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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BackspaceStateMachine_h | 5 #ifndef BackspaceStateMachine_h |
| 6 #define BackspaceStateMachine_h | 6 #define BackspaceStateMachine_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
| 10 #include "wtf/Noncopyable.h" | 10 #include "wtf/Noncopyable.h" |
| 11 #include "wtf/text/Unicode.h" | 11 #include "wtf/text/Unicode.h" |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class CORE_EXPORT BackspaceStateMachine { | 15 class CORE_EXPORT BackspaceStateMachine { |
| 16 STACK_ALLOCATED(); | 16 STACK_ALLOCATED(); |
| 17 WTF_MAKE_NONCOPYABLE(BackspaceStateMachine); | 17 WTF_MAKE_NONCOPYABLE(BackspaceStateMachine); |
| 18 public: | 18 public: |
| 19 enum class State { | |
| 20 Unknown, // Indicates the state machine is in unknown state. | |
| 21 NeedMoreCodeUnit, // Indicates the state machine needs more code units t o transit the state. | |
| 22 NeedFollowingCodeUnit, // Indicates the state machine needs following co de units to transit the state. | |
| 23 Finished, // Indicates the state machine found a boundary. | |
| 24 }; | |
| 19 BackspaceStateMachine() = default; | 25 BackspaceStateMachine() = default; |
| 20 | 26 |
| 21 // Returns true when the state machine has stopped. | 27 // Prepares by feeding preceding text. |
| 22 bool updateState(UChar codeUnit); | 28 // This method must not be called after feedFollowingCodeUnit(). |
| 29 State feedPrecedingCodeUnit(UChar codeUnit); | |
|
yosin_UTC9
2016/03/30 04:44:27
BTW, how do we specify no preceding characters, e.
Seigo Nonaka
2016/03/30 06:58:57
Yes this is the reason why I can't put NOTREACHED
| |
| 23 | 30 |
| 24 // Finalize the state machine and returns the code unit count to be deleted. | 31 // Find boundary offset by feeding following text. |
| 25 // If the state machine hasn't finished, this method finishes the state | 32 // This method must be called after feedPrecedingCodeUnit() returns Preparat ionDone. |
|
yosin_UTC9
2016/03/30 01:58:41
|enum class State| doesn't have member |Preparatio
Seigo Nonaka
2016/03/30 06:58:57
Done.
| |
| 26 // machine first. | 33 State feedFollowingCodeUnit(UChar codeUnit); |
| 27 int finalizeAndGetCodeUnitCountToBeDeleted(); | 34 |
| 35 // Returns the next boundary offset. This method finalizes the state machine if it is not finished. | |
| 36 int finalizeAndGetBoundaryOffset(); | |
| 28 | 37 |
| 29 // Resets the internal state to the initial state. | 38 // Resets the internal state to the initial state. |
| 30 void reset(); | 39 void reset(); |
| 31 | 40 |
| 32 private: | 41 private: |
| 33 int m_codeUnitsToBeDeleted = 0; | 42 int m_codeUnitsToBeDeleted = 0; |
| 34 | 43 |
| 35 // Used for composing supplementary code point with surrogate pairs. | 44 // Used for composing supplementary code point with surrogate pairs. |
| 36 UChar m_trailSurrogate = 0; | 45 UChar m_trailSurrogate = 0; |
| 37 }; | 46 }; |
| 38 | 47 |
| 39 } // namespace blink | 48 } // namespace blink |
| 40 | 49 |
| 41 #endif | 50 #endif |
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