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Side by Side Diff: content/common/gpu/media/video_decode_accelerator_unittest.cc

Issue 1839193003: Reland: Introduce GpuVideoDecodeAcceleratorFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The bulk of this file is support code; sorry about that. Here's an overview 5 // The bulk of this file is support code; sorry about that. Here's an overview
6 // to hopefully help readers of this code: 6 // to hopefully help readers of this code:
7 // - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or 7 // - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or
8 // Win/EGL. 8 // Win/EGL.
9 // - ClientState is an enum for the state of the decode client used by the test. 9 // - ClientState is an enum for the state of the decode client used by the test.
10 // - ClientStateNotification is a barrier abstraction that allows the test code 10 // - ClientStateNotification is a barrier abstraction that allows the test code
(...skipping 29 matching lines...) Expand all
40 #include "base/strings/stringize_macros.h" 40 #include "base/strings/stringize_macros.h"
41 #include "base/strings/stringprintf.h" 41 #include "base/strings/stringprintf.h"
42 #include "base/strings/utf_string_conversions.h" 42 #include "base/strings/utf_string_conversions.h"
43 #include "base/synchronization/condition_variable.h" 43 #include "base/synchronization/condition_variable.h"
44 #include "base/synchronization/lock.h" 44 #include "base/synchronization/lock.h"
45 #include "base/synchronization/waitable_event.h" 45 #include "base/synchronization/waitable_event.h"
46 #include "base/thread_task_runner_handle.h" 46 #include "base/thread_task_runner_handle.h"
47 #include "base/threading/thread.h" 47 #include "base/threading/thread.h"
48 #include "build/build_config.h" 48 #include "build/build_config.h"
49 #include "content/common/gpu/media/fake_video_decode_accelerator.h" 49 #include "content/common/gpu/media/fake_video_decode_accelerator.h"
50 #include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h"
50 #include "content/common/gpu/media/rendering_helper.h" 51 #include "content/common/gpu/media/rendering_helper.h"
51 #include "content/common/gpu/media/video_accelerator_unittest_helpers.h" 52 #include "content/common/gpu/media/video_accelerator_unittest_helpers.h"
53 #include "gpu/command_buffer/service/gpu_preferences.h"
hans 2016/04/08 01:29:43 I think you need a dependency on gpu.gyp:command_b
52 #include "media/filters/h264_parser.h" 54 #include "media/filters/h264_parser.h"
53 #include "testing/gtest/include/gtest/gtest.h" 55 #include "testing/gtest/include/gtest/gtest.h"
54 #include "ui/gfx/codec/png_codec.h" 56 #include "ui/gfx/codec/png_codec.h"
55 #include "ui/gl/gl_image.h" 57 #include "ui/gl/gl_image.h"
56 58
57 #if defined(OS_WIN) 59 #if defined(OS_WIN)
58 #include "base/win/windows_version.h" 60 #include "base/win/windows_version.h"
59 #include "content/common/gpu/media/dxva_video_decode_accelerator_win.h" 61 #include "content/common/gpu/media/dxva_video_decode_accelerator_win.h"
60 #elif defined(OS_CHROMEOS) 62 #elif defined(OS_CHROMEOS)
61 #if defined(USE_V4L2_CODEC) 63 #if defined(USE_V4L2_CODEC)
(...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after
352 int num_queued_fragments() { return num_queued_fragments_; } 354 int num_queued_fragments() { return num_queued_fragments_; }
353 int num_decoded_frames() { return num_decoded_frames_; } 355 int num_decoded_frames() { return num_decoded_frames_; }
354 double frames_per_second(); 356 double frames_per_second();
355 // Return the median of the decode time of all decoded frames. 357 // Return the median of the decode time of all decoded frames.
356 base::TimeDelta decode_time_median(); 358 base::TimeDelta decode_time_median();
357 bool decoder_deleted() { return !decoder_.get(); } 359 bool decoder_deleted() { return !decoder_.get(); }
358 360
359 private: 361 private:
360 typedef std::map<int32_t, scoped_refptr<TextureRef>> TextureRefMap; 362 typedef std::map<int32_t, scoped_refptr<TextureRef>> TextureRefMap;
361 363
362 scoped_ptr<media::VideoDecodeAccelerator> CreateFakeVDA();
363 scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA();
364 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA();
365 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SliceVDA();
366 scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA();
367
368 void BindImage(uint32_t client_texture_id,
369 uint32_t texture_target,
370 scoped_refptr<gl::GLImage> image,
371 bool can_bind_as_sampler);
372
373 void SetState(ClientState new_state); 364 void SetState(ClientState new_state);
374 void FinishInitialization(); 365 void FinishInitialization();
375 void ReturnPicture(int32_t picture_buffer_id); 366 void ReturnPicture(int32_t picture_buffer_id);
376 367
377 // Delete the associated decoder helper. 368 // Delete the associated decoder helper.
378 void DeleteDecoder(); 369 void DeleteDecoder();
379 370
380 // Compute & return the first encoded bytes (including a start frame) to send 371 // Compute & return the first encoded bytes (including a start frame) to send
381 // to the decoder, starting at |start_pos| and returning one fragment. Skips 372 // to the decoder, starting at |start_pos| and returning one fragment. Skips
382 // to the first decodable position. 373 // to the first decodable position.
(...skipping 12 matching lines...) Expand all
395 size_t window_id_; 386 size_t window_id_;
396 RenderingHelper* rendering_helper_; 387 RenderingHelper* rendering_helper_;
397 gfx::Size frame_size_; 388 gfx::Size frame_size_;
398 std::string encoded_data_; 389 std::string encoded_data_;
399 const int num_in_flight_decodes_; 390 const int num_in_flight_decodes_;
400 int outstanding_decodes_; 391 int outstanding_decodes_;
401 size_t encoded_data_next_pos_to_decode_; 392 size_t encoded_data_next_pos_to_decode_;
402 int next_bitstream_buffer_id_; 393 int next_bitstream_buffer_id_;
403 ClientStateNotification<ClientState>* note_; 394 ClientStateNotification<ClientState>* note_;
404 scoped_ptr<VideoDecodeAccelerator> decoder_; 395 scoped_ptr<VideoDecodeAccelerator> decoder_;
405 scoped_ptr<base::WeakPtrFactory<VideoDecodeAccelerator> > 396 base::WeakPtr<VideoDecodeAccelerator> weak_vda_;
406 weak_decoder_factory_; 397 scoped_ptr<base::WeakPtrFactory<VideoDecodeAccelerator>>
398 weak_vda_ptr_factory_;
399 scoped_ptr<GpuVideoDecodeAcceleratorFactoryImpl> vda_factory_;
407 int remaining_play_throughs_; 400 int remaining_play_throughs_;
408 int reset_after_frame_num_; 401 int reset_after_frame_num_;
409 int delete_decoder_state_; 402 int delete_decoder_state_;
410 ClientState state_; 403 ClientState state_;
411 int num_skipped_fragments_; 404 int num_skipped_fragments_;
412 int num_queued_fragments_; 405 int num_queued_fragments_;
413 int num_decoded_frames_; 406 int num_decoded_frames_;
414 int num_done_bitstream_buffers_; 407 int num_done_bitstream_buffers_;
415 base::TimeTicks initialize_done_ticks_; 408 base::TimeTicks initialize_done_ticks_;
416 media::VideoCodecProfile profile_; 409 media::VideoCodecProfile profile_;
(...skipping 17 matching lines...) Expand all
434 // textures. 427 // textures.
435 TextureRefMap active_textures_; 428 TextureRefMap active_textures_;
436 429
437 // A map of the textures that are still pending in the renderer. 430 // A map of the textures that are still pending in the renderer.
438 // We check this to ensure all frames are rendered before entering the 431 // We check this to ensure all frames are rendered before entering the
439 // CS_RESET_State. 432 // CS_RESET_State.
440 TextureRefMap pending_textures_; 433 TextureRefMap pending_textures_;
441 434
442 int32_t next_picture_buffer_id_; 435 int32_t next_picture_buffer_id_;
443 436
437 base::WeakPtr<GLRenderingVDAClient> weak_this_;
438 base::WeakPtrFactory<GLRenderingVDAClient> weak_this_factory_;
439
444 DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient); 440 DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient);
445 }; 441 };
446 442
443 static bool DoNothingReturnTrue() {
444 return true;
445 }
446
447 static bool DummyBindImage(uint32_t client_texture_id,
448 uint32_t texture_target,
449 const scoped_refptr<gl::GLImage>& image,
450 bool can_bind_to_sampler) {
451 return true;
452 }
453
447 GLRenderingVDAClient::GLRenderingVDAClient( 454 GLRenderingVDAClient::GLRenderingVDAClient(
448 size_t window_id, 455 size_t window_id,
449 RenderingHelper* rendering_helper, 456 RenderingHelper* rendering_helper,
450 ClientStateNotification<ClientState>* note, 457 ClientStateNotification<ClientState>* note,
451 const std::string& encoded_data, 458 const std::string& encoded_data,
452 int num_in_flight_decodes, 459 int num_in_flight_decodes,
453 int num_play_throughs, 460 int num_play_throughs,
454 int reset_after_frame_num, 461 int reset_after_frame_num,
455 int delete_decoder_state, 462 int delete_decoder_state,
456 int frame_width, 463 int frame_width,
(...skipping 20 matching lines...) Expand all
477 num_skipped_fragments_(0), 484 num_skipped_fragments_(0),
478 num_queued_fragments_(0), 485 num_queued_fragments_(0),
479 num_decoded_frames_(0), 486 num_decoded_frames_(0),
480 num_done_bitstream_buffers_(0), 487 num_done_bitstream_buffers_(0),
481 fake_decoder_(fake_decoder), 488 fake_decoder_(fake_decoder),
482 texture_target_(0), 489 texture_target_(0),
483 suppress_rendering_(suppress_rendering), 490 suppress_rendering_(suppress_rendering),
484 delay_reuse_after_frame_num_(delay_reuse_after_frame_num), 491 delay_reuse_after_frame_num_(delay_reuse_after_frame_num),
485 decode_calls_per_second_(decode_calls_per_second), 492 decode_calls_per_second_(decode_calls_per_second),
486 render_as_thumbnails_(render_as_thumbnails), 493 render_as_thumbnails_(render_as_thumbnails),
487 next_picture_buffer_id_(1) { 494 next_picture_buffer_id_(1),
495 weak_this_factory_(this) {
488 LOG_ASSERT(num_in_flight_decodes > 0); 496 LOG_ASSERT(num_in_flight_decodes > 0);
489 LOG_ASSERT(num_play_throughs > 0); 497 LOG_ASSERT(num_play_throughs > 0);
490 // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0. 498 // |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0.
491 if (decode_calls_per_second_ > 0) 499 if (decode_calls_per_second_ > 0)
492 LOG_ASSERT(1 == num_in_flight_decodes_); 500 LOG_ASSERT(1 == num_in_flight_decodes_);
493 501
494 // Default to H264 baseline if no profile provided. 502 // Default to H264 baseline if no profile provided.
495 profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN 503 profile_ = (profile != media::VIDEO_CODEC_PROFILE_UNKNOWN
496 ? profile 504 ? profile
497 : media::H264PROFILE_BASELINE); 505 : media::H264PROFILE_BASELINE);
506
507 weak_this_ = weak_this_factory_.GetWeakPtr();
498 } 508 }
499 509
500 GLRenderingVDAClient::~GLRenderingVDAClient() { 510 GLRenderingVDAClient::~GLRenderingVDAClient() {
501 DeleteDecoder(); // Clean up in case of expected error. 511 DeleteDecoder(); // Clean up in case of expected error.
502 LOG_ASSERT(decoder_deleted()); 512 LOG_ASSERT(decoder_deleted());
503 SetState(CS_DESTROYED); 513 SetState(CS_DESTROYED);
504 } 514 }
505 515
506 static bool DoNothingReturnTrue() { return true; }
507
508 scoped_ptr<media::VideoDecodeAccelerator>
509 GLRenderingVDAClient::CreateFakeVDA() {
510 scoped_ptr<media::VideoDecodeAccelerator> decoder;
511 if (fake_decoder_) {
512 decoder.reset(new FakeVideoDecodeAccelerator(
513 static_cast<gfx::GLContext*> (rendering_helper_->GetGLContextHandle()),
514 frame_size_,
515 base::Bind(&DoNothingReturnTrue)));
516 }
517 return decoder;
518 }
519
520 scoped_ptr<media::VideoDecodeAccelerator>
521 GLRenderingVDAClient::CreateDXVAVDA() {
522 scoped_ptr<media::VideoDecodeAccelerator> decoder;
523 #if defined(OS_WIN)
524 if (base::win::GetVersion() >= base::win::VERSION_WIN7) {
525 const bool enable_accelerated_vpx_decode = false;
526 decoder.reset(new DXVAVideoDecodeAccelerator(
527 base::Bind(&DoNothingReturnTrue),
528 rendering_helper_->GetGLContext().get(),
529 enable_accelerated_vpx_decode));
530 }
531 #endif
532 return decoder;
533 }
534
535 scoped_ptr<media::VideoDecodeAccelerator>
536 GLRenderingVDAClient::CreateV4L2VDA() {
537 scoped_ptr<media::VideoDecodeAccelerator> decoder;
538 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
539 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
540 if (device.get()) {
541 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr();
542 decoder.reset(new V4L2VideoDecodeAccelerator(
543 static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()),
544 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()),
545 weak_client, base::Bind(&DoNothingReturnTrue), device,
546 base::ThreadTaskRunnerHandle::Get()));
547 }
548 #endif
549 return decoder;
550 }
551
552 scoped_ptr<media::VideoDecodeAccelerator>
553 GLRenderingVDAClient::CreateV4L2SliceVDA() {
554 scoped_ptr<media::VideoDecodeAccelerator> decoder;
555 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
556 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
557 if (device.get()) {
558 base::WeakPtr<VideoDecodeAccelerator::Client> weak_client = AsWeakPtr();
559 decoder.reset(new V4L2SliceVideoDecodeAccelerator(
560 device, static_cast<EGLDisplay>(rendering_helper_->GetGLDisplay()),
561 static_cast<EGLContext>(rendering_helper_->GetGLContextHandle()),
562 weak_client, base::Bind(&DoNothingReturnTrue),
563 base::ThreadTaskRunnerHandle::Get()));
564 }
565 #endif
566 return decoder;
567 }
568
569 scoped_ptr<media::VideoDecodeAccelerator>
570 GLRenderingVDAClient::CreateVaapiVDA() {
571 scoped_ptr<media::VideoDecodeAccelerator> decoder;
572 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
573 decoder.reset(new VaapiVideoDecodeAccelerator(
574 base::Bind(&DoNothingReturnTrue),
575 base::Bind(&GLRenderingVDAClient::BindImage, base::Unretained(this))));
576 #endif
577 return decoder;
578 }
579
580 void GLRenderingVDAClient::BindImage(uint32_t client_texture_id,
581 uint32_t texture_target,
582 scoped_refptr<gl::GLImage> image,
583 bool can_bind_to_sampler) {}
584
585 void GLRenderingVDAClient::CreateAndStartDecoder() { 516 void GLRenderingVDAClient::CreateAndStartDecoder() {
586 LOG_ASSERT(decoder_deleted()); 517 LOG_ASSERT(decoder_deleted());
587 LOG_ASSERT(!decoder_.get()); 518 LOG_ASSERT(!decoder_.get());
588 519
589 VideoDecodeAccelerator::Client* client = this; 520 if (fake_decoder_) {
521 decoder_.reset(new FakeVideoDecodeAccelerator(
522 frame_size_, base::Bind(&DoNothingReturnTrue)));
523 LOG_ASSERT(decoder_->Initialize(profile_, this));
524 } else {
525 if (!vda_factory_) {
526 vda_factory_ = GpuVideoDecodeAcceleratorFactoryImpl::Create(
527 base::Bind(&RenderingHelper::GetGLContext,
528 base::Unretained(rendering_helper_)),
529 base::Bind(&DoNothingReturnTrue), base::Bind(&DummyBindImage));
530 LOG_ASSERT(vda_factory_);
531 }
590 532
591 scoped_ptr<media::VideoDecodeAccelerator> decoders[] = { 533 VideoDecodeAccelerator::Config config(profile_);
592 CreateFakeVDA(), 534 gpu::GpuPreferences gpu_preferences;
593 CreateDXVAVDA(), 535 decoder_ = vda_factory_->CreateVDA(this, config, gpu_preferences);
594 CreateV4L2VDA(), 536 }
595 CreateV4L2SliceVDA(),
596 CreateVaapiVDA(),
597 };
598 537
599 for (size_t i = 0; i < arraysize(decoders); ++i) { 538 LOG_ASSERT(decoder_) << "Failed creating a VDA";
600 if (!decoders[i]) 539
601 continue; 540 decoder_->TryToSetupDecodeOnSeparateThread(
602 decoder_ = std::move(decoders[i]); 541 weak_this_, base::ThreadTaskRunnerHandle::Get());
603 weak_decoder_factory_.reset( 542
604 new base::WeakPtrFactory<VideoDecodeAccelerator>(decoder_.get())); 543 SetState(CS_DECODER_SET);
605 if (decoder_->Initialize(profile_, client)) { 544 FinishInitialization();
606 SetState(CS_DECODER_SET);
607 FinishInitialization();
608 return;
609 }
610 }
611 // Decoders are all initialize failed.
612 LOG(ERROR) << "VideoDecodeAccelerator::Initialize() failed";
613 LOG_ASSERT(false);
614 } 545 }
615 546
616 void GLRenderingVDAClient::ProvidePictureBuffers( 547 void GLRenderingVDAClient::ProvidePictureBuffers(
617 uint32_t requested_num_of_buffers, 548 uint32_t requested_num_of_buffers,
618 uint32_t textures_per_buffer, 549 uint32_t textures_per_buffer,
619 const gfx::Size& dimensions, 550 const gfx::Size& dimensions,
620 uint32_t texture_target) { 551 uint32_t texture_target) {
621 if (decoder_deleted()) 552 if (decoder_deleted())
622 return; 553 return;
623 LOG_ASSERT(textures_per_buffer == 1u); 554 LOG_ASSERT(textures_per_buffer == 1u);
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
710 LOG_ASSERT(1U == pending_textures_.erase(picture_buffer_id)); 641 LOG_ASSERT(1U == pending_textures_.erase(picture_buffer_id));
711 642
712 if (pending_textures_.empty() && state_ == CS_RESETTING) { 643 if (pending_textures_.empty() && state_ == CS_RESETTING) {
713 SetState(CS_RESET); 644 SetState(CS_RESET);
714 DeleteDecoder(); 645 DeleteDecoder();
715 return; 646 return;
716 } 647 }
717 648
718 if (num_decoded_frames_ > delay_reuse_after_frame_num_) { 649 if (num_decoded_frames_ > delay_reuse_after_frame_num_) {
719 base::MessageLoop::current()->PostDelayedTask( 650 base::MessageLoop::current()->PostDelayedTask(
720 FROM_HERE, 651 FROM_HERE, base::Bind(&VideoDecodeAccelerator::ReusePictureBuffer,
721 base::Bind(&VideoDecodeAccelerator::ReusePictureBuffer, 652 weak_vda_, picture_buffer_id),
722 weak_decoder_factory_->GetWeakPtr(),
723 picture_buffer_id),
724 kReuseDelay); 653 kReuseDelay);
725 } else { 654 } else {
726 decoder_->ReusePictureBuffer(picture_buffer_id); 655 decoder_->ReusePictureBuffer(picture_buffer_id);
727 } 656 }
728 } 657 }
729 658
730 void GLRenderingVDAClient::NotifyEndOfBitstreamBuffer( 659 void GLRenderingVDAClient::NotifyEndOfBitstreamBuffer(
731 int32_t bitstream_buffer_id) { 660 int32_t bitstream_buffer_id) {
732 // TODO(fischman): this test currently relies on this notification to make 661 // TODO(fischman): this test currently relies on this notification to make
733 // forward progress during a Reset(). But the VDA::Reset() API doesn't 662 // forward progress during a Reset(). But the VDA::Reset() API doesn't
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
835 } 764 }
836 765
837 for (int i = 0; i < num_in_flight_decodes_; ++i) 766 for (int i = 0; i < num_in_flight_decodes_; ++i)
838 DecodeNextFragment(); 767 DecodeNextFragment();
839 DCHECK_EQ(outstanding_decodes_, num_in_flight_decodes_); 768 DCHECK_EQ(outstanding_decodes_, num_in_flight_decodes_);
840 } 769 }
841 770
842 void GLRenderingVDAClient::DeleteDecoder() { 771 void GLRenderingVDAClient::DeleteDecoder() {
843 if (decoder_deleted()) 772 if (decoder_deleted())
844 return; 773 return;
845 weak_decoder_factory_.reset(); 774 weak_vda_ptr_factory_.reset();
846 decoder_.reset(); 775 decoder_.reset();
847 STLClearObject(&encoded_data_); 776 STLClearObject(&encoded_data_);
848 active_textures_.clear(); 777 active_textures_.clear();
849 778
850 // Cascade through the rest of the states to simplify test code below. 779 // Cascade through the rest of the states to simplify test code below.
851 for (int i = state_ + 1; i < CS_MAX; ++i) 780 for (int i = state_ + 1; i < CS_MAX; ++i)
852 SetState(static_cast<ClientState>(i)); 781 SetState(static_cast<ClientState>(i));
853 } 782 }
854 783
855 std::string GLRenderingVDAClient::GetBytesForFirstFragment( 784 std::string GLRenderingVDAClient::GetBytesForFirstFragment(
(...skipping 794 matching lines...) Expand 10 before | Expand all | Expand 10 after
1650 content::VaapiWrapper::PreSandboxInitialization(); 1579 content::VaapiWrapper::PreSandboxInitialization();
1651 #endif 1580 #endif
1652 1581
1653 content::g_env = 1582 content::g_env =
1654 reinterpret_cast<content::VideoDecodeAcceleratorTestEnvironment*>( 1583 reinterpret_cast<content::VideoDecodeAcceleratorTestEnvironment*>(
1655 testing::AddGlobalTestEnvironment( 1584 testing::AddGlobalTestEnvironment(
1656 new content::VideoDecodeAcceleratorTestEnvironment())); 1585 new content::VideoDecodeAcceleratorTestEnvironment()));
1657 1586
1658 return RUN_ALL_TESTS(); 1587 return RUN_ALL_TESTS();
1659 } 1588 }
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