imp = V8Node::toNative(holder); | 82 Node* imp = V8Node::toNative(holder); |
| 84 ExceptionCode ec = 0; | 83 ExceptionState es(args.GetIsolate()); |
| 85 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; | 84 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; |
| 86 Node* oldChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0
; | 85 Node* oldChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0
; |
| 87 bool success = imp->replaceChild(newChild, oldChild, ec, AttachLazily); | 86 bool success = imp->replaceChild(newChild, oldChild, es, AttachLazily); |
| 88 if (ec) { | 87 if (es.throwIfNeeded()) |
| 89 setDOMException(ec, args.GetIsolate()); | |
| 90 return; | 88 return; |
| 91 } | |
| 92 if (success) { | 89 if (success) { |
| 93 v8SetReturnValue(args, args[1]); | 90 v8SetReturnValue(args, args[1]); |
| 94 return; | 91 return; |
| 95 } | 92 } |
| 96 v8SetReturnValueNull(args); | 93 v8SetReturnValueNull(args); |
| 97 } | 94 } |
| 98 | 95 |
| 99 void V8Node::removeChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) | 96 void V8Node::removeChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) |
| 100 { | 97 { |
| 101 v8::Handle<v8::Object> holder = args.Holder(); | 98 v8::Handle<v8::Object> holder = args.Holder(); |
| 102 Node* imp = V8Node::toNative(holder); | 99 Node* imp = V8Node::toNative(holder); |
| 103 ExceptionCode ec = 0; | 100 ExceptionState es(args.GetIsolate()); |
| 104 Node* oldChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; | 101 Node* oldChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; |
| 105 bool success = imp->removeChild(oldChild, ec); | 102 bool success = imp->removeChild(oldChild, es); |
| 106 if (ec) { | 103 if (es.throwIfNeeded()) |
| 107 setDOMException(ec, args.GetIsolate()); | |
| 108 return; | 104 return; |
| 109 } | |
| 110 if (success) { | 105 if (success) { |
| 111 v8SetReturnValue(args, args[0]); | 106 v8SetReturnValue(args, args[0]); |
| 112 return; | 107 return; |
| 113 } | 108 } |
| 114 v8SetReturnValueNull(args); | 109 v8SetReturnValueNull(args); |
| 115 } | 110 } |
| 116 | 111 |
| 117 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior | 112 // This function is customized to take advantage of the optional 4th argument: A
ttachBehavior |
| 118 void V8Node::appendChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) | 113 void V8Node::appendChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
args) |
| 119 { | 114 { |
| 120 v8::Handle<v8::Object> holder = args.Holder(); | 115 v8::Handle<v8::Object> holder = args.Holder(); |
| 121 Node* imp = V8Node::toNative(holder); | 116 Node* imp = V8Node::toNative(holder); |
| 122 ExceptionCode ec = 0; | 117 ExceptionState es(args.GetIsolate()); |
| 123 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; | 118 Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(a
rgs.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0
; |
| 124 bool success = imp->appendChild(newChild, ec, AttachLazily); | 119 bool success = imp->appendChild(newChild, es, AttachLazily); |
| 125 if (ec) { | 120 if (es.throwIfNeeded()) |
| 126 setDOMException(ec, args.GetIsolate()); | |
| 127 return; | 121 return; |
| 128 } | |
| 129 if (success) { | 122 if (success) { |
| 130 v8SetReturnValue(args, args[0]); | 123 v8SetReturnValue(args, args[0]); |
| 131 return; | 124 return; |
| 132 } | 125 } |
| 133 v8SetReturnValueNull(args); | 126 v8SetReturnValueNull(args); |
| 134 } | 127 } |
| 135 | 128 |
| 136 v8::Handle<v8::Object> wrap(Node* impl, v8::Handle<v8::Object> creationContext,
v8::Isolate* isolate) | 129 v8::Handle<v8::Object> wrap(Node* impl, v8::Handle<v8::Object> creationContext,
v8::Isolate* isolate) |
| 137 { | 130 { |
| 138 ASSERT(impl); | 131 ASSERT(impl); |
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| 165 return wrap(toShadowRoot(impl), creationContext, isolate); | 158 return wrap(toShadowRoot(impl), creationContext, isolate); |
| 166 return wrap(static_cast<DocumentFragment*>(impl), creationContext, isola
te); | 159 return wrap(static_cast<DocumentFragment*>(impl), creationContext, isola
te); |
| 167 case Node::NOTATION_NODE: | 160 case Node::NOTATION_NODE: |
| 168 return wrap(static_cast<Notation*>(impl), creationContext, isolate); | 161 return wrap(static_cast<Notation*>(impl), creationContext, isolate); |
| 169 default: | 162 default: |
| 170 break; // ENTITY_REFERENCE_NODE or XPATH_NAMESPACE_NODE | 163 break; // ENTITY_REFERENCE_NODE or XPATH_NAMESPACE_NODE |
| 171 } | 164 } |
| 172 return V8Node::createWrapper(impl, creationContext, isolate); | 165 return V8Node::createWrapper(impl, creationContext, isolate); |
| 173 } | 166 } |
| 174 } // namespace WebCore | 167 } // namespace WebCore |
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