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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
| 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "skia/ext/platform_device.h" | 13 #include "skia/ext/platform_device.h" |
| 14 | 14 |
| 15 namespace skia { | 15 namespace skia { |
| 16 | 16 |
| 17 class ScopedPlatformPaint; |
| 18 |
| 17 // ----------------------------------------------------------------------------- | 19 // ----------------------------------------------------------------------------- |
| 18 // For now we just use SkBitmap for SkBitmapDevice | 20 // For now we just use SkBitmap for SkBitmapDevice |
| 19 // | 21 // |
| 20 // This is all quite ok for test_shell. In the future we will want to use | 22 // This is all quite ok for test_shell. In the future we will want to use |
| 21 // shared memory between the renderer and the main process at least. In this | 23 // shared memory between the renderer and the main process at least. In this |
| 22 // case we'll probably create the buffer from a precreated region of memory. | 24 // case we'll probably create the buffer from a precreated region of memory. |
| 23 // ----------------------------------------------------------------------------- | 25 // ----------------------------------------------------------------------------- |
| 24 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { | 26 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { |
| 25 public: | 27 public: |
| 26 // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller | 28 // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller |
| 27 // knows the bitmap will be completely opaque and allows some optimizations. | 29 // knows the bitmap will be completely opaque and allows some optimizations. |
| 28 // The bitmap is not initialized. | 30 // The bitmap is not initialized. |
| 29 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); | 31 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); |
| 30 | 32 |
| 31 // This doesn't take ownership of |data|. If |data| is null, the bitmap | 33 // This doesn't take ownership of |data|. If |data| is null, the bitmap |
| 32 // is not initialized to 0. | 34 // is not initialized to 0. |
| 33 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, | 35 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
| 34 uint8_t* data); | 36 uint8_t* data); |
| 35 | 37 |
| 36 // Create a BitmapPlatformDevice from an already constructed bitmap; | 38 // Create a BitmapPlatformDevice from an already constructed bitmap; |
| 37 // you should probably be using Create(). This may become private later if | 39 // you should probably be using Create(). This may become private later if |
| 38 // we ever have to share state between some native drawing UI and Skia, like | 40 // we ever have to share state between some native drawing UI and Skia, like |
| 39 // the Windows and Mac versions of this class do. | 41 // the Windows and Mac versions of this class do. |
| 40 explicit BitmapPlatformDevice(const SkBitmap& other); | 42 explicit BitmapPlatformDevice(const SkBitmap& other); |
| 41 ~BitmapPlatformDevice() override; | 43 ~BitmapPlatformDevice() override; |
| 42 | 44 |
| 43 PlatformSurface BeginPlatformPaint() override; | |
| 44 | |
| 45 protected: | 45 protected: |
| 46 SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; | 46 SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 PlatformSurface BeginPlatformPaint() override; |
| 50 |
| 49 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); | 51 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
| 52 |
| 53 friend class ScopedPlatformPaint; |
| 50 }; | 54 }; |
| 51 | 55 |
| 52 } // namespace skia | 56 } // namespace skia |
| 53 | 57 |
| 54 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 58 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
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