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Side by Side Diff: ash/wm/workspace/workspace_layout_manager_unittest.cc

Issue 1838833002: Move DisplayLayout and DisplayLayoutBuilder From ash To ui/display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@screenwinmove
Patch Set: Fix comment Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/workspace_layout_manager.h" 5 #include "ash/wm/workspace/workspace_layout_manager.h"
6 6
7 #include <string> 7 #include <string>
8 #include <utility> 8 #include <utility>
9 9
10 #include "ash/display/display_layout.h"
11 #include "ash/display/display_manager.h" 10 #include "ash/display/display_manager.h"
12 #include "ash/root_window_controller.h" 11 #include "ash/root_window_controller.h"
13 #include "ash/screen_util.h" 12 #include "ash/screen_util.h"
14 #include "ash/session/session_state_delegate.h" 13 #include "ash/session/session_state_delegate.h"
15 #include "ash/shelf/shelf.h" 14 #include "ash/shelf/shelf.h"
16 #include "ash/shelf/shelf_layout_manager.h" 15 #include "ash/shelf/shelf_layout_manager.h"
17 #include "ash/shell.h" 16 #include "ash/shell.h"
18 #include "ash/shell_observer.h" 17 #include "ash/shell_observer.h"
19 #include "ash/shell_window_ids.h" 18 #include "ash/shell_window_ids.h"
20 #include "ash/test/ash_test_base.h" 19 #include "ash/test/ash_test_base.h"
21 #include "ash/test/display_manager_test_api.h" 20 #include "ash/test/display_manager_test_api.h"
22 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" 21 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
23 #include "ash/wm/window_state.h" 22 #include "ash/wm/window_state.h"
24 #include "ash/wm/window_util.h" 23 #include "ash/wm/window_util.h"
25 #include "ash/wm/wm_event.h" 24 #include "ash/wm/wm_event.h"
26 #include "ash/wm/workspace/workspace_window_resizer.h" 25 #include "ash/wm/workspace/workspace_window_resizer.h"
27 #include "base/compiler_specific.h" 26 #include "base/compiler_specific.h"
28 #include "ui/aura/client/aura_constants.h" 27 #include "ui/aura/client/aura_constants.h"
29 #include "ui/aura/test/test_windows.h" 28 #include "ui/aura/test/test_windows.h"
30 #include "ui/aura/window.h" 29 #include "ui/aura/window.h"
31 #include "ui/aura/window_event_dispatcher.h" 30 #include "ui/aura/window_event_dispatcher.h"
32 #include "ui/base/ui_base_types.h" 31 #include "ui/base/ui_base_types.h"
32 #include "ui/display/manager/display_layout.h"
33 #include "ui/gfx/geometry/insets.h" 33 #include "ui/gfx/geometry/insets.h"
34 #include "ui/gfx/screen.h" 34 #include "ui/gfx/screen.h"
35 #include "ui/views/widget/widget.h" 35 #include "ui/views/widget/widget.h"
36 #include "ui/views/widget/widget_delegate.h" 36 #include "ui/views/widget/widget_delegate.h"
37 #include "ui/wm/core/window_util.h" 37 #include "ui/wm/core/window_util.h"
38 38
39 namespace ash { 39 namespace ash {
40 namespace { 40 namespace {
41 41
42 class MaximizeDelegateView : public views::WidgetDelegateView { 42 class MaximizeDelegateView : public views::WidgetDelegateView {
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138 } 138 }
139 139
140 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) { 140 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
141 if (!SupportsMultipleDisplays()) 141 if (!SupportsMultipleDisplays())
142 return; 142 return;
143 143
144 UpdateDisplay("300x400,400x500"); 144 UpdateDisplay("300x400,400x500");
145 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 145 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
146 146
147 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 147 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
148 test::CreateDisplayLayout(DisplayPlacement::TOP, 0)); 148 test::CreateDisplayLayout(display::DisplayPlacement::TOP, 0));
149 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString()); 149 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
150 150
151 scoped_ptr<aura::Window> window1( 151 scoped_ptr<aura::Window> window1(
152 CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200))); 152 CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
153 EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString()); 153 EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
154 154
155 // Make sure the caption is visible. 155 // Make sure the caption is visible.
156 scoped_ptr<aura::Window> window2( 156 scoped_ptr<aura::Window> window2(
157 CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200))); 157 CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
158 EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString()); 158 EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
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1140 EXPECT_EQ(gfx::Rect(50, 1140 EXPECT_EQ(gfx::Rect(50,
1141 keyboard_bounds.y() - keyboard_bounds.height()/2, 1141 keyboard_bounds.y() - keyboard_bounds.height()/2,
1142 occluded_window_bounds.width(), 1142 occluded_window_bounds.width(),
1143 occluded_window_bounds.height()).ToString(), 1143 occluded_window_bounds.height()).ToString(),
1144 window->bounds().ToString()); 1144 window->bounds().ToString());
1145 HideKeyboard(); 1145 HideKeyboard();
1146 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString()); 1146 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString());
1147 } 1147 }
1148 1148
1149 } // namespace ash 1149 } // namespace ash
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