Index: skia/ext/platform_device.h |
diff --git a/skia/ext/platform_device.h b/skia/ext/platform_device.h |
index bef2714b693c7b25329c271edad80b04317dbe97..d72cc9d9d5526c7d610b528652fd161f12b4bc46 100644 |
--- a/skia/ext/platform_device.h |
+++ b/skia/ext/platform_device.h |
@@ -12,6 +12,7 @@ |
#include <vector> |
#endif |
+#include "skia/ext/platform_canvas.h" |
#include "skia/ext/platform_surface.h" |
#include "third_party/skia/include/core/SkBitmapDevice.h" |
#include "third_party/skia/include/core/SkTypes.h" |
@@ -61,14 +62,6 @@ class SK_API PlatformDevice { |
virtual CGContextRef GetBitmapContext() = 0; |
#endif |
- // The DC that corresponds to the bitmap, used for GDI operations drawing |
- // into the bitmap. This is possibly heavyweight, so it should be existant |
- // only during one pass of rendering. |
- virtual PlatformSurface BeginPlatformPaint(); |
- |
- // Finish a previous call to beginPlatformPaint. |
- virtual void EndPlatformPaint(); |
- |
#if defined(OS_WIN) |
// Loads a SkPath into the GDI context. The path can there after be used for |
// clipping or as a stroke. Returns false if the path failed to be loaded. |
@@ -87,6 +80,11 @@ class SK_API PlatformDevice { |
#endif |
protected: |
+ // The DC that corresponds to the bitmap, used for GDI operations drawing |
+ // into the bitmap. This is possibly heavyweight, so it should be existant |
+ // only during one pass of rendering. |
+ virtual PlatformSurface BeginPlatformPaint(); |
+ |
#if defined(OS_WIN) |
// Arrays must be inside structures. |
struct CubicPoints { |
@@ -102,6 +100,8 @@ class SK_API PlatformDevice { |
// Transforms SkPath's paths into a series of cubic path. |
static bool SkPathToCubicPaths(CubicPaths* paths, const SkPath& skpath); |
#endif |
+ |
+ friend class skia::ScopedPlatformPaint; |
}; |
} // namespace skia |