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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "skia/ext/platform_canvas.h" |
13 #include "skia/ext/platform_device.h" | 14 #include "skia/ext/platform_device.h" |
14 | 15 |
15 namespace skia { | 16 namespace skia { |
16 | 17 |
17 // ----------------------------------------------------------------------------- | 18 // ----------------------------------------------------------------------------- |
18 // For now we just use SkBitmap for SkBitmapDevice | 19 // For now we just use SkBitmap for SkBitmapDevice |
19 // | 20 // |
20 // This is all quite ok for test_shell. In the future we will want to use | 21 // This is all quite ok for test_shell. In the future we will want to use |
21 // shared memory between the renderer and the main process at least. In this | 22 // shared memory between the renderer and the main process at least. In this |
22 // case we'll probably create the buffer from a precreated region of memory. | 23 // case we'll probably create the buffer from a precreated region of memory. |
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33 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, | 34 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
34 uint8_t* data); | 35 uint8_t* data); |
35 | 36 |
36 // Create a BitmapPlatformDevice from an already constructed bitmap; | 37 // Create a BitmapPlatformDevice from an already constructed bitmap; |
37 // you should probably be using Create(). This may become private later if | 38 // you should probably be using Create(). This may become private later if |
38 // we ever have to share state between some native drawing UI and Skia, like | 39 // we ever have to share state between some native drawing UI and Skia, like |
39 // the Windows and Mac versions of this class do. | 40 // the Windows and Mac versions of this class do. |
40 explicit BitmapPlatformDevice(const SkBitmap& other); | 41 explicit BitmapPlatformDevice(const SkBitmap& other); |
41 ~BitmapPlatformDevice() override; | 42 ~BitmapPlatformDevice() override; |
42 | 43 |
| 44 protected: |
43 PlatformSurface BeginPlatformPaint() override; | 45 PlatformSurface BeginPlatformPaint() override; |
44 | 46 |
45 protected: | |
46 SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; | 47 SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; |
47 | 48 |
48 private: | 49 private: |
49 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); | 50 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
| 51 |
| 52 friend class skia::ScopedPlatformPaint; |
50 }; | 53 }; |
51 | 54 |
52 } // namespace skia | 55 } // namespace skia |
53 | 56 |
54 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 57 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
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