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| 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef V8_WASM_SWITCH_LOGIC_H |
| 6 #define V8_WASM_SWITCH_LOGIC_H |
| 7 |
| 8 #include "src/zone-containers.h" |
| 9 #include "src/zone.h" |
| 10 |
| 11 namespace v8 { |
| 12 namespace internal { |
| 13 namespace wasm { |
| 14 |
| 15 struct CaseNode : public ZoneObject { |
| 16 const int begin; |
| 17 const int end; |
| 18 CaseNode* left; |
| 19 CaseNode* right; |
| 20 CaseNode(int begin, int end) : begin(begin), end(end) { |
| 21 left = nullptr; |
| 22 right = nullptr; |
| 23 } |
| 24 }; |
| 25 |
| 26 CaseNode* OrderCases(ZoneVector<int>* cases, Zone* zone); |
| 27 } // namespace wasm |
| 28 } // namespace internal |
| 29 } // namespace v8 |
| 30 |
| 31 #endif |
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