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Unified Diff: content/public/gpu/gpu_video_decode_accelerator_factory.h

Issue 1839193003: Reland: Introduce GpuVideoDecodeAcceleratorFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: content/public/gpu/gpu_video_decode_accelerator_factory.h
diff --git a/content/public/gpu/gpu_video_decode_accelerator_factory.h b/content/public/gpu/gpu_video_decode_accelerator_factory.h
new file mode 100644
index 0000000000000000000000000000000000000000..b02ceeabfed731bb67c4a10565c7a7eddcbca761
--- /dev/null
+++ b/content/public/gpu/gpu_video_decode_accelerator_factory.h
@@ -0,0 +1,96 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
+#define CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
+
+#include "base/callback.h"
+#include "base/memory/weak_ptr.h"
+#include "content/common/content_export.h"
+#include "gpu/command_buffer/service/gpu_preferences.h"
+#include "gpu/config/gpu_info.h"
+#include "media/video/video_decode_accelerator.h"
+
+namespace gfx {
+class GLContext;
+}
+
+namespace gl {
+class GLImage;
+}
+
+namespace gpu {
+namespace gles2 {
+class GLES2Decoder;
+}
+}
+
+namespace content {
+
+class GpuVideoDecodeAcceleratorFactoryImpl;
+
+// This factory allows creation of VideoDecodeAccelerator implementations,
+// providing the most applicable VDA for current platform and given
+// configuration. To be used in GPU process only.
+class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory {
+ public:
+ virtual ~GpuVideoDecodeAcceleratorFactory();
+
+ // Return current GLContext.
+ using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>;
+
+ // Make the applicable GL context current. To be called by VDAs before
+ // executing any GL calls. Return true on success, false otherwise.
+ using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
+
+ // Bind |image| to |client_texture_id| given |texture_target|. If
+ // |can_bind_to_sampler| is true, then the image may be used as a sampler
+ // directly, otherwise a copy to a staging buffer is required.
+ // Return true on success, false otherwise.
+ using BindGLImageCallback =
+ base::Callback<bool(uint32_t client_texture_id,
+ uint32_t texture_target,
+ const scoped_refptr<gl::GLImage>& image,
+ bool can_bind_to_sampler)>;
+
+ // Return a WeakPtr to a GLES2Decoder, if one is available.
+ using GetGLES2DecoderCallback =
+ base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
+
+ // Create a factory capable of producing VDA instances for current platform.
+ static scoped_ptr<GpuVideoDecodeAcceleratorFactory> Create(
+ const GetGLContextCallback& get_gl_context_cb,
+ const MakeGLContextCurrentCallback& make_context_current_cb,
+ const BindGLImageCallback& bind_image_cb);
+
+ static scoped_ptr<GpuVideoDecodeAcceleratorFactory> CreateWithGLES2Decoder(
+ const GetGLContextCallback& get_gl_context_cb,
+ const MakeGLContextCurrentCallback& make_context_current_cb,
+ const BindGLImageCallback& bind_image_cb,
+ const GetGLES2DecoderCallback& get_gles2_decoder_cb);
+
+ // Return decoder capabilities supported on the current platform.
+ static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities(
+ const gpu::GpuPreferences& gpu_preferences);
+
+ // Create a VDA for the current platform for |client| with the given |config|
+ // and for given |gpu_preferences|. Return nullptr on failure.
+ virtual scoped_ptr<media::VideoDecodeAccelerator> CreateVDA(
+ media::VideoDecodeAccelerator::Client* client,
+ const media::VideoDecodeAccelerator::Config& config,
+ const gpu::GpuPreferences& gpu_preferences);
+
+ private:
+ // TODO(posciak): This is temporary and will not be needed once
+ // GpuVideoDecodeAcceleratorFactoryImpl implements
+ // GpuVideoDecodeAcceleratorFactory, see crbug.com/597150 and related.
+ GpuVideoDecodeAcceleratorFactory(
+ scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> gvdafactory_impl);
+
+ scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> gvdafactory_impl_;
+};
+
+} // namespace content
+
+#endif // CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_

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