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Side by Side Diff: Source/core/dom/shadow/ElementShadow.cpp

Issue 183893019: Move HTMLContentElement & HTMLShadowElement out of shadow/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Build Fix Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Neither the name of Google Inc. nor the names of its 10 * * Neither the name of Google Inc. nor the names of its
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26 26
27 #include "config.h" 27 #include "config.h"
28 #include "core/dom/shadow/ElementShadow.h" 28 #include "core/dom/shadow/ElementShadow.h"
29 29
30 30
31 #include "core/css/StyleSheetList.h" 31 #include "core/css/StyleSheetList.h"
32 #include "core/dom/ContainerNodeAlgorithms.h" 32 #include "core/dom/ContainerNodeAlgorithms.h"
33 #include "core/dom/ElementTraversal.h" 33 #include "core/dom/ElementTraversal.h"
34 #include "core/dom/NodeTraversal.h" 34 #include "core/dom/NodeTraversal.h"
35 #include "core/dom/shadow/ContentDistribution.h" 35 #include "core/dom/shadow/ContentDistribution.h"
36 #include "core/html/shadow/HTMLContentElement.h" 36 #include "core/html/HTMLContentElement.h"
37 #include "core/html/shadow/HTMLShadowElement.h" 37 #include "core/html/HTMLShadowElement.h"
38 38
39 namespace WebCore { 39 namespace WebCore {
40 40
41 class DistributionPool { 41 class DistributionPool {
42 public: 42 public:
43 explicit DistributionPool(const ContainerNode&); 43 explicit DistributionPool(const ContainerNode&);
44 void clear(); 44 void clear();
45 ~DistributionPool(); 45 ~DistributionPool();
46 void distributeTo(InsertionPoint*, ElementShadow*); 46 void distributeTo(InsertionPoint*, ElementShadow*);
47 void populateChildren(const ContainerNode&); 47 void populateChildren(const ContainerNode&);
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386 386
387 void ElementShadow::clearDistribution() 387 void ElementShadow::clearDistribution()
388 { 388 {
389 m_nodeToInsertionPoints.clear(); 389 m_nodeToInsertionPoints.clear();
390 390
391 for (ShadowRoot* root = youngestShadowRoot(); root; root = root->olderShadow Root()) 391 for (ShadowRoot* root = youngestShadowRoot(); root; root = root->olderShadow Root())
392 root->setShadowInsertionPointOfYoungerShadowRoot(nullptr); 392 root->setShadowInsertionPointOfYoungerShadowRoot(nullptr);
393 } 393 }
394 394
395 } // namespace 395 } // namespace
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