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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrBezierEffect_DEFINED | 8 #ifndef GrBezierEffect_DEFINED |
9 #define GrBezierEffect_DEFINED | 9 #define GrBezierEffect_DEFINED |
10 | 10 |
11 #include "GrDrawTargetCaps.h" | 11 #include "GrDrawTargetCaps.h" |
12 #include "GrEffect.h" | 12 #include "GrEffect.h" |
13 #include "GrVertexEffect.h" | 13 #include "GrVertexEffect.h" |
14 | 14 #include "GrTypesPriv.h" |
15 enum GrBezierEdgeType { | |
16 kFillAA_GrBezierEdgeType, | |
17 kHairAA_GrBezierEdgeType, | |
18 kFillNoAA_GrBezierEdgeType, | |
19 }; | |
20 | |
21 static inline bool GrBezierEdgeTypeIsFill(const GrBezierEdgeType edgeType) { | |
22 return (kHairAA_GrBezierEdgeType != edgeType); | |
23 } | |
24 | |
25 static inline bool GrBezierEdgeTypeIsAA(const GrBezierEdgeType edgeType) { | |
26 return (kFillNoAA_GrBezierEdgeType != edgeType); | |
27 } | |
28 | 15 |
29 /** | 16 /** |
30 * Shader is based off of Loop-Blinn Quadratic GPU Rendering | 17 * Shader is based off of Loop-Blinn Quadratic GPU Rendering |
31 * The output of this effect is a hairline edge for conics. | 18 * The output of this effect is a hairline edge for conics. |
32 * Conics specified by implicit equation K^2 - LM. | 19 * Conics specified by implicit equation K^2 - LM. |
33 * K, L, and M, are the first three values of the vertex attribute, | 20 * K, L, and M, are the first three values of the vertex attribute, |
34 * the fourth value is not used. Distance is calculated using a | 21 * the fourth value is not used. Distance is calculated using a |
35 * first order approximation from the taylor series. | 22 * first order approximation from the taylor series. |
36 * Coverage for AA is max(0, 1-distance). | 23 * Coverage for AA is max(0, 1-distance). |
37 * | 24 * |
(...skipping 25 matching lines...) Expand all Loading... |
63 * chopping to tighten the clipping. Another side effect of the overestimating i
s | 50 * chopping to tighten the clipping. Another side effect of the overestimating i
s |
64 * that the curves become much thinner and "ropey". If all that was ever rendere
d | 51 * that the curves become much thinner and "ropey". If all that was ever rendere
d |
65 * were "not too thin" curves and ellipses then 2nd order may have an advantage
since | 52 * were "not too thin" curves and ellipses then 2nd order may have an advantage
since |
66 * only one geometry would need to be rendered. However no benches were run comp
aring | 53 * only one geometry would need to be rendered. However no benches were run comp
aring |
67 * chopped first order and non chopped 2nd order. | 54 * chopped first order and non chopped 2nd order. |
68 */ | 55 */ |
69 class GrGLConicEffect; | 56 class GrGLConicEffect; |
70 | 57 |
71 class GrConicEffect : public GrVertexEffect { | 58 class GrConicEffect : public GrVertexEffect { |
72 public: | 59 public: |
73 static GrEffectRef* Create(const GrBezierEdgeType edgeType, const GrDrawTarg
etCaps& caps) { | 60 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTarg
etCaps& caps) { |
74 GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (kFillAA_GrBezierEd
geType)); | 61 GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (kFillAA_GrEffectEd
geType)); |
75 GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (kHairAA_GrBezierEd
geType)); | 62 GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (kHairlineAA_GrEffe
ctEdgeType)); |
76 GR_CREATE_STATIC_EFFECT(gConicFillNoAA, GrConicEffect, (kFillNoAA_GrBezi
erEdgeType)); | 63 GR_CREATE_STATIC_EFFECT(gConicFillBW, GrConicEffect, (kFillBW_GrEffectEd
geType)); |
77 if (kFillAA_GrBezierEdgeType == edgeType) { | 64 switch (edgeType) { |
78 if (!caps.shaderDerivativeSupport()) { | 65 case kFillAA_GrEffectEdgeType: |
| 66 if (!caps.shaderDerivativeSupport()) { |
| 67 return NULL; |
| 68 } |
| 69 gConicFillAA->ref(); |
| 70 return gConicFillAA; |
| 71 case kHairlineAA_GrEffectEdgeType: |
| 72 if (!caps.shaderDerivativeSupport()) { |
| 73 return NULL; |
| 74 } |
| 75 gConicHairAA->ref(); |
| 76 return gConicHairAA; |
| 77 case kFillBW_GrEffectEdgeType: |
| 78 gConicFillBW->ref(); |
| 79 return gConicFillBW; |
| 80 default: |
79 return NULL; | 81 return NULL; |
80 } | |
81 gConicFillAA->ref(); | |
82 return gConicFillAA; | |
83 } else if (kHairAA_GrBezierEdgeType == edgeType) { | |
84 if (!caps.shaderDerivativeSupport()) { | |
85 return NULL; | |
86 } | |
87 gConicHairAA->ref(); | |
88 return gConicHairAA; | |
89 } else { | |
90 gConicFillNoAA->ref(); | |
91 return gConicFillNoAA; | |
92 } | 82 } |
93 } | 83 } |
94 | 84 |
95 virtual ~GrConicEffect(); | 85 virtual ~GrConicEffect(); |
96 | 86 |
97 static const char* Name() { return "Conic"; } | 87 static const char* Name() { return "Conic"; } |
98 | 88 |
99 inline bool isAntiAliased() const { return GrBezierEdgeTypeIsAA(fEdgeType);
} | 89 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType);
} |
100 inline bool isFilled() const { return GrBezierEdgeTypeIsFill(fEdgeType); } | 90 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); } |
101 inline GrBezierEdgeType getEdgeType() const { return fEdgeType; } | 91 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
102 | 92 |
103 typedef GrGLConicEffect GLEffect; | 93 typedef GrGLConicEffect GLEffect; |
104 | 94 |
105 virtual void getConstantColorComponents(GrColor* color, | 95 virtual void getConstantColorComponents(GrColor* color, |
106 uint32_t* validFlags) const SK_OVERR
IDE { | 96 uint32_t* validFlags) const SK_OVERR
IDE { |
107 *validFlags = 0; | 97 *validFlags = 0; |
108 } | 98 } |
109 | 99 |
110 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 100 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
111 | 101 |
112 private: | 102 private: |
113 GrConicEffect(GrBezierEdgeType); | 103 GrConicEffect(GrEffectEdgeType); |
114 | 104 |
115 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 105 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
116 | 106 |
117 GrBezierEdgeType fEdgeType; | 107 GrEffectEdgeType fEdgeType; |
118 | 108 |
119 GR_DECLARE_EFFECT_TEST; | 109 GR_DECLARE_EFFECT_TEST; |
120 | 110 |
121 typedef GrVertexEffect INHERITED; | 111 typedef GrVertexEffect INHERITED; |
122 }; | 112 }; |
123 | 113 |
124 /////////////////////////////////////////////////////////////////////////////// | 114 /////////////////////////////////////////////////////////////////////////////// |
125 /** | 115 /** |
126 * The output of this effect is a hairline edge for quadratics. | 116 * The output of this effect is a hairline edge for quadratics. |
127 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first | 117 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first |
128 * two components of the vertex attribute. At the three control points that defi
ne | 118 * two components of the vertex attribute. At the three control points that defi
ne |
129 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively. | 119 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively. |
130 * Coverage for AA is min(0, 1-distance). 3rd & 4th cimponent unused. | 120 * Coverage for AA is min(0, 1-distance). 3rd & 4th cimponent unused. |
131 * Requires shader derivative instruction support. | 121 * Requires shader derivative instruction support. |
132 */ | 122 */ |
133 class GrGLQuadEffect; | 123 class GrGLQuadEffect; |
134 | 124 |
135 class GrQuadEffect : public GrVertexEffect { | 125 class GrQuadEffect : public GrVertexEffect { |
136 public: | 126 public: |
137 static GrEffectRef* Create(const GrBezierEdgeType edgeType, const GrDrawTarg
etCaps& caps) { | 127 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTarg
etCaps& caps) { |
138 GR_CREATE_STATIC_EFFECT(gQuadFillAA, GrQuadEffect, (kFillAA_GrBezierEdge
Type)); | 128 GR_CREATE_STATIC_EFFECT(gQuadFillAA, GrQuadEffect, (kFillAA_GrEffectEdge
Type)); |
139 GR_CREATE_STATIC_EFFECT(gQuadHairAA, GrQuadEffect, (kHairAA_GrBezierEdge
Type)); | 129 GR_CREATE_STATIC_EFFECT(gQuadHairAA, GrQuadEffect, (kHairlineAA_GrEffect
EdgeType)); |
140 GR_CREATE_STATIC_EFFECT(gQuadFillNoAA, GrQuadEffect, (kFillNoAA_GrBezier
EdgeType)); | 130 GR_CREATE_STATIC_EFFECT(gQuadFillBW, GrQuadEffect, (kFillBW_GrEffectEdge
Type)); |
141 if (kFillAA_GrBezierEdgeType == edgeType) { | 131 switch (edgeType) { |
142 if (!caps.shaderDerivativeSupport()) { | 132 case kFillAA_GrEffectEdgeType: |
| 133 if (!caps.shaderDerivativeSupport()) { |
| 134 return NULL; |
| 135 } |
| 136 gQuadFillAA->ref(); |
| 137 return gQuadFillAA; |
| 138 case kHairlineAA_GrEffectEdgeType: |
| 139 if (!caps.shaderDerivativeSupport()) { |
| 140 return NULL; |
| 141 } |
| 142 gQuadHairAA->ref(); |
| 143 return gQuadHairAA; |
| 144 case kFillBW_GrEffectEdgeType: |
| 145 gQuadFillBW->ref(); |
| 146 return gQuadFillBW; |
| 147 default: |
143 return NULL; | 148 return NULL; |
144 } | |
145 gQuadFillAA->ref(); | |
146 return gQuadFillAA; | |
147 } else if (kHairAA_GrBezierEdgeType == edgeType) { | |
148 if (!caps.shaderDerivativeSupport()) { | |
149 return NULL; | |
150 } | |
151 gQuadHairAA->ref(); | |
152 return gQuadHairAA; | |
153 } else { | |
154 gQuadFillNoAA->ref(); | |
155 return gQuadFillNoAA; | |
156 } | 149 } |
157 } | 150 } |
158 | 151 |
159 virtual ~GrQuadEffect(); | 152 virtual ~GrQuadEffect(); |
160 | 153 |
161 static const char* Name() { return "Quad"; } | 154 static const char* Name() { return "Quad"; } |
162 | 155 |
163 inline bool isAntiAliased() const { return GrBezierEdgeTypeIsAA(fEdgeType);
} | 156 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType);
} |
164 inline bool isFilled() const { return GrBezierEdgeTypeIsFill(fEdgeType); } | 157 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); } |
165 inline GrBezierEdgeType getEdgeType() const { return fEdgeType; } | 158 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
166 | 159 |
167 typedef GrGLQuadEffect GLEffect; | 160 typedef GrGLQuadEffect GLEffect; |
168 | 161 |
169 virtual void getConstantColorComponents(GrColor* color, | 162 virtual void getConstantColorComponents(GrColor* color, |
170 uint32_t* validFlags) const SK_OVERR
IDE { | 163 uint32_t* validFlags) const SK_OVERR
IDE { |
171 *validFlags = 0; | 164 *validFlags = 0; |
172 } | 165 } |
173 | 166 |
174 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 167 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
175 | 168 |
176 private: | 169 private: |
177 GrQuadEffect(GrBezierEdgeType); | 170 GrQuadEffect(GrEffectEdgeType); |
178 | 171 |
179 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 172 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
180 | 173 |
181 GrBezierEdgeType fEdgeType; | 174 GrEffectEdgeType fEdgeType; |
182 | 175 |
183 GR_DECLARE_EFFECT_TEST; | 176 GR_DECLARE_EFFECT_TEST; |
184 | 177 |
185 typedef GrVertexEffect INHERITED; | 178 typedef GrVertexEffect INHERITED; |
186 }; | 179 }; |
187 | 180 |
188 ////////////////////////////////////////////////////////////////////////////// | 181 ////////////////////////////////////////////////////////////////////////////// |
189 /** | 182 /** |
190 * Shader is based off of "Resolution Independent Curve Rendering using | 183 * Shader is based off of "Resolution Independent Curve Rendering using |
191 * Programmable Graphics Hardware" by Loop and Blinn. | 184 * Programmable Graphics Hardware" by Loop and Blinn. |
192 * The output of this effect is a hairline edge for non rational cubics. | 185 * The output of this effect is a hairline edge for non rational cubics. |
193 * Cubics are specified by implicit equation K^3 - LM. | 186 * Cubics are specified by implicit equation K^3 - LM. |
194 * K, L, and M, are the first three values of the vertex attribute, | 187 * K, L, and M, are the first three values of the vertex attribute, |
195 * the fourth value is not used. Distance is calculated using a | 188 * the fourth value is not used. Distance is calculated using a |
196 * first order approximation from the taylor series. | 189 * first order approximation from the taylor series. |
197 * Coverage for AA is max(0, 1-distance). | 190 * Coverage for AA is max(0, 1-distance). |
198 */ | 191 */ |
199 class GrGLCubicEffect; | 192 class GrGLCubicEffect; |
200 | 193 |
201 class GrCubicEffect : public GrVertexEffect { | 194 class GrCubicEffect : public GrVertexEffect { |
202 public: | 195 public: |
203 static GrEffectRef* Create(const GrBezierEdgeType edgeType, const GrDrawTarg
etCaps& caps) { | 196 static GrEffectRef* Create(const GrEffectEdgeType edgeType, const GrDrawTarg
etCaps& caps) { |
204 GR_CREATE_STATIC_EFFECT(gCubicFillAA, GrCubicEffect, (kFillAA_GrBezierEd
geType)); | 197 GR_CREATE_STATIC_EFFECT(gCubicFillAA, GrCubicEffect, (kFillAA_GrEffectEd
geType)); |
205 GR_CREATE_STATIC_EFFECT(gCubicHairAA, GrCubicEffect, (kHairAA_GrBezierEd
geType)); | 198 GR_CREATE_STATIC_EFFECT(gCubicHairAA, GrCubicEffect, (kHairlineAA_GrEffe
ctEdgeType)); |
206 GR_CREATE_STATIC_EFFECT(gCubicFillNoAA, GrCubicEffect, (kFillNoAA_GrBezi
erEdgeType)); | 199 GR_CREATE_STATIC_EFFECT(gCubicFillBW, GrCubicEffect, (kFillBW_GrEffectEd
geType)); |
207 if (kFillAA_GrBezierEdgeType == edgeType) { | 200 switch (edgeType) { |
208 if (!caps.shaderDerivativeSupport()) { | 201 case kFillAA_GrEffectEdgeType: |
| 202 if (!caps.shaderDerivativeSupport()) { |
| 203 return NULL; |
| 204 } |
| 205 gCubicFillAA->ref(); |
| 206 return gCubicFillAA; |
| 207 case kHairlineAA_GrEffectEdgeType: |
| 208 if (!caps.shaderDerivativeSupport()) { |
| 209 return NULL; |
| 210 } |
| 211 gCubicHairAA->ref(); |
| 212 return gCubicHairAA; |
| 213 case kFillBW_GrEffectEdgeType: |
| 214 gCubicFillBW->ref(); |
| 215 return gCubicFillBW; |
| 216 default: |
209 return NULL; | 217 return NULL; |
210 } | |
211 gCubicFillAA->ref(); | |
212 return gCubicFillAA; | |
213 } else if (kHairAA_GrBezierEdgeType == edgeType) { | |
214 if (!caps.shaderDerivativeSupport()) { | |
215 return NULL; | |
216 } | |
217 gCubicHairAA->ref(); | |
218 return gCubicHairAA; | |
219 } else { | |
220 gCubicFillNoAA->ref(); | |
221 return gCubicFillNoAA; | |
222 } | 218 } |
223 } | 219 } |
224 | 220 |
225 virtual ~GrCubicEffect(); | 221 virtual ~GrCubicEffect(); |
226 | 222 |
227 static const char* Name() { return "Cubic"; } | 223 static const char* Name() { return "Cubic"; } |
228 | 224 |
229 inline bool isAntiAliased() const { return GrBezierEdgeTypeIsAA(fEdgeType);
} | 225 inline bool isAntiAliased() const { return GrEffectEdgeTypeIsAA(fEdgeType);
} |
230 inline bool isFilled() const { return GrBezierEdgeTypeIsFill(fEdgeType); } | 226 inline bool isFilled() const { return GrEffectEdgeTypeIsFill(fEdgeType); } |
231 inline GrBezierEdgeType getEdgeType() const { return fEdgeType; } | 227 inline GrEffectEdgeType getEdgeType() const { return fEdgeType; } |
232 | 228 |
233 typedef GrGLCubicEffect GLEffect; | 229 typedef GrGLCubicEffect GLEffect; |
234 | 230 |
235 virtual void getConstantColorComponents(GrColor* color, | 231 virtual void getConstantColorComponents(GrColor* color, |
236 uint32_t* validFlags) const SK_OVERR
IDE { | 232 uint32_t* validFlags) const SK_OVERR
IDE { |
237 *validFlags = 0; | 233 *validFlags = 0; |
238 } | 234 } |
239 | 235 |
240 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 236 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
241 | 237 |
242 private: | 238 private: |
243 GrCubicEffect(GrBezierEdgeType); | 239 GrCubicEffect(GrEffectEdgeType); |
244 | 240 |
245 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; | 241 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; |
246 | 242 |
247 GrBezierEdgeType fEdgeType; | 243 GrEffectEdgeType fEdgeType; |
248 | 244 |
249 GR_DECLARE_EFFECT_TEST; | 245 GR_DECLARE_EFFECT_TEST; |
250 | 246 |
251 typedef GrVertexEffect INHERITED; | 247 typedef GrVertexEffect INHERITED; |
252 }; | 248 }; |
253 | 249 |
254 #endif | 250 #endif |
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